/** * @file llmutelist.cpp * @author Richard Nelson, James Cook * @brief Management of list of muted players * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ /* * How should muting work? * Mute an avatar * Mute a specific object (accidentally spamming) * * right-click avatar, mute * see list of recent chatters, mute * type a name to mute? * * show in list whether chatter is avatar or object * * need fast lookup by id * need lookup by name, doesn't have to be fast */ #include "llviewerprecompiledheaders.h" #include "llmutelist.h" #include #include "llcrc.h" #include "lldir.h" #include "lldispatcher.h" #include "llsdserialize.h" #include "llxfermanager.h" #include "message.h" #include "llagent.h" #include "llviewergenericmessage.h" // for gGenericDispatcher #include "llviewerwindow.h" #include "llworld.h" //for particle system banning #include "llchat.h" #include "llfloaterchat.h" #include "llfloatermute.h" #include "llimpanel.h" #include "llimview.h" #include "llnotifications.h" #include "lluistring.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" namespace { // This method is used to return an object to mute given an object id. // Its used by the LLMute constructor and LLMuteList::isMuted. LLViewerObject* get_object_to_mute_from_id(LLUUID object_id) { LLViewerObject *objectp = gObjectList.findObject(object_id); if ((objectp) && (!objectp->isAvatar())) { LLViewerObject *parentp = (LLViewerObject *)objectp->getParent(); if (parentp && parentp->getID() != gAgent.getID()) { objectp = parentp; } } return objectp; } } // "emptymutelist" class LLDispatchEmptyMuteList : public LLDispatchHandler { public: virtual bool operator()( const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) { LLMuteList::getInstance()->setLoaded(); return true; } }; static LLDispatchEmptyMuteList sDispatchEmptyMuteList; //----------------------------------------------------------------------------- // LLMute() //----------------------------------------------------------------------------- const char BY_NAME_SUFFIX[] = " (by name)"; const char AGENT_SUFFIX[] = " (resident)"; const char OBJECT_SUFFIX[] = " (object)"; const char GROUP_SUFFIX[] = " (group)"; LLMute::LLMute(const LLUUID& id, const std::string& name, EType type, U32 flags) : mID(id), mName(name), mType(type), mFlags(flags) { // muting is done by root objects only - try to find this objects root LLViewerObject* mute_object = get_object_to_mute_from_id(id); if(mute_object && mute_object->getID() != id) { mID = mute_object->getID(); LLNameValue* firstname = mute_object->getNVPair("FirstName"); LLNameValue* lastname = mute_object->getNVPair("LastName"); if (firstname && lastname) { mName.assign( firstname->getString() ); mName.append(" "); mName.append( lastname->getString() ); } mType = mute_object->isAvatar() ? AGENT : OBJECT; } } std::string LLMute::getDisplayName() const { std::string name_with_suffix = mName; switch (mType) { case BY_NAME: default: name_with_suffix += BY_NAME_SUFFIX; break; case AGENT: name_with_suffix += AGENT_SUFFIX; break; case OBJECT: name_with_suffix += OBJECT_SUFFIX; break; case GROUP: name_with_suffix += GROUP_SUFFIX; break; } return name_with_suffix; } void LLMute::setFromDisplayName(const std::string& display_name) { size_t pos = 0; mName = display_name; pos = mName.rfind(GROUP_SUFFIX); if (pos != std::string::npos) { mName.erase(pos); mType = GROUP; return; } pos = mName.rfind(OBJECT_SUFFIX); if (pos != std::string::npos) { mName.erase(pos); mType = OBJECT; return; } pos = mName.rfind(AGENT_SUFFIX); if (pos != std::string::npos) { mName.erase(pos); mType = AGENT; return; } pos = mName.rfind(BY_NAME_SUFFIX); if (pos != std::string::npos) { mName.erase(pos); mType = BY_NAME; return; } llwarns << "Unable to set mute from display name " << display_name << llendl; return; } /* static */ LLMuteList* LLMuteList::getInstance() { // Register callbacks at the first time that we find that the message system has been created. static BOOL registered = FALSE; if( !registered && gMessageSystem != NULL) { registered = TRUE; // Register our various callbacks gMessageSystem->setHandlerFuncFast(_PREHASH_MuteListUpdate, processMuteListUpdate); gMessageSystem->setHandlerFuncFast(_PREHASH_UseCachedMuteList, processUseCachedMuteList); } return