/** * @file llfloateravatarinfo.cpp * @brief LLFloaterAvatarInfo class implementation * Avatar information as shown in a floating window from right-click * Profile. Used for editing your own avatar info. Just a wrapper * for LLPanelAvatar, shared with the Find directory. * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloateravatarinfo.h" // viewer project includes #include "llagentdata.h" #include "llcommandhandler.h" #include "llpanelavatar.h" #include "lluictrlfactory.h" // linden library includes #include "llinventory.h" #include "lluuid.h" #include "message.h" const char FLOATER_TITLE[] = "Profile"; const LLRect FAI_RECT(0, 530, 420, 0); //----------------------------------------------------------------------------- // Globals //----------------------------------------------------------------------------- LLMap< const LLUUID, LLFloaterAvatarInfo* > gAvatarInfoInstances; class LLAgentHandler : public LLCommandHandler { public: // don't allow from external browsers LLAgentHandler() : LLCommandHandler("agent", false) { } bool handle(const LLSD& params, const LLSD& queryMap) { if (params.size() < 2) return false; LLUUID agent_id; if (!agent_id.set(params[0], FALSE)) { return false; } if (params[1].asString() == "about") { LLFloaterAvatarInfo::show(agent_id); return true; } return false; } }; LLAgentHandler gAgentHandler; //----------------------------------------------------------------------------- // Member functions //----------------------------------------------------------------------------- //---------------------------------------------------------------------------- void* LLFloaterAvatarInfo::createPanelAvatar(void* data) { LLFloaterAvatarInfo* self = (LLFloaterAvatarInfo*)data; self->mPanelAvatarp = new LLPanelAvatar("PanelAv", LLRect(), TRUE); // allow edit self return self->mPanelAvatarp; } //---------------------------------------------------------------------------- BOOL LLFloaterAvatarInfo::postBuild() { return TRUE; } LLFloaterAvatarInfo::LLFloaterAvatarInfo(const std::string& name, const LLRect &rect, const LLUUID &avatar_id) : LLPreview(name, rect, FLOATER_TITLE, LLUUID::null, LLUUID::null), mAvatarID( avatar_id ), mSuggestedOnlineStatus(ONLINE_STATUS_NO) { setAutoFocus(TRUE); LLCallbackMap::map_t factory_map; factory_map["Panel Avatar"] = LLCallbackMap(createPanelAvatar, this); LLUICtrlFactory::getInstance()->buildFloater(this, "floater_profile.xml", &factory_map); if(mPanelAvatarp) { mPanelAvatarp->selectTab(0); } gAvatarInfoInstances.addData(avatar_id, this); // must be done before callback below is called. gCacheName->get(avatar_id, FALSE, callbackLoadAvatarName); } // virtual LLFloaterAvatarInfo::~LLFloaterAvatarInfo() { // child views automatically deleted gAvatarInfoInstances.removeData(mAvatarID); } void LLFloaterAvatarInfo::resetGroupList() { // only get these updates asynchronously via the group floater, which works on the agent only if (mAvatarID != gAgentID) { return; } mPanelAvatarp->resetGroupList(); } // static LLFloaterAvatarInfo* LLFloaterAvatarInfo::show(const LLUUID &avatar_id) { if (avatar_id.isNull()) { return NULL; } LLFloaterAvatarInfo *floater; if (gAvatarInfoInstances.checkData(avatar_id)) { // ...bring that window to front floater = gAvatarInfoInstances.getData(avatar_id); floater->open(); /*Flawfinder: ignore*/ } else { floater = new LLFloaterAvatarInfo("avatarinfo", FAI_RECT, avatar_id ); floater->center(); floater->open(); /*Flawfinder: ignore*/ } return floater; } // Open profile to a certain tab. // static void LLFloaterAvatarInfo::showFromObject( const LLUUID& avatar_id, std::string tab_name) { LLFloaterAvatarInfo *floater = show(avatar_id); if (floater) { floater->mPanelAvatarp->setAvatarID(avatar_id, LLStringUtil::null, ONLINE_STATUS_NO); floater->mPanelAvatarp->selectTabByName(tab_name); } } // static void LLFloaterAvatarInfo::showFromDirectory(const LLUUID &avatar_id) { LLFloaterAvatarInfo *floater = show(avatar_id); if (floater) { floater->mPanelAvatarp->setAvatarID(avatar_id, LLStringUtil::null, ONLINE_STATUS_NO); } } // static void LLFloaterAvatarInfo::showFromFriend(const LLUUID& agent_id, BOOL online) { LLFloaterAvatarInfo *floater = show(agent_id); if (floater) { floater->mSuggestedOnlineStatus = online ? ONLINE_STATUS_YES : ONLINE_STATUS_NO; } } // static void LLFloaterAvatarInfo::showFromProfile(const LLUUID &avatar_id, LLRect rect) { if (avatar_id.isNull()) { return; } LLFloaterAvatarInfo *floater; if (gAvatarInfoInstances.checkData(avatar_id)) { // ...bring that window to front floater = gAvatarInfoInstances.getData(avatar_id); } else { floater = new LLFloaterAvatarInfo("avatarinfo", FAI_RECT, avatar_id); floater->translate(rect.mLeft - floater->getRect().mLeft + 16, rect.mTop - floater->getRect().mTop - 16); floater->mPanelAvatarp->setAvatarID(avatar_id, LLStringUtil::null, ONLINE_STATUS_NO); } if (floater) { floater->open(); } } void LLFloaterAvatarInfo::showProfileCallback(S32 option, void *userdata) { if (option == 0) { showFromObject(gAgentID); } } // static void LLFloaterAvatarInfo::callbackLoadAvatarName(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group, void* data) { LLFloaterAvatarInfo *floater = gAvatarInfoInstances.getIfThere(id); if (floater) { // Build a new title including the avatar name. std::ostringstream title; title << first << " " << last << " - " << floater->getTitle(); floater->setTitle(title.str()); } } //// virtual void LLFloaterAvatarInfo::draw() { // skip LLPreview::draw() LLFloater::draw(); } // virtual BOOL LLFloaterAvatarInfo::canClose() { return mPanelAvatarp && mPanelAvatarp->canClose(); } LLFloaterAvatarInfo* LLFloaterAvatarInfo::getInstance(const LLUUID &id) { return gAvatarInfoInstances.getIfThere(gAgentID); } void LLFloaterAvatarInfo::loadAsset() { if (mPanelAvatarp) { mPanelAvatarp->setAvatarID(mAvatarID, LLStringUtil::null, mSuggestedOnlineStatus); mAssetStatus = PREVIEW_ASSET_LOADING; } } LLPreview::EAssetStatus LLFloaterAvatarInfo::getAssetStatus() { if (mPanelAvatarp && mPanelAvatarp->haveData()) { mAssetStatus = PREVIEW_ASSET_LOADED; } return mAssetStatus; }