/** * @file llfloaterregioninfo.h * @author Aaron Brashears * @brief Declaration of the region info and controls floater and panels. * * Copyright (c) 2004-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LL_LLFLOATERREGIONINFO_H #define LL_LLFLOATERREGIONINFO_H #include #include "llfloater.h" #include "llpanel.h" class LLLineEditor; class LLMessageSystem; class LLPanelRegionInfo; class LLTabContainer; class LLViewerRegion; class LLViewerTextEditor; class LLInventoryItem; class LLCheckBoxCtrl; class LLComboBox; class LLNameListCtrl; class LLSliderCtrl; class LLSpinCtrl; class LLTextBox; class LLPanelRegionGeneralInfo; class LLPanelRegionDebugInfo; class LLPanelRegionTextureInfo; class LLPanelRegionTerrainInfo; class LLPanelEstateInfo; class LLPanelEstateCovenant; class LLFloaterRegionInfo : public LLFloater { public: ~LLFloaterRegionInfo(); static void show(LLViewerRegion* region); static void show(void*); static LLFloaterRegionInfo* getInstance(); static void processEstateOwnerRequest(LLMessageSystem* msg, void**); // get and process region info if necessary. static void processRegionInfo(LLMessageSystem* msg); static const LLUUID& getLastInvoice() { return sRequestInvoice; } static void nextInvoice() { sRequestInvoice.generate(); } //static S32 getSerial() { return sRequestSerial; } //static void incrementSerial() { sRequestSerial++; } static LLPanelEstateInfo* getPanelEstate(); static LLPanelEstateCovenant* getPanelCovenant(); protected: LLFloaterRegionInfo(const LLRect& rect); void refreshFromRegion(LLViewerRegion* region); // static data static LLFloaterRegionInfo* sInstance; // member data LLTabContainer* mTab; typedef std::vector info_panels_t; info_panels_t mInfoPanels; //static S32 sRequestSerial; // serial # of last EstateOwnerRequest static LLUUID sRequestInvoice; }; // Base class for all region information panels. class LLPanelRegionInfo : public LLPanel { public: LLPanelRegionInfo() : LLPanel("Region Info Panel") {} static void onBtnSet(void* user_data); static void onChangeChildCtrl(LLUICtrl* ctrl, void* user_data); static void onChangeAnything(LLUICtrl* ctrl, void* user_data); virtual bool refreshFromRegion(LLViewerRegion* region); virtual bool estateUpdate(LLMessageSystem* msg) { return true; } virtual BOOL postBuild(); virtual void updateChild(LLUICtrl* child_ctrl); void enableButton(const char* btn_name, BOOL enable = TRUE); void disableButton(const char* btn_name); protected: void initCtrl(const char* name); void initHelpBtn(const char* name, const char* xml_alert); // Callback for all help buttons, data is name of XML alert to show. static void onClickHelp(void* data); // Returns TRUE if update sent and apply button should be // disabled. virtual BOOL sendUpdate() { return TRUE; } typedef std::vector strings_t; //typedef std::vector integers_t; void sendEstateOwnerMessage( LLMessageSystem* msg, const char* request, const LLUUID& invoice, const strings_t& strings); // member data LLHost mHost; }; ///////////////////////////////////////////////////////////////////////////// // Actual panels start here ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionGeneralInfo : public LLPanelRegionInfo { public: LLPanelRegionGeneralInfo() : LLPanelRegionInfo() {} ~LLPanelRegionGeneralInfo() {} virtual bool refreshFromRegion(LLViewerRegion* region); // LLPanel virtual BOOL postBuild(); protected: virtual BOOL sendUpdate(); static void onClickKick(void* userdata); static void onKickCommit(const std::vector& names, const std::vector& ids, void* userdata); static void onClickKickAll(void* userdata); static void onKickAllCommit(S32 option, void* userdata); static void onClickMessage(void* userdata); static void onMessageCommit(S32 option, const LLString& text, void* userdata); static void onClickManageTelehub(void* data); }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionDebugInfo : public LLPanelRegionInfo { public: LLPanelRegionDebugInfo() : LLPanelRegionInfo(), mTargetAvatar() {} ~LLPanelRegionDebugInfo() {} // LLPanel virtual BOOL postBuild(); virtual bool refreshFromRegion(LLViewerRegion* region); protected: virtual BOOL sendUpdate(); static void onClickChooseAvatar(void*); static void callbackAvatarID(const std::vector& names, const std::vector& ids, void* data); static void onClickReturnScriptedOtherLand(void*); static void callbackReturnScriptedOtherLand(S32 option, void*); static void onClickReturnScriptedAll(void*); static void callbackReturnScriptedAll(S32 option, void*); static void onClickTopColliders(void*); static void onClickTopScripts(void*); static void onClickRestart(void* data); static void callbackRestart(S32 option, void* data); static void onClickCancelRestart(void* data); private: LLUUID mTargetAvatar; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionTextureInfo : public LLPanelRegionInfo { public: LLPanelRegionTextureInfo(); ~LLPanelRegionTextureInfo() {} virtual bool refreshFromRegion(LLViewerRegion* region); // LLPanel && LLView virtual BOOL postBuild(); virtual void draw(); protected: virtual BOOL sendUpdate(); static void onClickDump(void* data); BOOL validateTextureSizes(); }; ///////////////////////////////////////////////////////////////////////////// class LLPanelRegionTerrainInfo : public LLPanelRegionInfo { public: LLPanelRegionTerrainInfo() : LLPanelRegionInfo() {} ~LLPanelRegionTerrainInfo() {} // LLPanel virtual BOOL postBuild(); virtual bool refreshFromRegion(LLViewerRegion* region); protected: virtual BOOL sendUpdate(); static void