/** * @file llsavedsettingsglue.cpp * @author James Cook * @brief LLSavedSettingsGlue class implementation * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llsavedsettingsglue.h" #include "lluictrl.h" #include "llviewercontrol.h" void LLSavedSettingsGlue::setBOOL(LLUICtrl* ctrl, void* data) { const char* name = (const char*)data; LLSD value = ctrl->getValue(); gSavedSettings.setBOOL(name, value.asBoolean()); } void LLSavedSettingsGlue::setS32(LLUICtrl* ctrl, void* data) { const char* name = (const char*)data; LLSD value = ctrl->getValue(); gSavedSettings.setS32(name, value.asInteger()); } void LLSavedSettingsGlue::setF32(LLUICtrl* ctrl, void* data) { const char* name = (const char*)data; LLSD value = ctrl->getValue(); gSavedSettings.setF32(name, (F32)value.asReal()); } void LLSavedSettingsGlue::setU32(LLUICtrl* ctrl, void* data) { const char* name = (const char*)data; LLSD value = ctrl->getValue(); gSavedSettings.setU32(name, (U32)value.asInteger()); } void LLSavedSettingsGlue::setString(LLUICtrl* ctrl, void* data) { const char* name = (const char*)data; LLSD value = ctrl->getValue(); gSavedSettings.setString(name, value.asString()); }