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/**
* @file llparcel.h
*
* Copyright (c) 2002-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LL_LLPARCEL_H
#define LL_LLPARCEL_H
#include <time.h>
#include <iostream>
#include "lldarray.h"
#include "lluuid.h"
#include "llparcelflags.h"
#include "llpermissions.h"
#include "v3math.h"
// Grid out of which parcels taken is stepped every 4 meters.
const F32 PARCEL_GRID_STEP_METERS = 4.f;
// Area of one "square" of parcel
const S32 PARCEL_UNIT_AREA = 16;
// Height _above_ground_ that parcel boundary ends
const F32 PARCEL_HEIGHT = 50.f;
//Height above ground which parcel boundries exist for explicitly banned avatars
const F32 BAN_HEIGHT = 768.f;
// Maximum number of entries in an access list
const S32 PARCEL_MAX_ACCESS_LIST = 300;
//Maximum number of entires in an update packet
//for access/ban lists.
const F32 PARCEL_MAX_ENTRIES_PER_PACKET = 48.f;
// Weekly charge for listing a parcel in the directory
const S32 PARCEL_DIRECTORY_FEE = 30;
const S32 PARCEL_PASS_PRICE_DEFAULT = 10;
const F32 PARCEL_PASS_HOURS_DEFAULT = 1.f;
// Number of "chunks" in which parcel overlay data is sent
// Chunk 0 = southern rows, entire width
const S32 PARCEL_OVERLAY_CHUNKS = 4;
// Bottom three bits are a color index for the land overlay
const U8 PARCEL_COLOR_MASK = 0x07;
const U8 PARCEL_PUBLIC = 0x00;
const U8 PARCEL_OWNED = 0x01;
const U8 PARCEL_GROUP = 0x02;
const U8 PARCEL_SELF = 0x03;
const U8 PARCEL_FOR_SALE = 0x04;
const U8 PARCEL_AUCTION = 0x05;
// unused 0x06
// unused 0x07
// flag, unused 0x08
// flag, unused 0x10
const U8 PARCEL_SOUND_LOCAL = 0x20;
const U8 PARCEL_WEST_LINE = 0x40; // flag, property line on west edge
const U8 PARCEL_SOUTH_LINE = 0x80; // flag, property line on south edge
// Transmission results for parcel properties
const S32 PARCEL_RESULT_NO_DATA = -1;
const S32 PARCEL_RESULT_SUCCESS = 0; // got exactly one parcel
const S32 PARCEL_RESULT_MULTIPLE = 1; // got multiple parcels
const S32 SELECTED_PARCEL_SEQ_ID = -10000;
const S32 COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID = -20000;
const S32 COLLISION_BANNED_PARCEL_SEQ_ID = -30000;
const S32 COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID = -40000;
const S32 HOVERED_PARCEL_SEQ_ID = -50000;
const U32 RT_NONE = 0x1 << 0;
const U32 RT_OWNER = 0x1 << 1;
const U32 RT_GROUP = 0x1 << 2;
const U32 RT_OTHER = 0x1 << 3;
const U32 RT_LIST = 0x1 << 4;
const U32 RT_SELL = 0x1 << 5;
class LLMessageSystem;
class LLAccessEntry
{
public:
LLUUID mID;
S32 mTime;
U32 mFlags;
};
typedef std::map<LLUUID,LLAccessEntry>::iterator access_map_iterator;
typedef std::map<LLUUID,LLAccessEntry>::const_iterator access_map_const_iterator;
class LLParcel
{
public:
enum EOwnershipStatus
{
OS_LEASED = 0,
OS_LEASE_PENDING = 1,
OS_ABANDONED = 2,
OS_COUNT = 3,
OS_NONE = -1
};
enum ECategory
{
C_NONE = 0,
C_LINDEN,
C_ADULT,
C_ARTS, // "arts & culture"
C_BUSINESS, // was "store"
C_EDUCATIONAL,
C_GAMING, // was "game"
C_HANGOUT, // was "gathering place"
C_NEWCOMER,
C_PARK, // "parks & nature"
C_RESIDENTIAL, // was "homestead"
C_SHOPPING,
C_STAGE,
C_OTHER,
C_COUNT,
C_ANY = -1 // only useful in queries
};
enum EAction
{
A_CREATE = 0,
A_RELEASE = 1,
A_ABSORB = 2,
A_ABSORBED = 3,
A_DIVIDE = 4,
A_DIVISION = 5,
A_ACQUIRE = 6,
A_RELINQUISH = 7,
A_CONFIRM = 8,
