/** * @file lltextureview.cpp * @brief LLTextureView class implementation * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include #include "lltextureview.h" #include "llrect.h" #include "llerror.h" #include "lllfsthread.h" #include "llui.h" #include "llimageworker.h" #include "llhoverview.h" #include "llselectmgr.h" #include "lltexlayer.h" #include "lltexturecache.h" #include "lltexturefetch.h" #include "llviewerobject.h" #include "llviewerimage.h" #include "llviewerimagelist.h" #include "viewer.h" extern F32 texmem_lower_bound_scale; LLTextureView *gTextureView = NULL; //static std::set LLTextureView::sDebugImages; //////////////////////////////////////////////////////////////////////////// static LLString title_string1a("Tex UUID Area DDis(Req) DecodePri(Fetch) [download] pk/max"); static LLString title_string1b("Tex UUID Area DDis(Req) Fetch(DecodePri) [download] pk/max"); static LLString title_string2("State"); static LLString title_string3("Pkt Bnd"); static LLString title_string4(" W x H (Dis) Mem"); static S32 title_x1 = 0; static S32 title_x2 = 440; static S32 title_x3 = title_x2 + 40; static S32 title_x4 = title_x3 + 50; static S32 texture_bar_height = 8; //////////////////////////////////////////////////////////////////////////// class LLTextureBar : public LLView { public: LLPointer mImagep; S32 mHilite; public: LLTextureBar(const std::string& name, const LLRect& r, LLTextureView* texview) : LLView(name, r, FALSE), mHilite(0), mTextureView(texview) { } virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_TEXTURE_BAR; } virtual LLString getWidgetTag() const { return LL_TEXTURE_BAR_TAG; } virtual void draw(); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual LLRect getRequiredRect(); // Return the height of this object, given the set options. // Used for sorting struct sort { bool operator()(const LLView* i1, const LLView* i2) { LLTextureBar* bar1p = (LLTextureBar*)i1; LLTextureBar* bar2p = (LLTextureBar*)i2; LLViewerImage *i1p = bar1p->mImagep; LLViewerImage *i2p = bar2p->mImagep; F32 pri1 = i1p->getDecodePriority(); // i1p->mRequestedDownloadPriority F32 pri2 = i2p->getDecodePriority(); // i2p->mRequestedDownloadPriority if (pri1 > pri2) return true; else if (pri2 > pri1) return false; else return i1p->getID() < i2p->getID(); } }; struct sort_fetch { bool operator()(const LLView* i1, const LLView* i2) { LLTextureBar* bar1p = (LLTextureBar*)i1; LLTextureBar* bar2p = (LLTextureBar*)i2; LLViewerImage *i1p = bar1p->mImagep; LLViewerImage *i2p = bar2p->mImagep; U32 pri1 = i1p->mFetchPriority; U32 pri2 = i2p->mFetchPriority; if (pri1 > pri2) return true; else if (pri2 > pri1) return false; else return i1p->getID() < i2p->getID(); } }; private: LLTextureView* mTextureView; }; void LLTextureBar::draw() { if (!mImagep) { return; } LLColor4 color; if (mImagep->getID() == gTextureFetch->mDebugID) { color = LLColor4::cyan2; } else if (mHilite) { S32 idx = llclamp(mHilite,1,3); if (idx==1) color = LLColor4::orange; else if (idx==2) color = LLColor4::yellow; else color = LLColor4::pink2; } else if (mImagep->mDontDiscard) { color = LLColor4::green4; } else if (mImagep->getBoostLevel()) { color = LLColor4::magenta; } else if (mImagep->getDecodePriority() == 0.0f) { color = LLColor4::grey; color[VALPHA] = .7f; } else { color = LLColor4::white; color[VALPHA] = .7f; } // We need to draw: // The texture UUID or name // The progress bar for the texture, highlighted if it's being download // Various numerical stats. char tex_str[256]; S32 left, right; S32 top = 0; S32 