/** * @file llfloaternewim.h * @brief Panel allowing the user to create a new IM session. * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LL_FLOATER_NEW_IM_H #define LL_FLOATER_NEW_IM_H #include "llfloater.h" class LLNameListCtrl; class LLFloaterNewIM : public LLFloater { public: LLFloaterNewIM(); /*virtual*/ ~LLFloaterNewIM(); /*virtual*/ BOOL postBuild(); /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent); virtual BOOL canClose(); virtual void close(bool app_quitting); static void onStart(void* userdata); static void onClickClose(void* userdata); void clearAllTargets(); // add a scroll list item which has everything specified - useful // for special IM targets like everyone. void addSpecial(const LLUUID& uuid, const std::string& name, void* data, BOOL bold, BOOL online); // add a scroll list item for an agent - the name will be autoupdated // as it appears void addAgent(const LLUUID& uuid, void* data, BOOL online); void addGroup(const LLUUID& uuid, void* data, BOOL bold, BOOL online); void addDefaultTargets(); BOOL isUUIDAvailable(const LLUUID& uuid); S32 getScrollPos(); void setScrollPos( S32 pos ); protected: LLNameListCtrl* mSelectionList; }; #endif // LL_NEWIMPANEL_H