/** * @file llviewerparcelmedia.h * @brief Handlers for multimedia on a per-parcel basis * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LLVIEWERPARCELMEDIA_H #define LLVIEWERPARCELMEDIA_H #include "llmediabase.h" class LLMessageSystem; class LLParcel; // This class understands land parcels, network traffic, LSL media // transport commands, and talks to the LLViewerMedia class to actually // do playback. It allows us to remove code from LLViewerParcelMgr. class LLViewerParcelMedia { public: static void initClass(); static void update(LLParcel* parcel); // called when the agent's parcel has a new URL, or the agent has // walked on to a new parcel with media static void play(LLParcel* parcel); // user clicked play button in media transport controls static void stop(); // user clicked stop button in media transport controls static void pause(); static void start(); // restart after pause - no need for all the setup static void seek(F32 time); // jump to timecode time static LLMediaBase::EStatus getStatus(); static void processParcelMediaCommandMessage( LLMessageSystem *msg, void ** ); static void processParcelMediaUpdate( LLMessageSystem *msg, void ** ); public: static S32 sMediaParcelLocalID; static LLUUID sMediaRegionID; }; #endif