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/**
* @file llpriqueuemap.h
* @brief Priority queue implementation
*
* Copyright (c) 2003-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LL_LLPRIQUEUEMAP_H
#define LL_LLPRIQUEUEMAP_H
#include <map>
//
// Priority queue, implemented under the hood as a
// map. Needs to be done this way because none of the
// standard STL containers provide a representation
// where it's easy to reprioritize.
//
template <class DATA>
class LLPQMKey
{
public:
LLPQMKey(const F32 priority, DATA data) : mPriority(priority), mData(data)
{
}
bool operator<(const LLPQMKey &b) const
{
if (mPriority > b.mPriority)
{
return TRUE;
}
if (mPriority < b.mPriority)
{
return FALSE;
}
if (mData > b.mData)
{
return TRUE;
}
return FALSE;
}
F32 mPriority;
DATA mData;
};
template <class DATA_TYPE>
class LLPriQueueMap
{
public:
typedef typename std::map<LLPQMKey<DATA_TYPE>, DATA_TYPE>::iterator pqm_iter;
typedef std::pair<LLPQMKey<DATA_TYPE>, DATA_TYPE> pqm_pair;
typedef void (*set_pri_fn)(DATA_TYPE &data, const F32 priority);
typedef F32 (*get_pri_fn)(DATA_TYPE &data);
LLPriQueueMap(set_pri_fn set_pri, get_pri_fn get_pri) : mSetPriority(set_pri), mGetPriority(get_pri)
{
}
void push(const F32 priority, DATA_TYPE data)
{
#ifdef _DEBUG
pqm_iter iter = mMap.find(LLPQMKey<DATA_TYPE>(priority, data));
if (iter != mMap.end())
{
llerrs << "Pushing already existing data onto queue!" << llendl;
}
#endif
mMap.insert(pqm_pair(LLPQMKey<DATA_TYPE>(priority, data), data));
}
BOOL pop(DATA_TYPE *datap)
{
pqm_iter iter;
iter = mMap.begin();
if (iter == mMap.end())
{
return FALSE;
}
*datap = (*(iter)).second;
mMap.erase(iter);
return TRUE;
}
void reprioritize(const F32 new_priority, DATA_TYPE data)
{
pqm_iter iter;
F32 cur_priority = mGetPriority(data);
LLPQMKey<DATA_TYPE> cur_key(cur_priority, data);
iter = mMap.find(cur_key);
if (iter == mMap.end())
{
llwarns << "Data not on priority queue!" << llendl;
// OK, try iterating through all of the data and seeing if we just screwed up the priority
// somehow.
for (iter = mMap.begin(); iter != mMap.end(); iter++)
{
if ((*(iter)).second == data)
{
llerrs << "Data on priority queue but priority not matched!" << llendl;
}
}
return;
}
mMap.erase(iter);
mSetPriority(data, new_priority);
push(new_priority, data);
}
S32 getLength() const
{
return (S32)mMap.size();
}
// Hack: public for use by the transfer manager, ugh.
std::map<LLPQMKey<DATA_TYPE>, DATA_TYPE> mMap;
protected:
void (*mSetPriority)(DATA_TYPE &data, const F32 priority);
F32 (*mGetPriority)(DATA_TYPE &data);
};
#endif // LL_LLPRIQUEUEMAP_H
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