bottom = top + 6; LLColor4 clr; LLGLSUIDefault gls_ui; // Name, pixel_area, requested pixel area, decode priority char uuid_str[255]; mImagep->mID.toString(uuid_str); uuid_str[8] = 0; if (mTextureView->mOrderFetch) { sprintf(tex_str, "%s %7.0f %d(%d) 0x%08x(%8.0f)", uuid_str, mImagep->mMaxVirtualSize, mImagep->mDesiredDiscardLevel, mImagep->mRequestedDiscardLevel, mImagep->mFetchPriority, mImagep->getDecodePriority()); } else { sprintf(tex_str, "%s %7.0f %d(%d) %8.0f(0x%08x)", uuid_str, mImagep->mMaxVirtualSize, mImagep->mDesiredDiscardLevel, mImagep->mRequestedDiscardLevel, mImagep->getDecodePriority(), mImagep->mFetchPriority); } LLFontGL::sMonospace->renderUTF8(tex_str, 0, title_x1, mRect.getHeight(), color, LLFontGL::LEFT, LLFontGL::TOP); // State // Hack: mirrored from lltexturefetch.cpp struct { const char* desc; LLColor4 color; } fetch_state_desc[] = { { "---", LLColor4::red }, // INVALID { "INI", LLColor4::white }, // INIT { "DSK", LLColor4::cyan }, // LOAD_FROM_TEXTURE_CACHE { "DSK", LLColor4::blue }, // CACHE_POST { "NET", LLColor4::green }, // LOAD_FROM_NETWORK { "SIM", LLColor4::green }, // LOAD_FROM_SIMULATOR { "URL", LLColor4::green2 },// LOAD_FROM_HTTP_GET_URL { "HTP", LLColor4::green }, // LOAD_FROM_HTTP_GET_DATA { "DEC", LLColor4::yellow },// DECODE_IMAGE { "DEC", LLColor4::yellow },// DECODE_IMAGE_UPDATE { "WRT", LLColor4::purple },// WRITE_TO_CACHE { "WRT", LLColor4::orange },// WAIT_ON_WRITE { "END", LLColor4::red }, // DONE #define LAST_STATE 12 { "CRE", LLColor4::magenta }, // LAST_STATE+1 { "FUL", LLColor4::green }, // LAST_STATE+2 { "BAD", LLColor4::red }, // LAST_STATE+3 { "MIS", LLColor4::red }, // LAST_STATE+4 { "---", LLColor4::white }, // LAST_STATE+5 }; const S32 fetch_state_desc_size = (S32)(sizeof(fetch_state_desc)/sizeof(fetch_state_desc[0])); S32 state = mImagep->mNeedsCreateTexture ? LAST_STATE+1 : mImagep->mFullyLoaded ? LAST_STATE+2 : mImagep->mMinDiscardLevel > 0 ? LAST_STATE+3 : mImagep->mIsMissingAsset ? LAST_STATE+4 : !mImagep->mIsFetching ? LAST_STATE+5 : mImagep->mFetchState; state = llclamp(state,0,fetch_state_desc_size-1); LLFontGL::sMonospace->renderUTF8(fetch_state_desc[state].desc, 0, title_x2, mRect.getHeight(), fetch_state_desc[state].color, LLFontGL::LEFT, LLFontGL::TOP); LLGLSNoTexture gls_no_texture; // Draw the progress bar. S32 bar_width = 100; S32 bar_left = 280; left = bar_left; right = left + bar_width; glColor4f(0.f, 0.f, 0.f, 0.75f); gl_rect_2d(left, top, right, bottom); F32 data_progress = mImagep->mDownloadProgress; if (data_progress > 0.0f) { // Downloaded bytes right = left + llfloor(data_progress * (F32)bar_width); if (right > left) { glColor4f(0.f, 0.f, 1.f, 0.75f); gl_rect_2d(left, top, right, bottom); } } S32 pip_width = 6; S32 pip_space = 14; S32 pip_x = title_x3 + pip_space/2; // Draw the packet pip F32 last_event = mImagep->mLastPacketTimer.getElapsedTimeF32(); if (last_event < 1.f) { clr = LLColor4::white; } else { last_event = mImagep->mRequestDeltaTime; if (last_event < 1.f) { clr = LLColor4::green; } else { last_event = mImagep->mFetchDeltaTime; if (last_event < 1.f) { clr = LLColor4::yellow; } } } if (last_event < 1.f) { clr.setAlpha(1.f - last_event); glColor4fv(clr.mV); gl_rect_2d(pip_x, top, pip_x + pip_width, bottom); } pip_x += pip_width + pip_space; // we don't want to show bind/resident pips for textures using the default texture if (mImagep->getHasGLTexture()) { // Draw the bound pip last_event = mImagep->sLastFrameTime - mImagep->mLastBindTime; if (last_event < 1.f) { clr = mImagep->getMissed() ? LLColor4::red : LLColor4::magenta1; clr.setAlpha(1.f - last_event); glColor4fv(clr.mV); gl_rect_2d(pip_x, top, pip_x + pip_width, bottom); } } pip_x += pip_width + pip_space; { LLGLSUIDefault gls_ui; // draw the packet data // { // LLString num_str = llformat("%3d/%3d", mImagep->mLastPacket+1, mImagep->mPackets); // LLFontGL::sMonospace->renderUTF8(num_str, 0, bar_left + 100, mRect.getHeight(), color, // LLFontGL::LEFT, LLFontGL::TOP); // } // draw the image size at the end { LLString num_str = llformat("%3dx%3d (%d) %7d", mImagep->getWidth(), mImagep->getHeight(), mImagep->getDiscardLevel(), mImagep->mTextureMemory); LLFontGL::sMonospace->renderUTF8(num_str, 0, title_x4, mRect.getHeight(), color, LLFontGL::LEFT, LLFontGL::TOP); } } } BOOL LLTextureBar::handleMouseDown(S32 x, S32 y, MASK mask) { if ((mask & (MASK_CONTROL|MASK_SHIFT|MASK_ALT)) == MASK_ALT) { gTextureFetch->mDebugID = mImagep->getID(); return TRUE; } return LLView::handleMouseDown(x,y,mask); } LLRect LLTextureBar::getRequiredRect() { LLRect rect; rect.mTop = texture_bar_height; return rect; } //////////////////////////////////////////////////////////////////////////// class LLGLTexMemBar : public LLView { public: LLGLTexMemBar(const std::string& name, LLTextureView* texview) : LLView(name, FALSE), mTextureView(texview) { S32 line_height = (S32)(LLFontGL::sMonospace->getLineHeight() + .5f); setRect(LLRect(0,0,100,line_height * 4)); updateRect(); } virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_TEX_MEM_BAR; }; virtual LLString getWidgetTag() const { return LL_GL_TEX_MEM_BAR_TAG; }; virtual void draw(); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual LLRect getRequiredRect(); // Return the height of this object, given the set options. private: LLTextureView* mTextureView; }; void LLGLTexMemBar::draw() { S32 bound_mem = LLViewerImage::sBoundTextureMemory; S32 max_bound_mem = LLViewerImage::sMaxBoundTextureMem; S32 total_mem = LLViewerImage::sTotalTextureMemory; S32 max_total_mem = LLViewerImage::sMaxTotalTextureMem; F32 discard_bias = LLViewerImage::sDesiredDiscardBias; S32 line_height = (S32)(LLFontGL::sMonospace->getLineHeight() + .5f); //---------------------------------------------------------------------------- LLGLSUIDefault gls_ui; F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; std::string text; text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Discard Bias: %.2f", total_mem/(1024*1024), max_total_mem/(1024*1024), bound_mem/(1024*1024), max_bound_mem/(1024*1024), discard_bias); LLFontGL::sMonospace->renderUTF8(text, 0, 0, line_height*3, text_color, LLFontGL::LEFT, LLFontGL::TOP); //---------------------------------------------------------------------------- S32 bar_left = 380; S32 bar_width = 200; S32 top = line_height*3 - 2; S32 bottom = top - 6; S32 left = bar_left; S32 right = left + bar_width; F32 bar_scale = (F32)bar_width / (max_bound_mem * 1.5f); LLGLSNoTexture gls_no_texture; glColor4f(0.5f, 0.5f, 0.5f, 0.75f); gl_rect_2d(left, top, right, bottom); left = bar_left; right = left + llfloor(bound_mem * bar_scale); if (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) { glColor4f(0.f, 1.f, 0.f, 0.75f); } else if (bound_mem < max_bound_mem) { glColor4f(1.f, 1.f, 0.f, 0.75f); } else { glColor4f(1.f, 0.f, 0.f, 0.75f); } gl_rect_2d(left, top, right, bottom); bar_scale = (F32)bar_width / (max_total_mem * 1.5f); top = bottom - 2; bottom = top - 6; left = bar_left; right = left + llfloor(total_mem * bar_scale); if (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) { glColor4f(0.f, 