/** * @file llfloaternewim.cpp * @brief Panel allowing the user to create a new IM session. * * Copyright (c) 2001-2007, Linden Research, Inc. * * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #include "llviewerprecompiledheaders.h" #include "llfloaternewim.h" #include "llvieweruictrlfactory.h" #include "llinstantmessage.h" #include "sound_ids.h" #include "audioengine.h" #include "llfontgl.h" #include "llnamevalue.h" #include "llagent.h" #include "llbutton.h" #include "llfloater.h" #include "llfontgl.h" #include "llimpanel.h" #include "llkeyboard.h" #include "llnamelistctrl.h" #include "llresmgr.h" #include "lltabcontainer.h" #include "llimview.h" #include "lltextbox.h" extern LLAudioEngine* gAudiop; extern BOOL gInitializationComplete; S32 COL_1_WIDTH = 200; static LLString sOnlineDescriptor = "*"; static LLString sNameFormat = "[FIRST] [LAST]"; LLFloaterNewIM::LLFloaterNewIM() { gUICtrlFactory->buildFloater(this, "floater_new_im.xml"); } BOOL LLFloaterNewIM::postBuild() { requires("start_btn", WIDGET_TYPE_BUTTON); requires("close_btn", WIDGET_TYPE_BUTTON); requires("user_list", WIDGET_TYPE_NAME_LIST); requires("online_descriptor", WIDGET_TYPE_TEXT_BOX); requires("name_format", WIDGET_TYPE_TEXT_BOX); if (checkRequirements()) { childSetAction("start_btn", &LLFloaterNewIM::onStart, this); childSetAction("close_btn", &LLFloaterNewIM::onClickClose, this); mSelectionList = LLViewerUICtrlFactory::getNameListByName(this, "user_list"); mSelectionList->setDoubleClickCallback(&LLFloaterNewIM::onStart); mSelectionList->setCallbackUserData(this); sOnlineDescriptor = childGetValue("online_descriptor").asString(); sNameFormat = childGetValue("name_format").asString(); setDefaultBtn("start_btn"); return TRUE; } return FALSE; } LLFloaterNewIM::~LLFloaterNewIM() { clearAllTargets(); } void LLFloaterNewIM::clearAllTargets() { mSelectionList->deleteAllItems(); } void LLFloaterNewIM::addTarget(const LLUUID& uuid, const std::string& name, void* data, BOOL bold, BOOL online) { LLScrollListItem* item = new LLScrollListItem(TRUE, data, uuid); item->addColumn(name, bold ? LLFontGL::sSansSerifBold : LLFontGL::sSansSerif, COL_1_WIDTH); if( online ) { item->addColumn(sOnlineDescriptor, LLFontGL::sSansSerifBold); } mSelectionList->addItem(item); if (mSelectionList->getFirstSelectedIndex() == -1) { mSelectionList->selectFirstItem(); } } void LLFloaterNewIM::addAgent(const LLUUID& uuid, void* data, BOOL online) { LLScrollListItem* item = new LLScrollListItem(TRUE, data, uuid); char first[DB_FIRST_NAME_BUF_SIZE]; /* Flawfinder: ignore */ first[0] = '\0'; char last[DB_LAST_NAME_BUF_SIZE]; /* Flawfinder: ignore */ last[0] = '\0'; gCacheName->getName(uuid, first, last); LLUIString fullname = sNameFormat; fullname.setArg("[FIRST]", first); fullname.setArg("[LAST]", last); item->addColumn( fullname, online ? LLFontGL::sSansSerifBold : LLFontGL::sSansSerif, COL_1_WIDTH, FALSE); if(online) { item->addColumn(sOnlineDescriptor, LLFontGL::sSansSerifBold); } mSelectionList->addItem(item, ADD_BOTTOM); if (mSelectionList->getFirstSelectedIndex() == -1) { mSelectionList->selectFirstItem(); } } BOOL LLFloaterNewIM::isUUIDAvailable(const LLUUID& uuid) { std::vector data_list = mSelectionList->getAllData(); std::vector::iterator data_itor; for (data_itor = data_list.begin(); data_itor != data_list.end(); ++data_itor) { LLScrollListItem* item = *data_itor; if(item->getUUID() == uuid) { return TRUE; } } return FALSE; } void LLFloaterNewIM::onStart(void* userdata) { LLFloaterNewIM* self = (LLFloaterNewIM*) userdata; LLScrollListItem* item = self->mSelectionList->getFirstSelected(); if(item) { const LLScrollListCell* cell = item->getColumn(0); LLString name(cell->getText()); // *NOTE: Do a live detrmination of what type of session it // should be. If we restrict the new im panel to online users, // then we can remove some of this code. EInstantMessage type; EInstantMessage* t = (EInstantMessage*)item->getUserdata(); if(t) type = (*t); else type = LLIMView::defaultIMTypeForAgent(item->getUUID()); gIMView->addSession(name, type, item->getUUID()); make_ui_sound("UISndStartIM"); } else { make_ui_sound("UISndInvalidOp"); } } // static void LLFloaterNewIM::onClickClose(void *userdata) { gIMView->setFloaterOpen(FALSE); } BOOL LLFloaterNewIM::handleKeyHere(KEY key, MASK mask, BOOL called_from_parent) { BOOL handled = LLFloater::handleKeyHere(key, mask, called_from_parent); if (getVisible() && mEnabled && !called_from_parent) { if ( KEY_ESCAPE == key ) { handled = TRUE; // Close talk panel on escape gIMView->toggle(NULL); } } // Might need to call base class here if not handled return handled; } BOOL LLFloaterNewIM::canClose() { if (getHost()) { LLMultiFloater* hostp = (LLMultiFloater*)getHost(); // if we are the only tab in the im view, go ahead and close return hostp->getFloaterCount() == 1; } return TRUE; } void LLFloaterNewIM::close(bool app_quitting) { if (getHost()) { LLMultiFloater* hostp = (LLMultiFloater*)getHost(); hostp->close(); } else { LLFloater::close(app_quitting); } } S32 LLFloaterNewIM::getScrollPos() { return mSelectionList->getScrollPos(); } void LLFloaterNewIM::setScrollPos( S32 pos ) { mSelectionList->setScrollPos( pos ); }