/** * @file llvosurfacepatch.h * @brief Description of LLVOSurfacePatch class * * Copyright (c) 2001-2007, Linden Research, Inc. * * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LL_VOSURFACEPATCH_H #define LL_VOSURFACEPATCH_H #include "llviewerobject.h" #include "llstrider.h" class LLSurfacePatch; class LLDrawPool; class LLVector2; class LLVOSurfacePatch : public LLStaticViewerObject { public: enum { VERTEX_DATA_MASK = (1 << LLVertexBuffer::TYPE_VERTEX) | (1 << LLVertexBuffer::TYPE_NORMAL) | (1 << LLVertexBuffer::TYPE_TEXCOORD) | (1 << LLVertexBuffer::TYPE_TEXCOORD2) | (1 << LLVertexBuffer::TYPE_COLOR) } eVertexDataMask; LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); virtual ~LLVOSurfacePatch(); /*virtual*/ void markDead(); // Initialize data that's only inited once per class. static void initClass(); virtual U32 getPartitionType() const; /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ BOOL updateLOD(); /*virtual*/ void updateFaceSize(S32 idx); void getGeometry(LLStrider &verticesp, LLStrider &normalsp, LLStrider &colorsp, LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp); /*virtual*/ void updateTextures(LLAgent &agent); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area /*virtual*/ void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. void setPatch(LLSurfacePatch *patchp); LLSurfacePatch *getPatch() const { return mPatchp; } void dirtyPatch(); void dirtyGeom(); BOOL mDirtiedPatch; protected: LLFacePool *mPool; LLFacePool *getPool(); S32 mBaseComp; LLSurfacePatch *mPatchp; BOOL mDirtyTexture; BOOL mDirtyTerrain; S32 mLastNorthStride; S32 mLastEastStride; S32 mLastStride; S32 mLastLength; void calcColor(const LLVector3* vertex, const LLVector3* normal, LLColor4U* colorp); BOOL updateShadows(BOOL use_shadow_factor = FALSE); void getGeomSizesMain(const S32 stride, S32 &num_vertices, S32 &num_indices); void getGeomSizesNorth(const S32 stride, const S32 north_stride, S32 &num_vertices, S32 &num_indices); void getGeomSizesEast(const S32 stride, const S32 east_stride, S32 &num_vertices, S32 &num_indices); void updateMainGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, LLStrider &colorsp, LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); void updateNorthGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, LLStrider &colorsp, LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); void updateEastGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, LLStrider &colorsp, LLStrider &texCoords0p, LLStrider &texCoords1p, LLStrider &indicesp, U32 &index_offset); }; #endif // LL_VOSURFACEPATCH_H