LLSingleton::getInstance(); // Call the "base" implementation. } //----------------------------------------------------------------------------- // LLMuteList() //----------------------------------------------------------------------------- LLMuteList::LLMuteList() : mIsLoaded(FALSE), mUserVolumesLoaded(FALSE) { gGenericDispatcher.addHandler("emptymutelist", &sDispatchEmptyMuteList); } void LLMuteList::loadUserVolumes() { // call once, after LLDir::setViewerUserDir() has been called if (mUserVolumesLoaded) return; mUserVolumesLoaded = TRUE; // load per-resident voice volume information // conceptually, this is part of the mute list information, although it is only stored locally std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "volume_settings.xml"); LLSD settings_llsd; llifstream file; file.open(filename); if (file.is_open()) { LLSDSerialize::fromXML(settings_llsd, file); } for (LLSD::map_const_iterator iter = settings_llsd.beginMap(); iter != settings_llsd.endMap(); ++iter) { mUserVolumeSettings.insert(std::make_pair(LLUUID(iter->first), (F32)iter->second.asReal())); } } //----------------------------------------------------------------------------- // ~LLMuteList() //----------------------------------------------------------------------------- LLMuteList::~LLMuteList() { // If we quit from the login screen we will not have an SL account // name. Don't try to save, otherwise we'll dump a file in // the install directory. JC std::string user_dir = gDirUtilp->getViewerUserDir(true); if (!user_dir.empty()) { std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "volume_settings.xml"); LLSD settings_llsd; for(user_volume_map_t::iterator iter = mUserVolumeSettings.begin(); iter != mUserVolumeSettings.end(); ++iter) { settings_llsd[iter->first.asString()] = iter->second; } llofstream file; file.open(filename); LLSDSerialize::toPrettyXML(settings_llsd, file); } } BOOL LLMuteList::isGod(const std::string& name) const { // Basing god status on the last name is bound to break in random grids. // Track down users of this and see if we can get their user level instead. return FALSE; } void LLMuteList::addMuteAgentConfirm( const LLMute &mute ) { LLMute *newmute = new LLMute(mute); LLSD args; LLSD payload; args["[NAME]"] = newmute->mName; LLNotifications::instance().add("ConfirmMuteAgent", args, LLSD(), boost::bind(&addMuteCallback, _1, _2, newmute)); } void LLMuteList::addMuteObjectConfirm( const LLMute &mute ) { LLMute *newmute = new LLMute(mute); LLSD args; args["[NAME]"] = newmute->mName; LLNotifications::instance().add("ConfirmMuteObject", args, LLSD(), boost::bind(&addMuteCallback, _1, _2, newmute)); } // static bool LLMuteList::addMuteCallback(const LLSD& notification, const LLSD& response, LLMute *mute) { S32 option = LLNotification::getSelectedOption(notification, response); if( option == 0 ) { // They confirmed it. Here we go! LLMuteList::getInstance()->add( *mute ); LLFloaterMute::showInstance(); } delete mute; return false; } BOOL LLMuteList::add(const LLMute& mute, U32 flags) { // Can't mute text from gods if ((mute.mType == LLMute::AGENT) && isGod(mute.mName) && (flags & LLMute::flagTextChat || flags == 0)) { LLNotifications::instance().add("MuteLinden"); return FALSE; } // Can't mute self. if (mute.mType == LLMute::AGENT && mute.mID == gAgent.getID()) { return FALSE; } if (mute.mType == LLMute::BY_NAME) { // Can't mute empty string by name if (mute.mName.empty()) { llwarns << "Trying to mute empty string by-name" << llendl; return FALSE; } // Null mutes must have uuid null if (mute.mID.notNull()) { llwarns << "Trying to add by-name mute with non-null id" << llendl; return FALSE; } std::pair result = mLegacyMutes.insert(mute.mName); if (result.second) { llinfos << "Muting by name " << mute.mName << llendl; updateAdd(mute); notifyObservers(); return TRUE; } else { // was duplicate return FALSE; } } else { // Need a local (non-const) copy to set up flags properly. LLMute localmute = mute; // If an entry for the same entity is already in the list, remove it, saving flags as necessary. mute_set_t::iterator it = mMutes.find(localmute); if (it != mMutes.end()) { // This mute is already in the list. Save the existing entry's flags if that's warranted. localmute.mFlags = it->mFlags; mMutes.erase(it); // Don't need to call notifyObservers() here, since it will happen after the entry has been re-added below. } else { // There was no entry in the list previously. Fake things up by making it look like the previous entry had all properties unmuted. localmute.mFlags = LLMute::flagAll; } if(flags) { // The user passed some combination of flags. Make sure those flag bits are turned off (i.e. those properties will be muted). localmute.mFlags &= (~flags); } else { // The user passed 0. Make sure all flag bits are turned off (i.e. all properties will be muted). localmute.mFlags = 0; } // (re)add the mute entry. { std::pair result = mMutes.insert(localmute); if (result.second) { llinfos << "Muting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << llendl; updateAdd(localmute); notifyObservers(); if(!(localmute.mFlags & LLMute::flagParticles)) { //Kill all particle systems owned by muted task if(localmute.mType == LLMute::AGENT || localmute.mType == LLMute::OBJECT) { LLViewerPartSim::getInstance()->clearParticlesByOwnerID(localmute.mID); } } return TRUE; } } } // If we were going to return success, we'd have done it by now. return FALSE; } void LLMuteList::updateAdd(const LLMute& mute) { // Update the database LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_UpdateMuteListEntry); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_MuteData); msg->addUUIDFast(_PREHASH_MuteID, mute.mID); msg->addStringFast(_PREHASH_MuteName, mute.mName); msg->addS32("MuteType", mute.mType); msg->addU32("MuteFlags", mute.mFlags); gAgent.sendReliableMessage(); mIsLoaded = TRUE; // why is this here? -MG } BOOL LLMuteList::remove(const LLMute& mute, U32 flags) { BOOL found = FALSE; // First, remove from main list. mute_set_t::iterator it = mMutes.find(mute); if (it != mMutes.end()) { LLMute localmute = *it; bool remove = true; if(flags) { // If the user passed mute flags, we may only want to turn some flags on. localmute.mFlags |= flags; if(localmute.mFlags == LLMute::flagAll) { // Every currently available mute property has been masked out. // Remove the mute entry entirely. } else { // Only some of the properties are masked out. Update the entry. remove = false; } } else { // The caller didn't pass any flags -- just remove the mute entry entirely. } // Always remove the entry from the set -- it will be re-added with new flags if necessary. mMutes.erase(it); if(remove) { // The entry was actually removed. Notify the server. updateRemove(localmute); llinfos << "Unmuting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << llendl; } else { // Flags were updated, the mute entry needs to be retransmitted to the server and re-added to the list. mMutes.insert(localmute); updateAdd(localmute); llinfos << "Updating mute entry " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << llendl; } // Must be after erase. setLoaded(); // why is this here? -MG } // Clean up any legacy mutes string_set_t::iterator legacy_it = mLegacyMutes.find(mute.mName); if (legacy_it != mLegacyMutes.end()) { // Database representation of legacy mute is UUID null. LLMute mute(LLUUID::null, *legacy_it, LLMute::BY_NAME); updateRemove(mute); mLegacyMutes.erase(legacy_it); // Must be after erase. setLoaded(); // why is this here? -MG } return found; } void LLMuteList::updateRemove(const LLMute& mute) { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_RemoveMuteListEntry); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_MuteData); msg->addUUIDFast(_PREHASH_MuteID, mute.mID); msg->addString("MuteName", mute.mName); gAgent.sendReliableMessage(); } void notify_automute_callback(const LLUUID& agent_id, const std::string& first_name, const std::string& last_name, BOOL is_group, void* user_data) { U32 temp_data = (U32) (uintptr_t) user_data; LLMuteList::EAutoReason reason = (LLMuteList::EAutoReason)temp_data; std::string notif_name; switch (reason) { default: case LLMuteList::AR_IM: notif_name = "AutoUnmuteByIM"; break; case LLMuteList::AR_INVENTORY: notif_name = "AutoUnmuteByInventory"; break; case LLMuteList::AR_MONEY: notif_name = "AutoUnmuteByMoney"; break; } LLSD args; args["FIRST"] = first_name; args["LAST"] = last_name; LLNotificationPtr notif_ptr = LLNotifications::instance().add(notif_name, args); if (notif_ptr) { std::string message = notif_ptr->getMessage(); if (reason == LLMuteList::AR_IM) { LLFloaterIMPanel *timp = gIMMgr->findFloaterBySession(agent_id); if (timp) { timp->addHistoryLine(message); } } LLChat auto_chat(message); LLFloaterChat::addChat(auto_chat, FALSE, FALSE); } } BOOL LLMuteList::autoRemove(const LLUUID& agent_id, const EAutoReason reason, const std::string& first_name, const std::string& last_name) { BOOL removed = FALSE; if (isMuted(agent_id)) { LLMute automute(agent_id, LLStringUtil::null, LLMute::AGENT); removed = TRUE; remove(automute); if (first_name.empty() && last_name.empty()) { std::string cache_first, cache_last; if (gCacheName->getName(agent_id, cache_first, cache_last)) { // name in cache, call callback directly notify_automute_callback(agent_id, cache_first, cache_last, FALSE, (void *)reason); } else { // not in cache, lookup name from cache gCacheName->get(agent_id, FALSE, notify_automute_callback, (void *)reason); } } else { // call callback directly notify_automute_callback(agent_id, first_name, last_name, FALSE, (void *)reason); } } return removed; } std::vector LLMuteList::getMutes() const { std::vector mutes; for (mute_set_t::const_iterator it = mMutes.begin(); it != mMutes.end(); ++it) { mutes.push_back(*it); } for (string_set_t::const_iterator it = mLegacyMutes.begin(); it != mLegacyMutes.end(); ++it) { LLMute legacy(LLUUID::null, *it); mutes.push_back(legacy); } std::sort(mutes.begin(), mutes.end(), compare_by_name()); return mutes; } //----------------------------------------------------------------------------- // loadFromFile() //----------------------------------------------------------------------------- BOOL LLMuteList::loadFromFile(const std::string& filename) { if(!filename.size()) { llwarns << "Mute List Filename is Empty!" << llendl; return FALSE; } LLFILE* fp = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/ if (!fp) { llwarns << "Couldn't open mute list " << filename << llendl; return FALSE; } // *NOTE: Changing the size of these buffers will require changes // in the scanf below. char id_buffer[MAX_STRING]; /*Flawfinder: ignore*/ char name_buffer[MAX_STRING]; /*Flawfinder: ignore*/ char buffer[MAX_STRING]; /*Flawfinder: ignore*/ while (!feof(fp) && fgets(buffer, MAX_STRING, fp)) { id_buffer[0] = '\0'; name_buffer[0] = '\0'; S32 type = 0; U32 flags = 0; sscanf( /* Flawfinder: ignore */ buffer, " %d %254s %254[^|]| %u\n", &type, id_buffer, name_buffer, &flags); LLUUID id = LLUUID(id_buffer); LLMute mute(id, std::string(name_buffer), (LLMute::EType)type, flags); if (mute.mID.isNull() || mute.mType == LLMute::BY_NAME) { mLegacyMutes.insert(mute.mName); } else { mMutes.insert(mute); } } fclose(fp); setLoaded(); return TRUE; } //----------------------------------------------------------------------------- // saveToFile() //----------------------------------------------------------------------------- BOOL LLMuteList::saveToFile(const std::string& filename) { if(!filename.size()) { llwarns << "Mute List Filename is Empty!" << llendl; return FALSE; } LLFILE* fp = LLFile::fopen(filename, "wb"); /*Flawfinder: ignore*/ if (!fp) { llwarns << "Couldn't open mute list " << filename << llendl; return FALSE; } // legacy mutes have null uuid std::string id_string; LLUUID::null.toString(id_string); for (string_set_t::iterator it = mLegacyMutes.begin(); it != mLegacyMutes.end(); ++it) { fprintf(fp, "%d %s %s|\n", (S32)LLMute::BY_NAME, id_string.c_str(), it->c_str()); } for (mute_set_t::iterator it = mMutes.begin(); it != mMutes.end(); ++it) { it->mID.toString(id_string); const std::string& name = it->mName; fprintf(fp, "%d %s %s|%u\n", (S32)it->mType, id_string.c_str(), name.c_str(), it->mFlags); } fclose(fp); return TRUE; } BOOL LLMuteList::isMuted(const LLUUID& id, const std::string& name, U32 flags) const { // for objects, check for muting on their parent prim LLViewerObject* mute_object = get_object_to_mute_from_id(id); LLUUID id_to_check = (mute_object) ? mute_object->getID() : id; // don't need name or type for lookup LLMute mute(id_to_check); mute_set_t::const_iterator mute_it = mMutes.find(mute); if (mute_it != mMutes.end()) { // If any of the flags the caller passed are set, this item isn't considered muted for this