/** * @file llnamelistctrl.h * @brief A list of names, automatically refreshing from the name cache. * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLNAMELISTCTRL_H #define LL_LLNAMELISTCTRL_H #include #include "llscrolllistctrl.h" class LLNameListCtrl : public LLScrollListCtrl { public: LLNameListCtrl(const std::string& name, const LLRect& rect, LLUICtrlCallback callback, void* userdata, BOOL allow_multiple_selection, BOOL draw_border = TRUE, S32 name_column_index = 0, const std::string& tooltip = LLStringUtil::null); virtual ~LLNameListCtrl(); virtual LLXMLNodePtr getXML(bool save_children = true) const; static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); // Add a user to the list by name. It will be added, the name // requested from the cache, and updated as necessary. BOOL addNameItem(const LLUUID& agent_id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE, const std::string& suffix = LLStringUtil::null); BOOL addNameItem(LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM); virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL); // Add a user to the list by name. It will be added, the name // requested from the cache, and updated as necessary. void addGroupNameItem(const LLUUID& group_id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE); void addGroupNameItem(LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM); void removeNameItem(const LLUUID& agent_id); void refresh(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group); static void refreshAll(const LLUUID& id, const std::string& firstname, const std::string& lastname, BOOL is_group); virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg); void setAllowCallingCardDrop(BOOL b) { mAllowCallingCardDrop = b; } void setUseDisplayNames(BOOL b) { mUseDisplayNames = b; } private: bool getResidentName(const LLUUID& agent_id, std::string& fullname); BOOL mUseDisplayNames; static std::set sInstances; S32 mNameColumnIndex; BOOL mAllowCallingCardDrop; }; #endif