/** * @file llhudmanager.h * @brief LLHUDManager class definition * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LL_LLHUDMANAGER_H #define LL_LLHUDMANAGER_H // Responsible for managing all HUD elements. #include "llhudobject.h" #include "lldarray.h" #include "llanimalcontrols.h" #include "lllocalanimationobject.h" #include "llcape.h" class LLViewerObject; class LLHUDEffect; //Ventrella 9/16/05 class LLHUDAnimalControls; // End Ventrella class LLMessageSystem; class LLHUDManager { public: LLHUDManager(); ~LLHUDManager(); LLHUDEffect *createViewerEffect(const U8 type, BOOL send_to_sim = TRUE, BOOL originated_here = TRUE); void updateEffects(); void sendEffects(); void cleanupEffects(); static void processViewerEffect(LLMessageSystem *mesgsys, void **user_data); static LLColor4 sParentColor; static LLColor4 sChildColor; protected: LLDynamicArrayPtr > mHUDEffects; }; extern LLHUDManager *gHUDManager; #endif // LL_LLHUDMANAGER_H