/** * @file llvelocitybar.cpp * @brief A user interface widget that displays user energy level * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llui.h" #include "llgl.h" #include "llfontgl.h" #include "llagent.h" #include "llvelocitybar.h" EWidgetType LLVelocityBar::getWidgetType() const { return WIDGET_TYPE_VELOCITY_BAR; } LLString LLVelocityBar::getWidgetTag() const { return LL_VELOCITY_BAR_TAG; } const char tab = '\t'; void LLVelocityBar::draw() { const S32 BAR_TOP = 24; const S32 BAR_BOTTOM = 20; const S32 TICK_BOTTOM = 15; const S32 TICK_WIDTH = 2; const S32 MAGIC_CHAR_WIDTH = 6; S32 left, top, right, bottom; if (!getVisible()) { return; } // const F32 MS_TO_SECONDS = 0.001f; // const S32 WIDTH_IN_MS = 66; // const F32 WIDGET_TIME_FOR_WIDTH = WIDTH_IN_MS * MS_TO_SECONDS; F32 velocity = gAgent.getVelocity().magVec(); LLColor4 bar_color(0.0f, 1.0f, 0.0f, 1.f); // // Set bar color // LLGLSNoTexture gls_no_texture; // draw background box // glColor4f(0.f, 0.f, 0.f, 0.3f); // gl_rect_2d(0, mRect.getHeight(), mRect.getWidth(), 0); // draw white lines for special times // (60 hz = 16 ms, 30 hz = 33 ms, 15 hz = 66 ms) LLColor4 color(1.f, 1.f, 1.f, 1.f); top = BAR_BOTTOM - 1; bottom = TICK_BOTTOM; left = 0; right = left + TICK_WIDTH; gl_rect_2d(left, top, right, bottom, color); left = (S32) (mRect.getWidth() * 1 / 6); right = left + TICK_WIDTH; gl_rect_2d(left, top, right, bottom, color); left = (S32) (mRect.getWidth() * 2 / 6); right = left + TICK_WIDTH; gl_rect_2d(left, top, right, bottom, color); left = (S32) (mRect.getWidth() * 3 / 6); right = left + TICK_WIDTH; gl_rect_2d(left, top, right, bottom, color); left = (S32) (mRect.getWidth() * 4 / 6); right = left + TICK_WIDTH; gl_rect_2d(left, top, right, bottom, color); left = (S32) (mRect.getWidth() * 5 / 6); right = left + TICK_WIDTH; gl_rect_2d(left, top, right, bottom, color); left = (S32) (mRect.getWidth() * 6 / 6); right = left + TICK_WIDTH; gl_rect_2d(left, top, right, bottom, color); // draw labels for the bar LLGLSTexture gls_texture; top = BAR_TOP + 15; left = 0; char str[80]; /* Flawfinder: ignore */ snprintf(str, sizeof(str), "Velocity %.3fm/s", velocity); /* Flawfinder: ignore */ LLFontGL::sMonospace->renderUTF8(str, 0, left, top, color, LLFontGL::LEFT, LLFontGL::TOP); top = TICK_BOTTOM; left = - MAGIC_CHAR_WIDTH/2; LLFontGL::sMonospace->renderUTF8("0", 0, left, top, color, LLFontGL::LEFT, LLFontGL::TOP); left = (mRect.getWidth()*1 / 6) - MAGIC_CHAR_WIDTH * 2; LLFontGL::sMonospace->renderUTF8("1", 0, left, top, color, LLFontGL::LEFT, LLFontGL::TOP); left = (mRect.getWidth()*2 / 6) - MAGIC_CHAR_WIDTH; LLFontGL::sMonospace->renderUTF8("2", 0, left, top, color, LLFontGL::LEFT, LLFontGL::TOP); left = (mRect.getWidth()*3 / 6) - MAGIC_CHAR_WIDTH * 2; LLFontGL::sMonospace->renderUTF8("3", 0, left, top, color, LLFontGL::LEFT, LLFontGL::TOP); left = (mRect.getWidth()*4 / 6) - MAGIC_CHAR_WIDTH; LLFontGL::sMonospace->renderUTF8("4", 0, left, top, color, LLFontGL::LEFT, LLFontGL::TOP); left = (mRect.getWidth()*5 / 6) - MAGIC_CHAR_WIDTH * 2; LLFontGL::sMonospace->renderUTF8("5", 0, left, top, color, LLFontGL::LEFT, LLFontGL::TOP); left = (mRect.getWidth()*6 / 6) - MAGIC_CHAR_WIDTH * 3; LLFontGL::sMonospace->renderUTF8("6 m/s", 0, left, top, color, LLFontGL::LEFT, LLFontGL::TOP); // draw idle time top = BAR_TOP; bottom = BAR_BOTTOM; // Draw energy level left = 0; right = (S32) (left + velocity * 0.33333f * mRect.getWidth() / 2.f); gl_rect_2d(left, top, right, bottom, bar_color); }