A_COUNT = 9,
A_UNKNOWN = -1
};
enum ELandingType
{
L_NONE = 0,
L_LANDING_POINT = 1,
L_DIRECT = 2
};
// CREATORS
LLParcel();
LLParcel(
const LLUUID &owner_id,
BOOL modify,
BOOL terraform,
BOOL damage,
time_t claim_date,
S32 claim_price,
S32 rent_price,
S32 area,
S32 sim_object_limit,
F32 parcel_object_bonus,
BOOL is_group_owned = FALSE);
virtual ~LLParcel();
void init(
const LLUUID &owner_id,
BOOL modify,
BOOL terraform,
BOOL damage,
time_t claim_date,
S32 claim_price,
S32 rent_price,
S32 area,
S32 sim_object_limit,
F32 parcel_object_bonus,
BOOL is_group_owned = FALSE);
// TODO: make an actual copy constructor for this
void overrideParcelFlags(U32 flags);
// if you specify an agent id here, the group id will be zeroed
void overrideOwner(
const LLUUID& owner_id,
BOOL is_group_owned = FALSE);
void overrideSaleTimerExpires(F32 secs_left) { mSaleTimerExpires.setTimerExpirySec(secs_left); }
// MANIPULATORS
void generateNewID() { mID.generate(); }
void setName(const char* name);
void setDesc(const char* desc);
void setMusicURL(const char* url);
void setMediaURL(const char* url);
void setMediaID(const LLUUID& id) { mMediaID = id; }
void setMediaAutoScale ( U8 flagIn ) { mMediaAutoScale = flagIn; }
virtual void setLocalID(S32 local_id);
// blow away all the extra crap lurking in parcels, including urls, access lists, etc
void clearParcel();
// This value is not persisted out to the parcel file, it is only
// a per-process blocker for attempts to purchase.
void setInEscrow(bool in_escrow) { mInEscrow = in_escrow; }
void setAuthorizedBuyerID(const LLUUID& id) { mAuthBuyerID = id; }
//void overrideBuyerID(const LLUUID& id) { mBuyerID = id; }
void setCategory(ECategory category) { mCategory = category; }
void setSnapshotID(const LLUUID& id) { mSnapshotID = id; }
void setUserLocation(const LLVector3& pos) { mUserLocation = pos; }
void setUserLookAt(const LLVector3& rot) { mUserLookAt = rot; }
void setLandingType(const ELandingType type) { mLandingType = type; }
void setAuctionID(U32 auction_id) { mAuctionID = auction_id;}
void setAllParcelFlags(U32 flags);
void setParcelFlag(U32 flag, BOOL b);
void setArea(S32 area, S32 sim_object_limit);
void setDiscountRate(F32 rate);
void setAllowModify(BOOL b) { setParcelFlag(PF_CREATE_OBJECTS, b); }
void setAllowGroupModify(BOOL b) { setParcelFlag(PF_CREATE_GROUP_OBJECTS, b); }
void setAllowAllObjectEntry(BOOL b) { setParcelFlag(PF_ALLOW_ALL_OBJECT_ENTRY, b); }
void setAllowGroupObjectEntry(BOOL b) { setParcelFlag(PF_ALLOW_GROUP_OBJECT_ENTRY, b); }
void setAllowTerraform(BOOL b){setParcelFlag(PF_ALLOW_TERRAFORM, b); }
void setAllowDamage(BOOL b) { setParcelFlag(PF_ALLOW_DAMAGE, b); }
void setAllowFly(BOOL b) { setParcelFlag(PF_ALLOW_FLY, b); }
void setAllowLandmark(BOOL b){ setParcelFlag(PF_ALLOW_LANDMARK, b); }
void setAllowGroupScripts(BOOL b) { setParcelFlag(PF_ALLOW_GROUP_SCRIPTS, b); }
void setAllowOtherScripts(BOOL b) { setParcelFlag(PF_ALLOW_OTHER_SCRIPTS, b); }
void setAllowDeedToGroup(BOOL b) { setParcelFlag(PF_ALLOW_DEED_TO_GROUP, b); }
void setContributeWithDeed(BOOL b) { setParcelFlag(PF_CONTRIBUTE_WITH_DEED, b); }
void setForSale(BOOL b) { setParcelFlag(PF_FOR_SALE, b); }
void setSoundOnly(BOOL b) { setParcelFlag(PF_SOUND_LOCAL, b); }
void setDenyAnonymous(BOOL b) { setParcelFlag(PF_DENY_ANONYMOUS, b); }