onChangeUseEstateTime(LLUICtrl* ctrl, void* user_data); static void onChangeFixedSun(LLUICtrl* ctrl, void* user_data); static void onChangeSunHour(LLUICtrl* ctrl, void*); static void onClickDownloadRaw(void*); static void onClickUploadRaw(void*); static void onClickBakeTerrain(void*); static void callbackBakeTerrain(S32 option, void* data); }; ///////////////////////////////////////////////////////////////////////////// class LLPanelEstateInfo : public LLPanelRegionInfo { public: static void initDispatch(LLDispatcher& dispatch); static void onChangeFixedSun(LLUICtrl* ctrl, void* user_data); static void onChangeUseGlobalTime(LLUICtrl* ctrl, void* user_data); static void onClickAddAllowedAgent(void* user_data); static void onClickRemoveAllowedAgent(void* user_data); static void onClickAddAllowedGroup(void* user_data); static void onClickRemoveAllowedGroup(void* user_data); static void onClickAddBannedAgent(void* user_data); static void onClickRemoveBannedAgent(void* user_data); static void onClickAddEstateManager(void* user_data); static void onClickRemoveEstateManager(void* user_data); static void onClickKickUser(void* userdata); // Group picker callback is different, can't use core methods below static void addAllowedGroup(S32 option, void* data); static void addAllowedGroup2(LLUUID id, void* data); // Core methods for all above add/remove button clicks static void accessAddCore(U32 operation_flag, const char* dialog_name); static void accessAddCore2(S32 option, void* data); static void accessAddCore3(const std::vector& names, const std::vector& ids, void* data); static void accessRemoveCore(U32 operation_flag, const char* dialog_name, const char* list_ctrl_name); static void accessRemoveCore2(S32 option, void* data); // used for both add and remove operations static void accessCoreConfirm(S32 option, void* data); static void kickUserConfirm(S32 option, void* userdata); // Send the actual EstateOwnerRequest "estateaccessdelta" message static void sendEstateAccessDelta(U32 flags, const LLUUID& agent_id); static void onKickUserCommit(const std::vector& names, const std::vector& ids, void* userdata); static void onClickMessageEstate(void* data); static void onMessageCommit(S32 option, const LLString& text, void* data); LLPanelEstateInfo(); ~LLPanelEstateInfo() {} virtual bool refreshFromRegion(LLViewerRegion* region); virtual bool estateUpdate(LLMessageSystem* msg); // LLPanel virtual BOOL postBuild(); virtual void updateChild(LLUICtrl* child_ctrl); U32 computeEstateFlags(); void setEstateFlags(U32 flags); BOOL getGlobalTime(); void setGlobalTime(bool b); BOOL getFixedSun(); F32 getSunHour(); void setSunHour(F32 sun_hour); const std::string getEstateName() const; void setEstateName(const std::string& name); U32 getEstateID() const { return mEstateID; } void setEstateID(U32 estate_id) { mEstateID = estate_id; } static bool isLindenEstate(); const std::string getOwnerName() const; void setOwnerName(const std::string& name); // If visible from mainland, allowed agent and allowed groups // are ignored, so must disable UI. void setAccessAllowedEnabled(bool enable_agent, bool enable_group, bool enable_ban); // this must have the same function signature as // llmessage/llcachename.h:LLCacheNameCallback static void callbackCacheName( const LLUUID& id, const char* first, const char* last, BOOL is_group, void*); protected: virtual BOOL sendUpdate(); // confirmation dialog callback static void callbackChangeLindenEstate(S32 opt, void* data); void commitEstateInfo(); void commitEstateAccess(); void commitEstateManagers(); void clearAccessLists(); BOOL checkRemovalButton(std::string name); BOOL checkSunHourSlider(LLUICtrl* child_ctrl); U32 mEstateID; }; ///////////////////////////////////////////////////////////////////////////// class LLPanelEstateCovenant : public LLPanelRegionInfo { public: LLPanelEstateCovenant(); ~LLPanelEstateCovenant() {} // LLPanel virtual BOOL postBuild(); virtual void updateChild(LLUICtrl* child_ctrl); virtual bool refreshFromRegion(LLViewerRegion* region); virtual bool estateUpdate(LLMessageSystem* msg); // LLView overrides BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, LLString& tooltip_msg); static void confirmChangeCovenantCallback(S32 option, void* userdata); static void resetCovenantID(void* userdata); static void confirmResetCovenantCallback(S32 option, void* userdata); void sendChangeCovenantID(const LLUUID &asset_id); void loadInvItem(LLInventoryItem *itemp); static void onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid, LLAssetType::EType type, void* user_data, S32 status); // Accessor functions static void updateCovenantText(const std::string& string, const LLUUID& asset_id); static void updateEstateName(const std::string& name); static void updateLastModified(const std::string& text); static void updateEstateOwnerName(const std::string& name); const LLUUID& getCovenantID() const { return mCovenantID; } void setCovenantID(const LLUUID& id) { mCovenantID = id; } const std::string& getEstateName() const; void setEstateName(const std::string& name); const std::string& getOwnerName() const; void setOwnerName(const std::string& name); void setCovenantTextEditor(const std::string& text); typedef enum e_asset_status { ASSET_ERROR, ASSET_UNLOADED, ASSET_LOADING, ASSET_LOADED } EAssetStatus; protected: virtual BOOL sendUpdate(); LLTextBox* mEstateNameText; LLTextBox* mEstateOwnerText; LLTextBox* mLastModifiedText; // CovenantID from sim LLUUID mCovenantID; LLViewerTextEditor* mEditor; EAssetStatus mAssetStatus; }; #endif