/** * @file llfloatertest.cpp * @author James Cook * @brief Torture-test floater for all UI elements * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatertest.h" #include "llbutton.h" #include "llcheckboxctrl.h" #include "llcombobox.h" #include "llfloater.h" #include "lliconctrl.h" #include "lllineeditor.h" #include "llradiogroup.h" #include "llscrollcontainer.h" #include "llscrolllistctrl.h" #include "llslider.h" #include "llsliderctrl.h" #include "lltabcontainer.h" #include "lltextbox.h" #include "lltexteditor.h" #include "llview.h" #include "llviewborder.h" #include "llnamelistctrl.h" #include "lluictrlfactory.h" #include "llviewercontrol.h" class LLFloaterTestImpl : public LLFloater { public: LLFloaterTestImpl(); private: static void onClickButton(void*); static void onClickText(void*); static void onClickTab(void*, bool); static void onCommitCheck(LLUICtrl*, void*); static void onCommitCombo(LLUICtrl*, void*); static void onCommitLine(LLUICtrl*, void*); static void onKeyLine(LLLineEditor*, void*); static void onFocusLostLine(LLFocusableElement*, void*); static void onChangeRadioGroup(LLUICtrl*, void*); LLButton* mBtnSimple; LLButton* mBtnUnicode; LLButton* mBtnImages; LLCheckBoxCtrl* mCheckSimple; LLCheckBoxCtrl* mCheckUnicode; LLComboBox* mCombo; LLIconCtrl* mIcon; LLLineEditor* mLineEditor; LLRadioGroup* mRadioGroup; LLRadioCtrl* mRadio1; LLRadioCtrl* mRadio2; LLScrollableContainerView* mScroll; LLScrollListCtrl* mScrollList; LLTabContainer* mTab; LLTextEditor* mTextEditor; LLView* mView; LLViewBorder* mViewBorder; LLNameListCtrl* mNameList; }; LLFloaterTestImpl::LLFloaterTestImpl() : LLFloater(std::string("test"), LLRect(0, 500, 700, 0), std::string("Test UI")) { const S32 HPAD = 5; const S32 VPAD = 5; const S32 LEFT = HPAD; const S32 RIGHT = getRect().getWidth() - HPAD; const S32 TOP = getRect().getHeight() - LLFLOATER_HEADER_SIZE - VPAD; const S32 BOTTOM = VPAD; const S32 LINE = 15; //S32 x = LEFT; S32 y = TOP; LLTextBox* text = NULL; LLButton* btn = NULL; LLTabContainer* tab = NULL; LLPanel* panel = NULL; LLCheckBoxCtrl* check = NULL; LLComboBox* combo = NULL; btn = new LLButton(std::string("can't click"), LLRect(LEFT+150, y, LEFT+150+100, y-LINE), LLStringUtil::null, onClickButton, this); btn->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP); btn->setFont(LLFontGL::sSansSerifSmall); addChild(btn); text = new LLTextBox(std::string("simple_text"), std::string("simple sans-serif text that is mouse opaque opaque opaque"), 50, // max_width LLFontGL::sSansSerifSmall, TRUE); // mouse_opaque text->setClickedCallback(onClickText); text->setRect(LLRect(LEFT, y, RIGHT, y-LINE)); addChild(text); y -= VPAD + LINE; btn = new LLButton(std::string("can click"), LLRect(LEFT+150, y, LEFT+150+100, y-LINE), LLStringUtil::null, onClickButton, this); btn->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP); btn->setFont(LLFontGL::sSansSerifSmall); addChild(btn); text = new LLTextBox(std::string("simple2_text"), LLRect(LEFT, y, RIGHT, y-LINE), std::string("monospaced, non-opaque text with tooltip, non-opaque non-opaque"), LLFontGL::sMonospace, FALSE); // mouse_opaque text->setToolTip(std::string("I'm a tooltip")); addChild(text); y -= VPAD + LINE; tab = new LLTabContainer(std::string("test_tab"), LLRect(LEFT, y, RIGHT, BOTTOM), LLTabContainer::TOP, TRUE, // bordered FALSE); // horizontal addChild(tab); mTab = tab; //----------------------------------------------------------------------- // First tab container panel //----------------------------------------------------------------------- panel = new LLPanel(std::string("first_tab_panel"), LLRect(0, 400, 400, 0), // dummy rect TRUE); // bordered tab->addTabPanel(panel, std::string("First"), TRUE, // select onClickTab, this); y = panel->getRect().getHeight() - VPAD; text = new LLTextBox(std::string("unicode_text"), LLRect(LEFT, y, RIGHT, y-LINE), std::string("File"), LLFontGL::sSansSerif, TRUE); // mouse_opaque text->setToolTip(std::string("This should be Unicode text")); panel->addChild(text); y -= VPAD + LINE; btn = new LLButton(std::string("unicode_btn"), LLRect(LEFT, y, LEFT+100, y-20)); btn->setLabel(std::string("unicode")); panel->addChild(btn); y -= VPAD + 20; btn = new LLButton(std::string("image_btn"), LLRect(LEFT, y, LEFT+32, y-32), std::string("tool_zoom.tga"), std::string("tool_zoom_active.tga"), LLStringUtil::null, onClickButton, this, LLFontGL::sSansSerifSmall); btn->setFollows(FOLLOWS_LEFT | FOLLOWS_TOP); panel->addChild(btn); y -= VPAD + 32; check = new LLCheckBoxCtrl(std::string("simple_check"), LLRect(LEFT, y, LEFT+150, y-LLCHECKBOXCTRL_HEIGHT), std::string("Simple