/** * @file llnetmap.h * @brief A little map of the world with network information * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNETMAP_H #define LL_LLNETMAP_H #include "llmath.h" #include "lluictrl.h" #include "v3math.h" #include "v3dmath.h" #include "v4color.h" #include "llimage.h" #include "llimagegl.h" class LLColor4U; class LLCoordGL; class LLTextBox; class LLMenuGL; class LLNetMap : public LLUICtrl { public: LLNetMap(const std::string& name, const LLRect& rect, const LLColor4& bg_color ); virtual ~LLNetMap(); virtual void draw(); virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); virtual BOOL handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen ); void setScale( F32 scale ); void translatePan( F32 delta_x, F32 delta_y ); void setPan( F32 x, F32 y ) { mTargetPanX = x; mTargetPanY = y; } const LLVector3d& getObjectImageCenterGlobal() { return mObjectImageCenterGlobal; } void renderPoint(const LLVector3 &pos, const LLColor4U &color, S32 diameter, S32 relative_height = 0); void renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius ); LLVector3 globalPosToView(const LLVector3d& global_pos); LLVector3d viewPosToGlobal(S32 x,S32 y); static void setRotateMap( BOOL b ) { LLNetMap::sRotateMap = b; } static void handleZoomLevel(void* which); void drawTracking( const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow = TRUE); protected: void setDirectionPos( LLTextBox* text_box, F32 rotation ); void createObjectImage(); static void teleport( const LLVector3d& destination ); static void fly( const LLVector3d& destination ); public: LLHandle mPopupMenuHandle; LLColor4 mBackgroundColor; LLColor4 glyph_color_avatar; LLColor4 glyph_color_friend; F32 mScale; // Size of a region in pixels F32 mPixelsPerMeter; // world meters to map pixels F32 mObjectMapTPM; // texels per meter on map F32 mObjectMapPixels; // Width of object map in pixels; F32 mTargetPanX; F32 mTargetPanY; F32 mCurPanX; F32 mCurPanY; BOOL mUpdateNow; LLVector3d mObjectImageCenterGlobal; LLPointer mObjectRawImagep; LLPointer mObjectImagep; LLTextBox* mTextBoxEast; LLTextBox* mTextBoxNorth; LLTextBox* mTextBoxWest; LLTextBox* mTextBoxSouth; LLTextBox* mTextBoxSouthEast; LLTextBox* mTextBoxNorthEast; LLTextBox* mTextBoxNorthWest; LLTextBox* mTextBoxSouthWest; static BOOL sRotateMap; static LLNetMap* sInstance; }; #endif