caller. if(flags & mute_it->mFlags) { return FALSE; } return TRUE; } // empty names can't be legacy-muted if (name.empty()) return FALSE; // Look in legacy pile string_set_t::const_iterator legacy_it = mLegacyMutes.find(name); return legacy_it != mLegacyMutes.end(); } //----------------------------------------------------------------------------- // requestFromServer() //----------------------------------------------------------------------------- void LLMuteList::requestFromServer(const LLUUID& agent_id) { loadUserVolumes(); std::string agent_id_string; std::string filename; agent_id.toString(agent_id_string); filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute"; LLCRC crc; crc.update(filename); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_MuteListRequest); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, agent_id); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_MuteData); msg->addU32Fast(_PREHASH_MuteCRC, crc.getCRC()); gAgent.sendReliableMessage(); } //----------------------------------------------------------------------------- // cache() //----------------------------------------------------------------------------- void LLMuteList::cache(const LLUUID& agent_id) { // Write to disk even if empty. if(mIsLoaded) { std::string agent_id_string; std::string filename; agent_id.toString(agent_id_string); filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute"; saveToFile(filename); } } void LLMuteList::setSavedResidentVolume(const LLUUID& id, F32 volume) { // store new value in volume settings file mUserVolumeSettings[id] = volume; } F32 LLMuteList::getSavedResidentVolume(const LLUUID& id) { const F32 DEFAULT_VOLUME = 0.5f; user_volume_map_t::iterator found_it = mUserVolumeSettings.find(id); if (found_it != mUserVolumeSettings.end()) { return found_it->second; } //FIXME: assumes default, should get this from somewhere return DEFAULT_VOLUME; } //----------------------------------------------------------------------------- // Static message handlers //----------------------------------------------------------------------------- void LLMuteList::processMuteListUpdate(LLMessageSystem* msg, void**) { llinfos << "LLMuteList::processMuteListUpdate()" << llendl; LLUUID agent_id; msg->getUUIDFast(_PREHASH_MuteData, _PREHASH_AgentID, agent_id); if(agent_id != gAgent.getID()) { llwarns << "Got an mute list update for the wrong agent." << llendl; return; } std::string unclean_filename; msg->getStringFast(_PREHASH_MuteData, _PREHASH_Filename, unclean_filename); std::string filename = LLDir::getScrubbedFileName(unclean_filename); std::string *local_filename_and_path = new std::string(gDirUtilp->getExpandedFilename( LL_PATH_CACHE, filename )); gXferManager->requestFile(*local_filename_and_path, filename, LL_PATH_CACHE, msg->getSender(), TRUE, // make the remote file temporary. onFileMuteList, (void**)local_filename_and_path, LLXferManager::HIGH_PRIORITY); } void LLMuteList::processUseCachedMuteList(LLMessageSystem* msg, void**) { llinfos << "LLMuteList::processUseCachedMuteList()" << llendl; std::string agent_id_string; gAgent.getID().toString(agent_id_string); std::string filename; filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,agent_id_string) + ".cached_mute"; LLMuteList::getInstance()->loadFromFile(filename); } void LLMuteList::onFileMuteList(void** user_data, S32 error_code, LLExtStat ext_status) { llinfos << "LLMuteList::processMuteListFile()" << llendl; std::string* local_filename_and_path = (std::string*)user_data; if(local_filename_and_path && !local_filename_and_path->empty() && (error_code == 0)) { LLMuteList::getInstance()->loadFromFile(*local_filename_and_path); LLFile::remove(*local_filename_and_path); } delete local_filename_and_path; } void LLMuteList::addObserver(LLMuteListObserver* observer) { mObservers.insert(observer); } void LLMuteList::removeObserver(LLMuteListObserver* observer) { mObservers.erase(observer); } void LLMuteList::setLoaded() { mIsLoaded = TRUE; notifyObservers(); } void LLMuteList::notifyObservers() { for (observer_set_t::iterator it = mObservers.begin(); it != mObservers.end(); ) { LLMuteListObserver* observer = *it; observer->onChange(); // In case onChange() deleted an entry. it = mObservers.upper_bound(observer); } }