/** * @file lldelayedgestureerror.h * @brief Delayed gesture error message -- try to wait until name has been retrieved * @author Dale Glass * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_DELAYEDGESTUREERROR_H #define LL_DELAYEDGESTUREERROR_H #include #include "lltimer.h" // TODO: Refactor to be more generic - this may be useful for other delayed notifications in the future class LLDelayedGestureError { public: /** * @brief Generates a missing gesture error * @param id UUID of missing gesture * Delays message for up to 5 seconds if UUID can't be immediately converted to a text description */ static void gestureMissing(const LLUUID &id); /** * @brief Generates a gesture failed to load error * @param id UUID of missing gesture * Delays message for up to 5 seconds if UUID can't be immediately converted to a text description */ static void gestureFailedToLoad(const LLUUID &id); private: struct LLErrorEntry { LLErrorEntry(const std::string& notify, const LLUUID &item) : mTimer(), mNotifyName(notify), mItemID(item) {} LLTimer mTimer; std::string mNotifyName; LLUUID mItemID; }; static bool doDialog(const LLErrorEntry &ent, bool uuid_ok = false); static void enqueue(const LLErrorEntry &ent); static void onIdle(void *userdata); typedef std::list ErrorQueue; static ErrorQueue sQueue; }; #endif