void setDenyIdentified(BOOL b) { setParcelFlag(PF_DENY_IDENTIFIED, b); }
void setDenyTransacted(BOOL b) { setParcelFlag(PF_DENY_TRANSACTED, b); }
void setRestrictPushObject(BOOL b) { setParcelFlag(PF_RESTRICT_PUSHOBJECT, b); }
void setDrawDistance(F32 dist) { mDrawDistance = dist; }
void setSalePrice(S32 price) { mSalePrice = price; }
void setGroupID(const LLUUID& id) { mGroupID = id; }
//void setGroupName(const char* s) { mGroupName.assign(s); }
void setPassPrice(S32 price) { mPassPrice = price; }
void setPassHours(F32 hours) { mPassHours = hours; }
BOOL importStream(std::istream& input_stream);
BOOL importAccessEntry(std::istream& input_stream, LLAccessEntry* entry);
BOOL exportStream(std::ostream& output_stream);
void packMessage(LLMessageSystem* msg);
void unpackMessage(LLMessageSystem* msg);
void packAccessEntries(LLMessageSystem* msg,
const std::map<LLUUID,LLAccessEntry>& list);
void unpackAccessEntries(LLMessageSystem* msg,
std::map<LLUUID,LLAccessEntry>* list);
void setAABBMin(const LLVector3& min) { mAABBMin = min; }
void setAABBMax(const LLVector3& max) { mAABBMax = max; }
// Extend AABB to include rectangle from min to max.
void extendAABB(const LLVector3& box_min, const LLVector3& box_max);
void dump();
// Scans the pass list and removes any items with an expiration
// time earlier than "now".
void expirePasses(S32 now);
// Add to list, suppressing duplicates. Returns TRUE if added.
BOOL addToAccessList(const LLUUID& agent_id, S32 time);
BOOL addToBanList(const LLUUID& agent_id, S32 time);
BOOL removeFromAccessList(const LLUUID& agent_id);
BOOL removeFromBanList(const LLUUID& agent_id);
// ACCESSORS
const LLUUID& getID() const { return mID; }
const char* getName() const { return mName.c_str(); }
const char* getDesc() const { return mDesc.c_str(); }
const char* getMusicURL() const { return mMusicURL.c_str(); }
const char* getMediaURL() const { return mMediaURL.c_str(); }
const LLUUID& getMediaID() const { return mMediaID; }
U8 getMediaAutoScale() const { return mMediaAutoScale; }
S32 getLocalID() const { return mLocalID; }
const LLUUID& getOwnerID() const { return mOwnerID; }
const LLUUID& getGroupID() const { return mGroupID; }
S32 getPassPrice() const { return mPassPrice; }
F32 getPassHours() const { return mPassHours; }
BOOL getIsGroupOwned() const { return mGroupOwned; }
U32 getAuctionID() const { return mAuctionID; }
bool isInEscrow() const { return mInEscrow; }
BOOL isPublic() const;
// Region-local user-specified position
const LLVector3& getUserLocation() const { return mUserLocation; }
const LLVector3& getUserLookAt() const { return mUserLookAt; }
ELandingType getLandingType() const { return mLandingType; }
// User-specified snapshot
const LLUUID& getSnapshotID() const { return mSnapshotID; }
// the authorized buyer id is the person who is the only
// agent/group that has authority to purchase. (ie, ui specified a
// particular agent could buy the plot).
const LLUUID& getAuthorizedBuyerID() const { return mAuthBuyerID; }
// helper function
BOOL isBuyerAuthorized(const LLUUID& buyer_id) const;
// The buyer of a plot is set when someone indicates they want to
// buy the plot, and the system is simply waiting for tier-up
// approval
//const LLUUID& getBuyerID() const { return mBuyerID; }
// functions to deal with ownership status.
