/** * @file llfloaterbuycontents.h * @author James Cook * @brief LLFloaterBuyContents class header file * * Copyright (c) 2004-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ /** * Shows the contents of an object and their permissions when you * click "Buy..." on an object with "Sell Contents" checked. */ #ifndef LL_LLFLOATERBUYCONTENTS_H #define LL_LLFLOATERBUYCONTENTS_H #include "llfloater.h" #include "llvoinventorylistener.h" #include "llinventory.h" class LLViewerObject; class LLObjectSelection; class LLFloaterBuyContents : public LLFloater, public LLVOInventoryListener { public: static void show(const LLSaleInfo& sale_info); protected: LLFloaterBuyContents(); ~LLFloaterBuyContents(); void requestObjectInventories(); /*virtual*/ void inventoryChanged(LLViewerObject* obj, InventoryObjectList* inv, S32 serial_num, void* data); static void onClickBuy(void*); static void onClickCancel(void*); protected: static LLFloaterBuyContents* sInstance; LLHandle mObjectSelection; LLSaleInfo mSaleInfo; }; #endif