1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
/**
* @file llsdmessagesystem.h
* @brief LLSDMessageSystem class header file
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LLSD_MESSAGE_SYSTEM_H
#define LLSD_MESSAGE_SYSTEM_H
#include "message.h"
#include "llsd.h"
class LLSDMessageSystem : public LLMessageSystem
{
public:
LLSDMessageSystem(); // Testing only.
LLSDMessageSystem(LLMessageSystem& delegateSystem);
virtual ~LLSDMessageSystem();
bool handleMessage(std::string name, const LLSD& message);
void setInput(const LLSD& input); // Testing only.
// Input methods, read from input LLSD.
virtual void getU32Fast(const char *block, const char *var, U32 &data, S32 blocknum = 0);
virtual void getUUIDFast(const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0);
virtual void getIPAddrFast(const char *block, const char *var, U32 &ip, S32 blocknum = 0);
virtual void getIPPortFast(const char *block, const char *var, U16 &port, S32 blocknum = 0);
virtual void getU64Fast(const char *block, const char *var, U64 &data, S32 blocknum = 0);
virtual void getStringFast(const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0);
// Output methods, routed to delegate message system.
virtual void newMessageFast(const char *name);
virtual void nextBlockFast(const char *blockname);
virtual void addU32Fast(const char *varname, U32 u);
virtual void addUUIDFast( const char *varname, const LLUUID& uuid);
virtual S32 sendReliable(const LLHost &host);
// Global Information messages, routed to delegate message system
virtual U32 getOurCircuitCode();
static void useServices();
// call this from any application, when you set up the http tree
private:
LLMessageSystem& mMsg;
LLSD mInput;
};
#endif // LLSD_MESSAGE_SYSTEM_H
|