/** * @file panelradar.h * @brief PanelRadar class header (list of nearby agents) * * Copyright (c) 2009, McCabe Maxsted, Jacek Antonelli, Dale Glass * * The source code in this file ("Source Code") is provided to you * under the terms of the GNU General Public License, version 2.0 * ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in * this distribution, or online at * http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef PANELRADAR_H #define PANELRADAR_H #include "llpanel.h" class PanelRadarEntry; class LLScrollListCtrl; class LLTabContainer; class PanelRadar : public LLPanel { public: PanelRadar(); virtual ~PanelRadar(); BOOL postBuild(); // Returns true if agent_id belongs to an Imprudence developer bool isImpDev(const LLUUID& agent_id); // Change the camera focus to an avatar void lookAtAvatar(const LLUUID& agent_id); // Returns UUID of currently selected avatar LLUUID getSelected(); // Updates the radar button states void updateButtonStates(); // Update the list of known avatars void updateRadarInfo(); // Update the radar UI. Call updateRadarInfo first void updateRadarDisplay(); // Returns PanelRadarEntry* if key is found, NULL if not PanelRadarEntry* getEntry(const LLUUID& agent_id); // Returns true if avatar is in the radar's list bool isKnown(const LLUUID& agent_id); private: std::map mAvatars; // Returns your distance from an avatar's position F32 calculateDistance(const LLUUID& agent_id, LLVector3d agent_position); // Removes avatar IDs no longer known to the viewer void removeDeadEntries(const std::vector& agent_ids); LLTabContainer* mRadarTabs; LLScrollListCtrl* mRadarList; LLUUID mSelectedAvatar; F32 mSelectedDistance; bool visibleItemsSelected() const; bool isKickable(const LLUUID &agent_id); std::string getSelectedName(const LLUUID &agent_id); F32 getSelectedDistance() { return mSelectedDistance; } void sendAvatarPropertiesRequest(const LLUUID &agent_id); static void onUseRadarList(LLUICtrl* ctrl, void* user_data); static void onRangeChange(LLFocusableElement* focus, void* user_data); static void onClickProfile(void* user_data); static void onClickIM(void* user_data); static void onClickAddFriend(void* user_data); static void onClickOfferTeleport(void* user_data); static void onClickTeleport(void *userdata); static void onClickTrack(void* user_data); static void onClickInvite(void* user_data); static void callback_invite_to_group(LLUUID group_id, void *user_data); static void onClickCam(void* user_data); static void onClickFreeze(void *user_data); static void onClickUnfreeze(void *user_data); static void onClickEject(void *user_data); static void onClickMute(void *user_data); static void onClickUnmute(void *user_data); static void onClickAR(void *user_data); //static void onClickEjectFromEstate(void *user_data); Not working yet static void onClickBanFromEstate(void *user_data); static void callbackAR(void *user_data); static bool callbackFreeze(const LLSD& notification, const LLSD& response, PanelRadar *self); static bool callbackEject(const LLSD& notification, const LLSD& response, PanelRadar *self); //static bool callbackEjectFromEstate(const LLSD& notification, const LLSD& response, PanelRadar *self); static bool callbackBanFromEstate(const LLSD& notification, const LLSD& response, PanelRadar *self); static void sendFreeze(const LLUUID& avatar, bool freeze); static void sendEject(const LLUUID& avatar, bool ban); static void cmdEstateEject(const LLUUID &avatar); static void cmdEstateBan(const LLUUID &avatar); static void sendEstateBan(const LLUUID& agent); static void sendEstateMessage(const char* request, const LLUUID &target); }; #endif // PANELRADAR_H