EOwnershipStatus getOwnershipStatus() const { return mStatus; }
static const char* getOwnershipStatusString(EOwnershipStatus status);
void setOwnershipStatus(EOwnershipStatus status) { mStatus = status; }
// dealing with parcel category information
ECategory getCategory() const {return mCategory; }
static const char* getCategoryString(ECategory category);
static const char* getCategoryUIString(ECategory category);
static ECategory getCategoryFromString(const char* string);
static ECategory getCategoryFromUIString(const char* string);
// functions for parcel action (used for logging)
static const char* getActionString(EAction action);
// dealing with sales and parcel conversion.
//
// the isSaleTimerExpired will trivially return FALSE if there is
// no sale going on. Pass in the current time in usec which will
// be used for comparison.
BOOL isSaleTimerExpired(const U64& time);
F32 getSaleTimerExpires() { return mSaleTimerExpires.getRemainingTimeF32(); }
// should the parcel join on complete?
//U32 getJoinNeighbors() const { return mJoinNeighbors; }
// need to record a few things with the parcel when a sale
// starts.
void startSale(const LLUUID& buyer_id, BOOL is_buyer_group);
// do the expiration logic, which needs to return values usable in
// a L$ transaction.
void expireSale(U32& type, U8& flags, LLUUID& from_id, LLUUID& to_id);
void completeSale(U32& type, U8& flags, LLUUID& to_id);
void clearSale();
// this function returns TRUE if the parcel needs conversion to a
// lease from a non-owned-status state.
BOOL getRecordTransaction() const { return mRecordTransaction; }
void setRecordTransaction(BOOL record) { mRecordTransaction = record; }
// more accessors
U32 getParcelFlags() const { return mParcelFlags; }
BOOL getParcelFlag(U32 flag) const
{ return (mParcelFlags & flag) ? TRUE : FALSE; }
// objects can be added or modified by anyone (only parcel owner if disabled)
BOOL getAllowModify() const
{ return (mParcelFlags & PF_CREATE_OBJECTS) ? TRUE : FALSE; }
// objects can be added or modified by group members
BOOL getAllowGroupModify() const
{ return (mParcelFlags & PF_CREATE_GROUP_OBJECTS) ? TRUE : FALSE; }
// the parcel can be deeded to the group
BOOL getAllowDeedToGroup() const
{ return (mParcelFlags & PF_ALLOW_DEED_TO_GROUP) ? TRUE : FALSE; }
// Does the owner want to make a contribution along with the deed.
BOOL getContributeWithDeed() const
{ return (mParcelFlags & PF_CONTRIBUTE_WITH_DEED) ? TRUE : FALSE; }
// heightfield can be modified
BOOL getAllowTerraform() const
{ return (mParcelFlags & PF_ALLOW_TERRAFORM) ? TRUE : FALSE; }
// avatars can be hurt here
BOOL getAllowDamage() const
{ return (mParcelFlags & PF_ALLOW_DAMAGE) ? TRUE : FALSE; }
BOOL getAllowFly() const
{ return (mParcelFlags & PF_ALLOW_FLY) ? TRUE : FALSE; }
BOOL getAllowLandmark() const
{ return (mParcelFlags & PF_ALLOW_LANDMARK) ? TRUE : FALSE; }
BOOL getAllowGroupScripts() const
{ return (mParcelFlags & PF_ALLOW_GROUP_SCRIPTS) ? TRUE : FALSE; }
BOOL getAllowOtherScripts() const
{ return (mParcelFlags & PF_ALLOW_OTHER_SCRIPTS) ? TRUE : FALSE; }
BOOL getAllowAllObjectEntry() const
{ return (mParcelFlags & PF_ALLOW_ALL_OBJECT_ENTRY) ? TRUE : FALSE; }
BOOL getAllowGroupObjectEntry() const
{ return (mParcelFlags & PF_ALLOW_GROUP_OBJECT_ENTRY) ? TRUE : FALSE; }
BOOL getForSale() const
