/** * @file llstatusbar.h * @brief LLStatusBar class definition * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LL_LLSTATUSBAR_H #define LL_LLSTATUSBAR_H #include "llpanel.h" // "Constants" loaded from settings.xml at start time extern S32 STATUS_BAR_HEIGHT; class LLButton; class LLLineEditor; class LLMessageSystem; class LLTextBox; class LLTextEditor; class LLUICtrl; class LLUUID; class LLFrameTimer; class LLStatGraph; class LLStatusBar : public LLPanel { public: LLStatusBar(const std::string& name, const LLRect& rect ); ~LLStatusBar(); virtual BOOL postBuild(); virtual EWidgetType getWidgetType() const; virtual LLString getWidgetTag() const; // OVERRIDES virtual void draw(); // MANIPULATORS void setBalance(S32 balance); void debitBalance(S32 debit); void creditBalance(S32 credit); void setHealth(S32 percent); void setLandCredit(S32 credit); void setLandCommitted(S32 committed); void refresh(); void setVisibleForMouselook(bool visible); // some elements should hide in mouselook // ACCESSORS S32 getBalance() const; S32 getHealth() const; BOOL isUserTiered() const; S32 getSquareMetersCredit() const; S32 getSquareMetersCommitted() const; S32 getSquareMetersLeft() const; protected: static void onClickParcelInfo(void*); static void onClickBalance(void*); static void onClickBuyCurrency(void*); static void onClickRegionInfo(void*); static void onClickHealth(void*); static void onClickFly(void*); static void onClickPush(void*); static void onClickBuild(void*); static void onClickScripts(void*); static void onClickBuyLand(void*); static void onClickScriptDebug(void*); protected: LLTextBox *mTextBalance; LLTextBox *mTextHealth; LLTextBox *mTextTime; LLButton *mBtnScriptOut; LLButton *mBtnHealth; LLButton *mBtnFly; LLButton *mBtnBuild; LLButton *mBtnScripts; LLButton *mBtnPush; LLButton *mBtnBuyLand; LLTextBox* mTextParcelName; LLStatGraph *mSGBandwidth; LLStatGraph *mSGPacketLoss; LLButton *mBtnBuyCurrency; S32 mBalance; S32 mHealth; S32 mSquareMetersCredit; S32 mSquareMetersCommitted; LLFrameTimer* mBalanceTimer; LLFrameTimer* mHealthTimer; }; // *HACK: Status bar owns your cached money balance. JC BOOL can_afford_transaction(S32 cost); extern LLStatusBar *gStatusBar; #endif