/** * @file llpreviewtexture.cpp * @brief LLPreviewTexture class implementation * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llpreviewtexture.h" #include "llagent.h" #include "llbutton.h" #include "llfilepicker.h" #include "llimagetga.h" #include "llinventoryview.h" #include "llinventory.h" #include "llresmgr.h" #include "lltextbox.h" #include "lltextureview.h" #include "llui.h" #include "llviewerimage.h" #include "llviewerimagelist.h" #include "lluictrlfactory.h" #include "llviewerwindow.h" #include "lllineeditor.h" const S32 PREVIEW_TEXTURE_MIN_WIDTH = 300; const S32 PREVIEW_TEXTURE_MIN_HEIGHT = 120; const S32 CLIENT_RECT_VPAD = 4; const F32 SECONDS_TO_SHOW_FILE_SAVED_MSG = 8.f; LLPreviewTexture::LLPreviewTexture(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& item_uuid, const LLUUID& object_id, BOOL show_keep_discard) : LLPreview(name, rect, title, item_uuid, object_id, TRUE, PREVIEW_TEXTURE_MIN_WIDTH, PREVIEW_TEXTURE_MIN_HEIGHT ), mLoadingFullImage( FALSE ), mShowKeepDiscard(show_keep_discard), mCopyToInv(FALSE), mIsCopyable(FALSE), mLastHeight(0), mLastWidth(0) { const LLInventoryItem *item = getItem(); if(item) { mImageID = item->getAssetUUID(); const LLPermissions& perm = item->getPermissions(); U32 mask = PERM_NONE; if(perm.getOwner() == gAgent.getID()) { mask = perm.getMaskBase(); } else if(gAgent.isInGroup(perm.getGroup())) { mask = perm.getMaskGroup(); } else { mask = perm.getMaskEveryone(); } if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) { mIsCopyable = TRUE; } } init(); setTitle(title); if (!getHost()) { LLRect curRect = getRect(); translate(rect.mLeft - curRect.mLeft, rect.mTop - curRect.mTop); } } // Note: uses asset_id as a dummy item id. LLPreviewTexture::LLPreviewTexture( const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& asset_id, BOOL copy_to_inv) : LLPreview( name, rect, title, asset_id, LLUUID::null, TRUE, PREVIEW_TEXTURE_MIN_WIDTH, PREVIEW_TEXTURE_MIN_HEIGHT ), mImageID(asset_id), mLoadingFullImage( FALSE ), mShowKeepDiscard(FALSE), mCopyToInv(copy_to_inv), mIsCopyable(TRUE), mLastHeight(0), mLastWidth(0) { init(); setTitle(title); LLRect curRect = getRect(); translate(curRect.mLeft - rect.mLeft, curRect.mTop - rect.mTop); } LLPreviewTexture::~LLPreviewTexture() { if( mLoadingFullImage ) { getWindow()->decBusyCount(); } mImage = NULL; } void LLPreviewTexture::init() { if (mCopyToInv) { LLUICtrlFactory::getInstance()->buildFloater(this,"floater_preview_embedded_texture.xml"); childSetAction("Copy To Inventory",LLPreview::onBtnCopyToInv,this); } else if (mShowKeepDiscard) { LLUICtrlFactory::getInstance()->buildFloater(this,"floater_preview_texture_keep_discard.xml"); childSetAction("Keep",onKeepBtn,this); childSetAction("Discard",onDiscardBtn,this); } else { LLUICtrlFactory::getInstance()->buildFloater(this,"floater_preview_texture.xml"); } if (!mCopyToInv) { const LLInventoryItem* item = getItem(); if (item) { childSetCommitCallback("desc", LLPreview::onText, this); childSetText("desc", item->getDescription()); childSetPrevalidate("desc", &LLLineEditor::prevalidatePrintableNotPipe); } } } void LLPreviewTexture::draw() { updateDimensions(); LLPreview::draw(); if (!isMinimized()) { LLGLSUIDefault gls_ui; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); const LLRect& border = mClientRect; LLRect interior = mClientRect; interior.stretch( -PREVIEW_BORDER_WIDTH ); // ...border gl_rect_2d( border, LLColor4(0.f, 0.f, 0.f, 1.f)); gl_rect_2d_checkerboard( interior ); if ( mImage.notNull() ) { // Draw the texture glColor3f( 1.f, 1.f, 1.f ); gl_draw_scaled_image(interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mImage); // Pump