Checkbox"), LLFontGL::sSansSerifSmall, onCommitCheck, this, TRUE, // initial_value FALSE, // radio_style std::string("UIFloaterTestBool")); // control_which panel->addChild(check); y -= VPAD + LLCHECKBOXCTRL_HEIGHT; check = new LLCheckBoxCtrl(std::string("unicode_check"), LLRect(LEFT, y, LEFT+150, y-LLCHECKBOXCTRL_HEIGHT), std::string("TODO: Unicode Checkbox"), LLFontGL::sSansSerifSmall, onCommitCheck, this, TRUE, // initial_value FALSE, // radio_style LLStringUtil::null); // control_which panel->addChild(check); mCheckUnicode = check; y -= VPAD + LLCHECKBOXCTRL_HEIGHT; combo = new LLComboBox(std::string("combo"), LLRect(LEFT, y, LEFT+100, y-LLCOMBOBOX_HEIGHT), std::string("Combobox Label"), onCommitCombo, this); combo->add(std::string("first item")); combo->add(std::string("second item")); combo->add(std::string("should go to the top"), ADD_TOP); combo->add(std::string("disabled item"), NULL, ADD_BOTTOM, FALSE); panel->addChild(combo); y -= VPAD + LLCOMBOBOX_HEIGHT; LLIconCtrl* icon = new LLIconCtrl( std::string("test_icon"), LLRect(LEFT, y, LEFT+32, y-32), std::string("object_cone.tga") ); panel->addChild(icon); mIcon = icon; y -= VPAD + 32; LLLineEditor* line = new LLLineEditor( std::string("test_line"), LLRect(LEFT, y, LEFT+200, y-20), std::string("test some unicode text here"), LLFontGL::sSansSerif, 200, // max_length_bytes onCommitLine, onKeyLine, onFocusLostLine, this); line->setHandleEditKeysDirectly(true); panel->addChild(line); y -= VPAD + 20; LLRadioGroup* group = new LLRadioGroup( std::string("radio_group"), LLRect(LEFT, y, LEFT+200, y - 50), 0, // initial_index onChangeRadioGroup, this, TRUE); // border panel->addChild(group); S32 yy = 100; group->addRadioButton(std::string("Radio1"), std::string("Radio 1"), LLRect(0, yy, 200, yy-LINE), LLFontGL::sSansSerifSmall); yy -= LINE; group->addRadioButton(std::string("Radio2"), std::string("Radio 2"), LLRect(0, yy, 200, yy-LINE), LLFontGL::sSansSerifSmall); yy -= LINE; group->addRadioButton(std::string("Radio3"), std::string("Radio 3"), LLRect(0, yy, 200, yy-LINE), LLFontGL::sSansSerifSmall); yy -= LINE; //----------------------------------------------------------------------- // Second tab container panel //----------------------------------------------------------------------- panel = new LLPanel(std::string("second_tab_panel"), LLRect(0, 400, 400, 0), // dummy rect TRUE); // bordered tab->addTabPanel(panel, std::string("Second"), FALSE, // select onClickTab, this); y = panel->getRect().getHeight() - VPAD; btn = new LLButton(std::string("Simple Button"), LLRect(LEFT, y, LEFT+100, y - 20), LLStringUtil::null, onClickButton, this); btn->setFollows(FOLLOWS_TOP|FOLLOWS_LEFT); panel->addChild(btn); mBtnSimple = btn; //----------------------------------------------------------------------- // Hook us up with the floater view //----------------------------------------------------------------------- open(); /* Flawfinder: ignore */ center(); } // static void LLFloaterTestImpl::onClickButton(void*) { llinfos << "button clicked" << llendl; } // static void LLFloaterTestImpl::onClickText(void*) { llinfos << "text clicked" << llendl; } // static void LLFloaterTestImpl::onClickTab(void*, bool) { llinfos << "click tab" << llendl; } // static void LLFloaterTestImpl::onCommitCheck(LLUICtrl*, void*) { llinfos << "commit check" << llendl; } // static void LLFloaterTestImpl::onCommitCombo(LLUICtrl* ctrl, void*) { LLComboBox* combo = (LLComboBox*)ctrl; std::string name = combo->getSimple(); LLSD value = combo->getValue(); llinfos << "commit combo name " << name << " value " << value.asString() << llendl; } // static void LLFloaterTestImpl::onCommitLine(LLUICtrl*, void*) { llinfos << "commit line editor" << llendl; } // static void LLFloaterTestImpl::onKeyLine(LLLineEditor*, void*) { llinfos << "keystroke line editor" << llendl; } // static void LLFloaterTestImpl::onFocusLostLine(LLFocusableElement*, void*) { llinfos << "focus lost line editor" << llendl; } // static void LLFloaterTestImpl::onChangeRadioGroup(LLUICtrl*, void*) { llinfos << "change radio group" << llendl; } //--------------------------------------------------------------------------- // static void LLFloaterTest::show(void*) { new LLFloaterTest(); } LLFloaterTest::LLFloaterTest() : impl(* new LLFloaterTestImpl) { } LLFloaterTest::~LLFloaterTest() { delete &impl; } //--------------------------------------------------------------------------- LLFloaterSimple::LLFloaterSimple(const std::string& xml_filename) { LLUICtrlFactory::getInstance()->buildFloater(this, xml_filename); }