/** * @file llfloaterhud.cpp * @brief Implementation of HUD floater * * $LicenseInfo:firstyear=2008&license=viewergpl$ * * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterhud.h" // Viewer libs #include "llviewercontrol.h" #include "llmediactrl.h" #include "llalertdialog.h" // other viewer libs #include "lluictrlfactory.h" // statics LLFloaterHUD* LLFloaterHUD::sInstance = 0; ///---------------------------------------------------------------------------- /// Class LLFloaterHUD ///---------------------------------------------------------------------------- #define super LLFloater /* superclass */ // Default constructor LLFloaterHUD::LLFloaterHUD() : LLFloater(std::string("floater_hud")), mWebBrowser(0) { // Create floater from its XML definition LLUICtrlFactory::getInstance()->buildFloater(this, "floater_hud.xml"); // Don't grab the focus as it will impede performing in-world actions // while using the HUD setIsChrome(TRUE); // Chrome doesn't show the window title by default, but here we // want to show it. setTitleVisible(true); // Opaque background since we never get the focus setBackgroundOpaque(TRUE); // Position floater based on saved location LLRect saved_position_rect = gSavedSettings.getRect("FloaterHUDRect2"); reshape(saved_position_rect.getWidth(), saved_position_rect.getHeight(), FALSE); setRect(saved_position_rect); mWebBrowser = getChild("floater_hud_browser" ); if (mWebBrowser) { // Open links in internal browser mWebBrowser->setOpenInExternalBrowser(false); // This is a "chrome" floater, so we don't want anything to // take focus (as the user needs to be able to walk with // arrow keys during tutorial). mWebBrowser->setTakeFocusOnClick(false); std::string language = LLUI::getLanguage(); std::string base_url = gSavedSettings.getString("TutorialURL"); std::string url = base_url + language + "/"; mWebBrowser->navigateTo(url); } // Remember the one instance sInstance = this; } // Get the instance LLFloaterHUD* LLFloaterHUD::getInstance() { if (!sInstance) { new LLFloaterHUD(); } return sInstance; } // Destructor LLFloaterHUD::~LLFloaterHUD() { // Save floater position gSavedSettings.setRect("FloaterHUDRect2", getRect() ); // Clear out the one instance if it's ours if (sInstance == this) { sInstance = NULL; } } // Show the HUD void LLFloaterHUD::showHUD() { // do not build the floater if there the url is empty if (gSavedSettings.getString("TutorialURL") == "") { LLNotifications::instance().add("TutorialNotFound"); return; } // Create the instance if necessary LLFloaterHUD* hud = getInstance(); hud->open(); hud->setFrontmost(FALSE); } // Save our visibility state on close in case the user accidentally // quit the application while the tutorial was visible. // virtual void LLFloaterHUD::onClose(bool app_quitting) { bool stay_visible = app_quitting; gSavedSettings.setBOOL("ShowTutorial", stay_visible); destroy(); }