the texture priority F32 pixel_area = mLoadingFullImage ? (F32)MAX_IMAGE_AREA : (F32)(interior.getWidth() * interior.getHeight() ); mImage->addTextureStats( pixel_area ); // Don't bother decoding more than we can display, unless // we're loading the full image. if (!mLoadingFullImage) { S32 int_width = interior.getWidth(); S32 int_height = interior.getHeight(); mImage->setKnownDrawSize(int_width, int_height); } else { // Don't use this feature mImage->setKnownDrawSize(0, 0); } if( mLoadingFullImage ) { // *TODO: Translate LLFontGL::sSansSerif->renderUTF8(std::string("Receiving:"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::DROP_SHADOW); F32 data_progress = mImage->mDownloadProgress; // Draw the progress bar. const S32 BAR_HEIGHT = 12; const S32 BAR_LEFT_PAD = 80; S32 left = interior.mLeft + 4 + BAR_LEFT_PAD; S32 bar_width = getRect().getWidth() - left - RESIZE_HANDLE_WIDTH - 2; S32 top = interior.mBottom + 4 + BAR_HEIGHT; S32 right = left + bar_width; S32 bottom = top - BAR_HEIGHT; LLColor4 background_color(0.f, 0.f, 0.f, 0.75f); LLColor4 decoded_color(0.f, 1.f, 0.f, 1.0f); LLColor4 downloaded_color(0.f, 0.5f, 0.f, 1.0f); gl_rect_2d(left, top, right, bottom, background_color); if (data_progress > 0.0f) { // Downloaded bytes right = left + llfloor(data_progress * (F32)bar_width); if (right > left) { gl_rect_2d(left, top, right, bottom, downloaded_color); } } } else if( !mSavedFileTimer.hasExpired() ) { // *TODO: Translate LLFontGL::sSansSerif->renderUTF8(std::string("File Saved"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::DROP_SHADOW); } } } } // virtual BOOL LLPreviewTexture::canSaveAs() const { return mIsCopyable && !mLoadingFullImage && mImage.notNull() && !mImage->isMissingAsset(); } // virtual void LLPreviewTexture::saveAs() { if( mLoadingFullImage ) return; LLFilePicker& file_picker = LLFilePicker::instance(); const LLViewerInventoryItem* item = getItem() ; if( !file_picker.getSaveFile( LLFilePicker::FFSAVE_TGA, item ? LLDir::getScrubbedFileName(item->getName()) : LLStringUtil::null) ) { // User canceled or we failed to acquire save file. return; } // remember the user-approved/edited file name. mSaveFileName = file_picker.getFirstFile(); mLoadingFullImage = TRUE; getWindow()->incBusyCount(); mImage->setLoadedCallback( LLPreviewTexture::onFileLoadedForSave, 0, TRUE, FALSE, new LLUUID( mItemUUID ) ); } // static void LLPreviewTexture::onFileLoadedForSave(BOOL success, LLViewerImage *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { LLUUID* item_uuid = (LLUUID*) userdata; LLPreviewTexture* self = NULL; preview_map_t::iterator found_it = LLPreview::sInstances.find(*item_uuid); if(found_it != LLPreview::sInstances.end()) { self = (LLPreviewTexture*) found_it->second; } if( final || !success ) { delete item_uuid; if( self ) { self->getWindow()->decBusyCount(); self->mLoadingFullImage = FALSE; } } if( self && final && success ) { LLPointer image_tga = new LLImageTGA; if( !image_tga->encode( src ) ) { LLStringUtil::format_map_t args; args["[FILE]"] = self->mSaveFileName; gViewerWindow->alertXml("CannotEncodeFile", args); } else if( !image_tga->save( self->mSaveFileName ) ) { LLStringUtil::format_map_t args; args["[FILE]"] = self->mSaveFileName; gViewerWindow->alertXml("CannotWriteFile", args); } else { self->mSavedFileTimer.reset(); self->mSavedFileTimer.setTimerExpirySec( SECONDS_TO_SHOW_FILE_SAVED_MSG ); } self->mSaveFileName.clear(); } if( self && !success ) { gViewerWindow->alertXml("CannotDownloadFile"); } } // It takes a while until we get height and width information. // When we