/** * @file llfloaterteleporthistory.h * @author Zi Ree * @brief LLFloaterTeleportHistory class definition * * This class implements a floater where all visited teleport locations are * stored, so the resident can quickly see where they have been and go back * by selecting the location from the list. * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFLOATERTELEPORTHISTORY_H #define LL_LLFLOATERTELEPORTHISTORY_H #include "linden_common.h" #include "lldefs.h" #include "llfloater.h" #include "llscrolllistctrl.h" class LLFloaterTeleportHistory : public LLFloater { public: LLFloaterTeleportHistory(); virtual ~LLFloaterTeleportHistory(); /// @brief: reimplemented to check for selection changes in the places list scrolllist virtual void onFocusReceived(); /// @brief: reimplemented to make the menu toggle work virtual void onClose(bool app_quitting); /// @brief: reimplemented to prevent this floater from closing while the viewer is shutting down virtual BOOL canClose(); BOOL postBuild(); /// @brief: adds a teleport destination to the list of visited places void addEntry(std::string regionName, S16 x, S16 y, S16 z,bool outList); void clearHistory(); protected: static void onInPlacesSelected(LLUICtrl* ctrl, void* data); static void onOutPlacesSelected(LLUICtrl* ctrl, void* data); static void onClearHistory(void* data); static void onTeleport(void* data); static void onShowOnMap(void* data); static void onCopySLURL(void* data); /// @brief: enables or disables the "Teleport", "Show On Map" and "Copy To SLURL" buttons **/ void setButtonsEnabled(BOOL on); void loadEntrys(); void saveEntry(LLSD toSave); std::string getFileName(); LLScrollListCtrl* mPlacesInList; LLScrollListCtrl* mPlacesOutList; LLScrollListItem* pItem; S32 id; /// @brief: to see if this was the first time setVisible() was called (at program startup) BOOL firstRun; LLSD tpList; }; // globals extern LLFloaterTeleportHistory* gFloaterTeleportHistory; #endif