{ return (mParcelFlags & PF_FOR_SALE) ? TRUE : FALSE; }
BOOL getSoundLocal() const
{ return (mParcelFlags & PF_SOUND_LOCAL) ? TRUE : FALSE; }
BOOL getVoiceEnabled() const
{ return (mParcelFlags & PF_ALLOW_VOICE_CHAT) ? TRUE : FALSE; }
BOOL getVoiceUseEstateChannel() const
{ return (mParcelFlags & PF_USE_ESTATE_VOICE_CHAN) ? TRUE : FALSE; }
BOOL getAllowPublish() const
{ return (mParcelFlags & PF_ALLOW_PUBLISH) ? TRUE : FALSE; }
BOOL getMaturePublish() const
{ return (mParcelFlags & PF_MATURE_PUBLISH) ? TRUE : FALSE; }
BOOL getRestrictPushObject() const
{ return (mParcelFlags & PF_RESTRICT_PUSHOBJECT) ? TRUE : FALSE; }
BOOL getRegionPushOverride() const
{ return mRegionPushOverride; }
BOOL getRegionDenyAnonymousOverride() const
{ return mRegionDenyAnonymousOverride; }
BOOL getRegionDenyIdentifiedOverride() const
{ return mRegionDenyIdentifiedOverride; }
BOOL getRegionDenyTransactedOverride() const
{ return mRegionDenyTransactedOverride; }
F32 getDrawDistance() const { return mDrawDistance; }
S32 getSalePrice() const { return mSalePrice; }
time_t getClaimDate() const { return mClaimDate; }
S32 getClaimPricePerMeter() const { return mClaimPricePerMeter; }
S32 getRentPricePerMeter() const { return mRentPricePerMeter; }
// Area is NOT automatically calculated. You must calculate it
// and store it with setArea.
S32 getArea() const { return mArea; }
// deprecated 12/11/2003
//F32 getDiscountRate() const { return mDiscountRate; }
S32 getClaimPrice() const { return mClaimPricePerMeter * mArea; }
// Can this agent create objects here?
BOOL allowModifyBy(const LLUUID &agent_id, const LLUUID &group_id) const;
// Can this agent change the shape of the land?
BOOL allowTerraformBy(const LLUUID &agent_id) const;
// Returns 0 if access is OK, otherwise a BA_ return code above.
S32 blockAccess(const LLUUID& agent_id, const LLUUID& group_id, const BOOL is_agent_identified, const BOOL is_agent_transacted) const;
// Only checks if the agent is explicitly banned from this parcel
BOOL isAgentBanned(const LLUUID& agent_id) const;
static bool isAgentBlockedFromParcel(LLParcel* parcelp,
const LLUUID& agent_id,
const std::vector<LLUUID>& group_ids,
const BOOL is_agent_identified,
const BOOL is_agent_transacted);
bool operator==(const LLParcel &rhs) const;
// Calculate rent - area * rent * discount rate
S32 getTotalRent() const;
F32 getAdjustedRentPerMeter() const;
const LLVector3& getAABBMin() const { return mAABBMin; }
const LLVector3& getAABBMax() const { return mAABBMax; }
LLVector3 getCenterpoint() const;
// simwide
S32 getSimWideMaxPrimCapacity() const { return mSimWideMaxPrimCapacity; }
S32 getSimWidePrimCount() const { return mSimWidePrimCount; }
// this parcel only (not simwide)
S32 getMaxPrimCapacity() const { return mMaxPrimCapacity; }
S32 getPrimCount() const { return mOwnerPrimCount + mGroupPrimCount + mOtherPrimCount + mSelectedPrimCount; }
S32 getOwnerPrimCount() const { return mOwnerPrimCount; }
S32 getGroupPrimCount() const { return mGroupPrimCount; }
S32 getOtherPrimCount() const { return mOtherPrimCount; }
S32 getSelectedPrimCount() const{ return mSelectedPrimCount; }
S32 getTempPrimCount() const { return mTempPrimCount; }
F32 getParcelPrimBonus() const { return mParcelPrimBonus; }
S32 getCleanOtherTime() const { return mCleanOtherTime; }
void setMaxPrimCapacity(S32 max) { mMaxPrimCapacity = max; }
