/** * @file lldrawpoolhud.h * @brief LLDrawPoolHUD class definition * * Copyright (c) 2006-2007, Linden Research, Inc. * * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LL_LLDRAWPOOLHUD_H #define LL_LLDRAWPOOLHUD_H #include "lldrawpool.h" class LLDrawPoolHUD : public LLDrawPool { public: LLDrawPoolHUD(); // /*virtual*/ ~LLDrawPoolHUD(); /*virtual*/ LLDrawPool *instancePool(); /*virtual*/ void prerender(); /*virtual*/ void beginRenderPass(S32 pass); /*virtual*/ void render(S32 pass = 0); /*virtual*/ void endRenderPass( S32 pass ); /*virtual*/ void renderForSelect(); /*virtual*/ void renderFaceSelected(LLFace* facep, LLImageGL* image, const LLColor4& color, const S32 index_offset = 0, const S32 index_count = 0); // /*virtual*/ S32 rebuild(); // /*virtual*/ LLViewerImage *getTexture(); // /*virtual*/ LLViewerImage *getDebugTexture(); /*virtual*/ void dirtyTexture(const LLViewerImage *texturep); /*virtual*/ void resetDrawOrders(); /*virtual*/ void enqueue(LLFace *face); /*virtual*/ BOOL addFace(LLFace *face); /*virtual*/ BOOL removeFace(LLFace *face); virtual S32 getMaterialAttribIndex(); // /*virtual*/ BOOL verify() const; // Verify that all data in the draw pool is correct! /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display public: static BOOL sShowHUDAttachments; protected: typedef std::map bump_face_map_t; bump_face_map_t mBumpFaces; face_array_t mAlphaFace; S32 mRenderMode; // RENDER_TYPE_VOLUME, RENDER_TYPE_BUMP, or RENDER_TYPE_ALPHA }; #endif // LL_LLDRAWPOOLHUD_H