receive it, reshape the window accordingly. void LLPreviewTexture::updateDimensions() { if (!mImage) return; S32 image_height = llmax(1, mImage->getHeight(0)); S32 image_width = llmax(1, mImage->getWidth(0)); // Attempt to make the image 1:1 on screen. // If that fails, cut width by half. S32 client_width = image_width; S32 client_height = image_height; S32 horiz_pad = 2 * (LLPANEL_BORDER_WIDTH + PREVIEW_PAD) + PREVIEW_RESIZE_HANDLE_SIZE; S32 vert_pad = PREVIEW_HEADER_SIZE + 2 * CLIENT_RECT_VPAD + LLPANEL_BORDER_WIDTH; S32 max_client_width = gViewerWindow->getWindowWidth() - horiz_pad; S32 max_client_height = gViewerWindow->getWindowHeight() - vert_pad; while ((client_width > max_client_width) || (client_height > max_client_height ) ) { client_width /= 2; client_height /= 2; } S32 view_width = client_width + horiz_pad; S32 view_height = client_height + vert_pad; // set text on dimensions display (should be moved out of here and into a callback of some sort) childSetTextArg("dimensions", "[WIDTH]", llformat("%d", mImage->mFullWidth)); childSetTextArg("dimensions", "[HEIGHT]", llformat("%d", mImage->mFullHeight)); // add space for dimensions S32 info_height = 0; LLRect dim_rect; childGetRect("dimensions", dim_rect); S32 dim_height = dim_rect.getHeight(); info_height += dim_height + CLIENT_RECT_VPAD; view_height += info_height; S32 button_height = 0; if (mShowKeepDiscard || mCopyToInv) { //mCopyToInvBtn // add space for buttons view_height += BTN_HEIGHT + CLIENT_RECT_VPAD; button_height = BTN_HEIGHT + PREVIEW_PAD; } view_width = llmax(view_width, getMinWidth()); view_height = llmax(view_height, getMinHeight()); if (client_height != mLastHeight || client_width != mLastWidth) { mLastWidth = client_width; mLastHeight = client_height; S32 old_top = getRect().mTop; S32 old_left = getRect().mLeft; if (getHost()) { getHost()->growToFit(view_width, view_height); } else { reshape( view_width, view_height ); S32 new_bottom = old_top - getRect().getHeight(); setOrigin( old_left, new_bottom ); // Try to keep whole view onscreen, don't allow partial offscreen. gFloaterView->adjustToFitScreen(this, FALSE); } } if (!mUserResized) { // clamp texture size to fit within actual size of floater after attempting resize client_width = llmin(client_width, getRect().getWidth() - horiz_pad); client_height = llmin(client_height, getRect().getHeight() - PREVIEW_HEADER_SIZE - (2 * CLIENT_RECT_VPAD) - LLPANEL_BORDER_WIDTH - info_height); } else { client_width = getRect().getWidth() - horiz_pad; client_height = getRect().getHeight() - vert_pad; } S32 max_height = getRect().getHeight() - PREVIEW_BORDER - button_height - CLIENT_RECT_VPAD - info_height - CLIENT_RECT_VPAD - PREVIEW_HEADER_SIZE; S32 max_width = getRect().getWidth() - horiz_pad; client_height = llclamp(client_height, 1, max_height); client_width = llclamp(client_width, 1, max_width); LLRect window_rect(0, getRect().getHeight(), getRect().getWidth(), 0); window_rect.mTop -= (PREVIEW_HEADER_SIZE + CLIENT_RECT_VPAD); window_rect.mBottom += PREVIEW_BORDER + button_height + CLIENT_RECT_VPAD + info_height + CLIENT_RECT_VPAD; mClientRect.setLeftTopAndSize(window_rect.getCenterX() - (client_width / 2), window_rect.mTop, client_width, client_height); } void LLPreviewTexture::loadAsset() { mImage = gImageList.getImage(mImageID, MIPMAP_TRUE, FALSE); mImage->setBoostLevel(LLViewerImage::BOOST_PREVIEW); mAssetStatus = PREVIEW_ASSET_LOADING; } LLPreview::EAssetStatus LLPreviewTexture::getAssetStatus() { if (mImage.notNull() && (mImage->mFullWidth * mImage->mFullHeight > 0)) { mAssetStatus = PREVIEW_ASSET_LOADED; } return mAssetStatus; }