/** * @file wlfloaterwindlightsend.cpp * @brief WLFloaterWindLightSend class definition * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterwindlight.h" #include "pipeline.h" #include "llsky.h" #include "llsliderctrl.h" #include "llmultislider.h" #include "llmultisliderctrl.h" #include "llspinctrl.h" #include "llcheckboxctrl.h" #include "lluictrlfactory.h" #include "llviewercamera.h" #include "llcombobox.h" #include "lllineeditor.h" #include "llfloaterdaycycle.h" #include "lltabcontainer.h" #include "llboost.h" #include "llagent.h" #include "llinventorymodel.h" #include "llviewerinventory.h" #include "v4math.h" #include "llviewerdisplay.h" #include "llviewercontrol.h" #include "llviewerwindow.h" #include "llsavedsettingsglue.h" #include "llwlparamset.h" #include "llwlparammanager.h" #include "llwaterparammanager.h" #include "llpostprocess.h" #include "hippolimits.h" #include "wlfloatermanager.h" #include "llviewerregion.h" #include "llviewerparcelmgr.h" #include "llparcel.h" #include "wlretrievesettings.h" #include "llettherebelight.h" #include "wlfloaterwindlightsend.h" #undef max WLFloaterManager* WLFloaterManager::sWindLight; std::map WLFloaterManager::mWLParamList; std::map WLFloaterManager::mWaterParamList; std::map WLFloaterManager::mWaterNormalParamList; std::map WLFloaterManager::mMinAltParamList; std::map WLFloaterManager::mMaxAltParamList; std::map WLFloaterManager::mFadeParamList; WLFloaterManager::WLFloaterManager() : LLFloater(std::string("windlight manager floater")) { LLUICtrlFactory::getInstance()->buildFloater(this, "floater_windlight_manager.xml"); // load it up initCallbacks(); } WLFloaterManager::~WLFloaterManager() { } void WLFloaterManager::initCallbacks(void) { // help buttons childSetAction("this_parcel", onGetThisParcel, this); childSetAction("all_parcels", onGetAllParcels, this); childSetAction("this_region", onGetThisRegion, this); childSetAction("show", onShow, this); childSetAction("set_to_current", onSetToCurrent, this); childSetAction("remove", onRemove, this); } void WLFloaterManager::onClickHelp(void* data) { LLFloaterWindLight* self = LLFloaterWindLight::instance(); const std::string xml_alert = *(std::string*)data; LLNotifications::instance().add(self->contextualNotification(xml_alert)); } void WLFloaterManager::initHelpBtn(const std::string& name, const std::string& xml_alert) { childSetAction(name, onClickHelp, new std::string(xml_alert)); } // static WLFloaterManager* WLFloaterManager::instance() { if (!sWindLight) { sWindLight = new WLFloaterManager(); sWindLight->open(); sWindLight->setFocus(TRUE); } return sWindLight; } void WLFloaterManager::show() { if (!sWindLight) { WLFloaterManager::instance(); } else { if (sWindLight->getVisible()) { sWindLight->close(); } else { sWindLight->open(); } } } bool WLFloaterManager::isOpen() { if (sWindLight != NULL) { return true; } return false; } // virtual void WLFloaterManager::onClose(bool app_quitting) { if (sWindLight) { sWindLight->setVisible(FALSE); } } void WLFloaterManager::onGetThisRegion(void* userData) { LLSD body; //Send the update CAPS to the server std::string url = gAgent.getRegion()->getCapability("RetrieveWindLightSettings"); if (!url.empty()) { body["RegionID"] = gAgent.getRegion()->getRegionID(); LLHTTPClient::post(url, body, new retrieveWindlightSettings(body)); } } void WLFloaterManager::onGetThisParcel(void* userData) { LLSD body; //Send the update CAPS to the server std::string url = gAgent.getRegion()->getCapability("RetrieveWindLightSettings"); if (!url.empty()) { body["ParcelID"] = LLViewerParcelMgr::getInstance()->getAgentParcel()->getLocalID(); LLHTTPClient::post(url, body, new retrieveWindlightSettings(body)); } } void WLFloaterManager::onGetAllParcels(void* userData) { LLSD body; //Send the update CAPS to the server std::string url = gAgent.getRegion()->getCapability("RetrieveWindLightSettings"); if (!url.empty()) { body["ParcelID"] = -1; LLHTTPClient::post(url, body, new retrieveWindlightSettings(body)); } } void WLFloaterManager::onShow(void* userData) { WLFloaterManager* mgr = WLFloaterManager::instance(); LLComboBox* comboBox = mgr->getChild("WLSettingsCombo"); std::string name = comboBox->getSelectedItemLabel(); //Set the new settings up LLWLParamSet* mSky = mgr->mWLParamList[name]; LLWaterParamSet* mWater = mgr->mWaterParamList[name]; LLUUID* mWaterNormal = mgr->mWaterNormalParamList[name]; if(mSky != NULL && mWater != NULL && mWaterNormal != NULL) LightShare::applyMaybe(mWater, mWaterNormal, mSky); } void WLFloaterManager::onSetToCurrent(void* userData) { WLFloaterManager* mgr = WLFloaterManager::instance(); LLComboBox* comboBox = mgr->getChild("WLSettingsCombo"); std::string name = comboBox->getSelectedItemLabel(); LLWLParamSet* mSky = mgr->mWLParamList[name]; LLWaterParamSet* mWater = mgr->mWaterParamList[name]; LLUUID* mWaterNormal = mgr->mWaterNormalParamList[name]; LLSD fade = mgr->mFadeParamList[name]; LLSD minAlt = mgr->mMinAltParamList[name]; LLSD maxAlt = mgr->mMaxAltParamList[name]; int type = 1; if(name == "(Region Settings)") { type = 0; } if(mSky != NULL && mWater != NULL && mWaterNormal != NULL) WLFloaterWindLightSend::SendSettings(false, type, NULL, *mSky, *mWater, fade, minAlt, maxAlt, *mWaterNormal); } void WLFloaterManager::onRemove(void* userData) { WLFloaterManager* mgr = WLFloaterManager::instance(); LLComboBox* comboBox = mgr->getChild("WLSettingsCombo"); std::string name = comboBox->getSelectedItemLabel(); LLWLParamSet* mSky = mgr->mWLParamList[name]; LLWaterParamSet* mWater = mgr->mWaterParamList[name]; LLUUID* mWaterNormal = mgr->mWaterNormalParamList[name]; LLSD fade = mgr->mFadeParamList[name]; LLSD minAlt = mgr->mMinAltParamList[name]; LLSD maxAlt = mgr->mMaxAltParamList[name]; int type = 1; if(name == "(Region Settings)") { type = 0; } if(mSky != NULL && mWater != NULL && mWaterNormal != NULL) WLFloaterWindLightSend::SendSettings(true, type, false, *mSky, *mWater, fade, minAlt, maxAlt, *mWaterNormal); } //static void WLFloaterManager::UpdateFloater() { WLFloaterManager* mgr = WLFloaterManager::instance(); LLComboBox* comboBox = mgr->getChild("WLSettingsCombo"); comboBox->clear(); comboBox->removeall(); std::map::iterator mIt = WLFloaterManager::instance()->mWLParamList.begin(); for(; mIt != WLFloaterManager::instance()->mWLParamList.end(); mIt++) { comboBox->add(mIt->first); } //Reorder them comboBox->sortByName(); }