1.f, 0.f, 0.75f); } else if (total_mem < max_total_mem) { glColor4f(1.f, 1.f, 0.f, 0.75f); } else { glColor4f(1.f, 0.f, 0.f, 0.75f); } gl_rect_2d(left, top, right, bottom); //---------------------------------------------------------------------------- LLGLEnable tex(GL_TEXTURE_2D); text = llformat("Textures: Count: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d IW:%d(%d) RAW:%d", gImageList.getNumImages(), gTextureFetch->getNumRequests(), gTextureFetch->getNumDeletes(), gTextureFetch->mPacketCount, gTextureFetch->mBadPacketCount, gTextureCache->getNumReads(), gTextureCache->getNumWrites(), LLLFSThread::sLocal->getPending(), LLImageWorker::sCount, LLImageWorker::getWorkerThread()->getNumDeletes(), LLImageRaw::sRawImageCount); LLFontGL::sMonospace->renderUTF8(text, 0, 0, line_height*2, text_color, LLFontGL::LEFT, LLFontGL::TOP); S32 dx1 = 0; if (gTextureFetch->mDebugPause) { LLFontGL::sMonospace->renderUTF8("!", 0, title_x1, line_height, text_color, LLFontGL::LEFT, LLFontGL::TOP); dx1 += 8; } if (mTextureView->mFreezeView) { LLFontGL::sMonospace->renderUTF8("*", 0, title_x1, line_height, text_color, LLFontGL::LEFT, LLFontGL::TOP); dx1 += 8; } if (mTextureView->mOrderFetch) { LLFontGL::sMonospace->renderUTF8(title_string1b, 0, title_x1+dx1, line_height, text_color, LLFontGL::LEFT, LLFontGL::TOP); } else { LLFontGL::sMonospace->renderUTF8(title_string1a, 0, title_x1+dx1, line_height, text_color, LLFontGL::LEFT, LLFontGL::TOP); } LLFontGL::sMonospace->renderUTF8(title_string2, 0, title_x2, line_height, text_color, LLFontGL::LEFT, LLFontGL::TOP); LLFontGL::sMonospace->renderUTF8(title_string3, 0, title_x3, line_height, text_color, LLFontGL::LEFT, LLFontGL::TOP); LLFontGL::sMonospace->renderUTF8(title_string4, 0, title_x4, line_height, text_color, LLFontGL::LEFT, LLFontGL::TOP); } BOOL LLGLTexMemBar::handleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; } LLRect LLGLTexMemBar::getRequiredRect() { LLRect rect; rect.mTop = 8; return rect; } //////////////////////////////////////////////////////////////////////////// LLTextureView::LLTextureView(const std::string& name, const LLRect& rect) : LLContainerView(name, rect), mFreezeView(FALSE), mOrderFetch(FALSE), mPrintList(FALSE), mNumTextureBars(0) { setVisible(FALSE); setDisplayChildren(TRUE); mGLTexMemBar = 0; } LLTextureView::~LLTextureView() { // Children all cleaned up by default view destructor. delete mGLTexMemBar; mGLTexMemBar = 0; } EWidgetType LLTextureView::getWidgetType() const { return WIDGET_TYPE_TEXTURE_VIEW; } LLString LLTextureView::getWidgetTag() const { return LL_TEXTURE_VIEW_TAG; } typedef std::pair decode_pair_t; struct compare_decode_pair { bool operator()(const decode_pair_t& a, const decode_pair_t& b) { return a.first > b.first; } }; void LLTextureView::draw() { if (!mFreezeView) { // LLViewerObject *objectp; // S32 te; for_each(mTextureBars.begin(), mTextureBars.end(), DeletePointer()); mTextureBars.clear(); delete mGLTexMemBar; mGLTexMemBar = 0; typedef std::multiset display_list_t; display_list_t display_image_list; if (mPrintList) { llinfos << "ID\tMEM\tBOOST\tPRI\tWIDTH\tHEIGHT\tDISCARD" << llendl; } for (LLViewerImageList::image_priority_list_t::iterator iter = gImageList.mImageList.begin(); iter != gImageList.mImageList.end(); ) { LLPointer imagep = *iter++; S32 cur_discard = imagep->getDiscardLevel(); S32 desired_discard = imagep->mDesiredDiscardLevel; if (mPrintList) { llinfos << imagep->getID() << "\t" << imagep->mTextureMemory << "\t" << imagep->getBoostLevel() << "\t" << imagep->getDecodePriority() << "\t" << imagep->getWidth() << "\t" << imagep->getHeight() << "\t" << cur_discard << llendl; } #if 0 if (imagep->getDontDiscard()) { continue; } if (imagep->isMissingAsset()) { continue; } #endif #define HIGH_PRIORITY 100000000.f F32 pri; if (mOrderFetch) { pri = ((F32)imagep->mFetchPriority)/256.f; } else { pri = imagep->getDecodePriority(); } if (sDebugImages.find(imagep) != sDebugImages.end()) { pri += 4*HIGH_PRIORITY; } if (!mOrderFetch) { #if 1 if (pri < HIGH_PRIORITY && gSelectMgr) { struct f : public LLSelectedTEFunctor { LLViewerImage* mImage; f(LLViewerImage* image) : mImage(image) {} virtual bool apply(LLViewerObject* object, S32 te) { return (mImage == object->getTEImage(te)); } } func(imagep); const bool firstonly = true; bool match = gSelectMgr->getSelection()->applyToTEs(&func, firstonly); if (match) { pri += 3*HIGH_PRIORITY; } } #endif #if 1 if (pri < HIGH_PRIORITY && (cur_discard< 0 || desired_discard < cur_discard)) { LLViewerObject *objectp = gHoverView->getLastHoverObject(); if (objectp) { S32 tex_count = objectp->getNumTEs(); for (S32 i = 0; i < tex_count; i++) { if (imagep == objectp->getTEImage(i)) { pri += 2*HIGH_PRIORITY; break; } } } } #endif #if 1 if (pri > 0.f && pri < HIGH_PRIORITY) { if (imagep->mLastPacketTimer.getElapsedTimeF32() < 1.f || imagep->mFetchDeltaTime < 0.25f) { pri += 1*HIGH_PRIORITY; } } #endif } if (pri > 0.0f) { display_image_list.insert(std::make_pair(pri, imagep)); } } if (mPrintList) { mPrintList = FALSE; } static S32 max_count = 50; S32 count = 0; for (display_list_t::iterator iter = display_image_list.begin(); iter != display_image_list.end(); iter++) { LLViewerImage* imagep = iter->second; S32 hilite = 0; F32 pri = iter->first; if (pri >= 1 * HIGH_PRIORITY) { hilite = (S32)((pri+1) / HIGH_PRIORITY) - 1; } if ((hilite || count < max_count-10) && (count < max_count)) { if (addBar(imagep, hilite)) { count++; } } } if (mOrderFetch) sortChildren(LLTextureBar::sort_fetch()); else sortChildren(LLTextureBar::sort()); mGLTexMemBar = new LLGLTexMemBar("gl texmem bar", this); addChild(mGLTexMemBar); reshape(mRect.getWidth(), mRect.getHeight(), TRUE); /* count = gImageList.getNumImages(); char info_string[512]; sprintf(info_string, "Global Info:\nTexture Count: %d", count); mInfoTextp->setText(info_string); */ for (child_list_const_iter_t child_iter = getChildList()->begin(); child_iter != getChildList()->end(); ++child_iter) { LLView *viewp = *child_iter; if (viewp->getRect().mBottom < 0) { viewp->setVisible(FALSE); } } } LLContainerView::draw(); } BOOL LLTextureView::addBar(LLViewerImage *imagep, S32 hilite) { llassert(imagep); LLTextureBar *barp; LLRect r; mNumTextureBars++; barp = new LLTextureBar("texture bar", r, this); barp->mImagep = imagep; barp->mHilite = hilite; addChild(barp); mTextureBars.push_back(barp); return TRUE; } BOOL LLTextureView::handleMouseDown(S32 x, S32 y, MASK mask) { if ((mask & (MASK_CONTROL|MASK_SHIFT|MASK_ALT)) == (MASK_ALT|MASK_SHIFT)) { mPrintList = TRUE; return TRUE; } if ((mask & (MASK_CONTROL|MASK_SHIFT|MASK_ALT)) == (MASK_CONTROL|MASK_SHIFT)) { gTextureFetch->mDebugPause = !gTextureFetch->mDebugPause; return TRUE; } if (mask & MASK_SHIFT) { mFreezeView = !mFreezeView; return TRUE; } if (mask & MASK_CONTROL) { mOrderFetch = !mOrderFetch; return TRUE; } return LLView::handleMouseDown(x,y,mask); } BOOL LLTextureView::handleMouseUp(S32 x, S32 y, MASK mask) { return FALSE; } BOOL LLTextureView::handleKey(KEY key, MASK mask, BOOL called_from_parent) { return FALSE; }