/** * @file llfloatermute.h * @brief Container for mute list * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFLOATERMUTE_H #define LL_LLFLOATERMUTE_H #include "llfloater.h" #include "llmutelist.h" #include class LLButton; class LLLineEditor; class LLMessageSystem; class LLUUID; class LLScrollListCtrl; class LLFloaterMute : public LLFloater, public LLMuteListObserver, public LLFloaterSingleton { public: LLFloaterMute(const LLSD& seed); ~LLFloaterMute(); // Must have one global floater so chat history can // be kept in the text editor. virtual void onClose(bool app_quitting) { setVisible(FALSE); } virtual BOOL postBuild(); void refreshMuteList(); void selectMute(const LLUUID& id); void updateButtons(); // LLMuteListObserver callback interface implementation. /* virtual */ void onChange(); private: // UI callbacks static void onClickRemove(void *data); static void onClickPick(void *data); static void onSelectName(LLUICtrl* caller, void *data); static void onPickUser(const std::vector& names, const std::vector& ids, void* user_data); static void onClickMuteByName(void*); static void callbackMuteByName(const std::string& text, void*); private: LLScrollListCtrl* mMuteList; }; #endif