// simwide
void setSimWideMaxPrimCapacity(S32 current) { mSimWideMaxPrimCapacity = current; }
void setSimWidePrimCount(S32 current) { mSimWidePrimCount = current; }
// this parcel only (not simwide)
void setOwnerPrimCount(S32 current) { mOwnerPrimCount = current; }
void setGroupPrimCount(S32 current) { mGroupPrimCount = current; }
void setOtherPrimCount(S32 current) { mOtherPrimCount = current; }
void setSelectedPrimCount(S32 current) { mSelectedPrimCount = current; }
void setTempPrimCount(S32 current) { mTempPrimCount = current; }
void setParcelPrimBonus(F32 bonus) { mParcelPrimBonus = bonus; }
void setCleanOtherTime(S32 time) { mCleanOtherTime = time; }
void setRegionPushOverride(BOOL override) {mRegionPushOverride = override; }
void setRegionDenyAnonymousOverride(BOOL override) { mRegionDenyAnonymousOverride = override; }
void setRegionDenyIdentifiedOverride(BOOL override) { mRegionDenyIdentifiedOverride = override; }
void setRegionDenyTransactedOverride(BOOL override) { mRegionDenyTransactedOverride = override; }
// Accessors for parcel sellWithObjects
void setPreviousOwnerID(LLUUID prev_owner) { mPreviousOwnerID = prev_owner; }
void setPreviouslyGroupOwned(BOOL b) { mPreviouslyGroupOwned = b; }
void setSellWithObjects(BOOL b) { setParcelFlag(PF_SELL_PARCEL_OBJECTS, b); }
LLUUID getPreviousOwnerID() const { return mPreviousOwnerID; }
BOOL getPreviouslyGroupOwned() const { return mPreviouslyGroupOwned; }
BOOL getSellWithObjects() const { return (mParcelFlags & PF_SELL_PARCEL_OBJECTS) ? TRUE : FALSE; }
protected:
LLUUID mID;
LLUUID mOwnerID;
LLUUID mGroupID;
BOOL mGroupOwned; // TRUE if mOwnerID is a group_id
LLUUID mPreviousOwnerID;
BOOL mPreviouslyGroupOwned;
EOwnershipStatus mStatus;
ECategory mCategory;
LLUUID mAuthBuyerID;
LLUUID mSnapshotID;
LLVector3 mUserLocation;
LLVector3 mUserLookAt;
ELandingType mLandingType;
LLTimer mSaleTimerExpires;
S32 mGraceExtension;
BOOL mRecordTransaction;
// This value is non-zero if there is an auction associated with
// the parcel.
U32 mAuctionID;
// value used to temporarily lock attempts to purchase the parcel.
bool mInEscrow;
time_t mClaimDate; // UTC Unix-format time
S32 mClaimPricePerMeter; // meter squared
S32 mRentPricePerMeter; // meter squared
S32 mArea; // meter squared
F32 mDiscountRate; // 0.0-1.0
F32 mDrawDistance;
U32 mParcelFlags;
S32 mSalePrice; // linden dollars
std::string mName;
std::string mDesc;
std::string mMusicURL;
std::string mMediaURL;
U8 mMediaAutoScale;
LLUUID mMediaID;
S32 mPassPrice;
F32 mPassHours;
LLVector3 mAABBMin;
LLVector3 mAABBMax;
S32 mMaxPrimCapacity;
S32 mSimWidePrimCount;
S32 mSimWideMaxPrimCapacity;
//S32 mSimWidePrimCorrection;
S32 mOwnerPrimCount;
S32 mGroupPrimCount;
S32 mOtherPrimCount;
S32 mSelectedPrimCount;
S32 mTempPrimCount;
F32 mParcelPrimBonus;
S32 mCleanOtherTime;
BOOL mRegionPushOverride;
BOOL mRegionDenyAnonymousOverride;
BOOL mRegionDenyIdentifiedOverride;
BOOL mRegionDenyTransactedOverride;
public:
// HACK, make private
S32 mLocalID;
LLUUID mBanListTransactionID;
LLUUID mAccessListTransactionID;
std::map<LLUUID,LLAccessEntry> mAccessList;
std::map<LLUUID,LLAccessEntry> mBanList;
std::map<LLUUID,LLAccessEntry> mTempBanList;
std::map<LLUUID,LLAccessEntry> mTempAccessList;
//LLDynamicArray<LLAccessEntry> mRenterList;
};
#endif
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