/** * @file llpaneldisplay.h * @brief Display preferences for the preferences floater * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLPANELDISPLAY_H #define LL_LLPANELDISPLAY_H #include "llpanel.h" #include "llwindow.h" #include "llcontrol.h" class LLSlider; class LLSpinCtrl; class LLCheckBoxCtrl; class LLRadioGroup; class LLComboBox; class LLLineEditor; class LLSliderCtrl; class LLTextBox; class LLTextEditor; typedef enum { GS_LOW_GRAPHICS, GS_MID_GRAPHICS, GS_HIGH_GRAPHICS, GS_ULTRA_GRAPHICS } EGraphicsSettings; class LLPanelDisplay : public LLPanel { friend class LLPreferenceCore; public: LLPanelDisplay(); virtual ~LLPanelDisplay(); virtual BOOL postBuild(); void refresh(); // Refresh enable/disable void refreshEnabledState(); void disableUnavailableSettings(); void setHiddenGraphicsState(bool isHidden); void apply(); // Apply the changed values. void applyResolution(); void applyWindowSize(); void cancel(); protected: void initWindowSizeControls(); bool extractWindowSizeFromString(const std::string& instr, U32 &width, U32 &height); // aspect ratio sliders and boxes LLComboBox *mCtrlFullScreen; // Fullscreen resolution LLCheckBoxCtrl *mCtrlAutoDetectAspect; // automatically detect aspect ratio LLComboBox *mCtrlAspectRatio; // user provided aspect ratio LLCheckBoxCtrl *mCtrlWindowed; // windowed mode LLComboBox *mCtrlWindowSize; // window size for windowed mode /// performance radio group LLSliderCtrl *mCtrlSliderQuality; LLCheckBoxCtrl *mCtrlCustomSettings; // performance sliders and boxes LLViewBorder *mGraphicsBorder; LLSliderCtrl *mCtrlDrawDistance; // the draw distance slider LLSliderCtrl *mCtrlLODFactor; // LOD for volume objects LLSliderCtrl *mCtrlFlexFactor; // Timeslice for flexible objects LLSliderCtrl *mCtrlTreeFactor; // Control tree cutoff distance LLSliderCtrl *mCtrlAvatarFactor; // LOD for avatars LLSliderCtrl *mCtrlTerrainFactor; // LOD for terrain LLSliderCtrl *mCtrlSkyFactor; // LOD for terrain LLSliderCtrl *mCtrlMaxParticle; // Max Particle LLSliderCtrl *mCtrlPostProcess; // Max Particle LLCheckBoxCtrl *mCtrlBumpShiny; LLCheckBoxCtrl *mCtrlReflections; LLCheckBoxCtrl *mCtrlWindLight; LLCheckBoxCtrl *mCtrlAvatarVP; LLCheckBoxCtrl *mCtrlShaderEnable; LLCheckBoxCtrl *mCtrlAvatarImpostors; LLCheckBoxCtrl *mCtrlAvatarCloth; LLRadioGroup *mRadioLightingDetail2; LLRadioGroup *mRadioTerrainDetail; LLRadioGroup *mRadioReflectionDetail; LLTextBox *mAspectRatioLabel1; LLTextBox *mDisplayResLabel; LLTextEditor *mFullScreenInfo; LLTextBox *mWindowSizeLabel; LLTextBox *mShaderText; LLTextBox *mReflectionText; LLTextBox *mAvatarText; LLTextBox *mTerrainText; LLTextBox *mLightingText; LLTextBox *mDrawDistanceMeterText1; LLTextBox *mDrawDistanceMeterText2; LLTextBox *mMeshDetailText; LLTextBox *mLODFactorText; LLTextBox *mFlexFactorText; LLTextBox *mTreeFactorText; LLTextBox *mAvatarFactorText; LLTextBox *mTerrainFactorText; LLTextBox *mSkyFactorText; LLTextBox *mPostProcessText; BOOL mFSAutoDetectAspect; F32 mAspectRatio; // performance value holders for cancel S32 mQualityPerformance; BOOL mCustomSettings; BOOL mBumpShiny; BOOL mShaderEnable; BOOL mWindLight; BOOL mReflections; BOOL mAvatarVP; S32 mReflectionDetail; BOOL mAvatarImpostors; BOOL mAvatarCloth; S32 mAvatarMode; S32 mLightingDetail; S32 mTerrainDetail; F32 mRenderFarClip; F32 mPrimLOD; F32 mFlexLOD; F32 mTreeLOD; F32 mAvatarLOD; F32 mTerrainLOD; S32 mSkyLOD; S32 mParticleCount; S32 mPostProcess; static void setGraphicsSettings(LLControlGroup& group); static void createGroup(); // if the quality radio buttons are changed static void onChangeQuality(LLUICtrl *ctrl, void *data); // if the custom settings box is clicked static void onChangeCustom(LLUICtrl *ctrl, void *data); static void onOpenHelp(void *data); static void onOpenHardwareSettings(void *data); static void onCommitAutoDetectAspect(LLUICtrl *ctrl, void *data); static void onKeystrokeAspectRatio(LLLineEditor* caller, void* user_data); static void onSelectAspectRatio(LLUICtrl*, void*); static void onCommitWindowedMode(LLUICtrl* ctrl, void *data); static void onApplyResolution(LLUICtrl* ctrl, void* data); static void updateSliderText(LLUICtrl* ctrl, void* user_data); static void updateMeterText(LLUICtrl* ctrl, void* user_data); /// callback for defaults static void setHardwareDefaults(void *data); // callback for when client turns on shaders static void onVertexShaderEnable(LLUICtrl*, void*); // helper function static void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator); }; const S32 LL_MAX_VRAM_INDEX = 6; #endif