/** * @file llviewergenericmessage.cpp * @brief Handle processing of "generic messages" which contain short lists of strings. * @author James Cook * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llviewergenericmessage.h" #include "lldispatcher.h" #include "lluuid.h" #include "message.h" #include "llagent.h" #include "lluuid.h" #include "llettherebelight.h" LLDispatcher gGenericDispatcher; void send_generic_message(const std::string& method, const std::vector& strings, const LLUUID& invoice) { LLMessageSystem* msg = gMessageSystem; msg->newMessage("GenericMessage"); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used msg->nextBlock("MethodData"); msg->addString("Method", method); msg->addUUID("Invoice", invoice); if(strings.empty()) { msg->nextBlock("ParamList"); msg->addString("Parameter", NULL); } else { std::vector::const_iterator it = strings.begin(); std::vector::const_iterator end = strings.end(); for(; it != end; ++it) { msg->nextBlock("ParamList"); msg->addString("Parameter", *it); } } gAgent.sendReliableMessage(); } void process_generic_message(LLMessageSystem* msg, void**) { LLUUID agent_id; msg->getUUID("AgentData", "AgentID", agent_id); std::string method; msg->getStringFast(_PREHASH_MethodData, _PREHASH_Method, method); // TODO: Use a proper dispatcher. if(method == "Windlight") { LightShare::processWindlight(msg, NULL); return; } else if(method == "WindlightReset") { WindlightMessage::resetRegion(); return; } if( agent_id != gAgent.getID() ) { llwarns << "GenericMessage for wrong agent" << llendl; return; } else { std::string request; LLUUID invoice; LLDispatcher::sparam_t strings; LLDispatcher::unpackMessage(msg, request, invoice, strings); if(!gGenericDispatcher.dispatch(request, invoice, strings)) { llwarns << "GenericMessage " << request << " failed to dispatch" << llendl; } } }