/** * @file lldebugview.cpp * @brief A view containing UI elements only visible in build mode. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lldebugview.h" // library includes #include "llframestatview.h" #include "llfasttimerview.h" #include "llmemoryview.h" #include "llconsole.h" #include "lltextureview.h" #include "llresmgr.h" #include "imageids.h" #include "llvelocitybar.h" #include "llviewerwindow.h" #include "llfloaterstats.h" // // Globals // LLDebugView* gDebugView = NULL; // // Methods // LLDebugView::LLDebugView(const std::string& name, const LLRect &rect) : LLView(name, rect, FALSE) { LLRect r; r.set(0, rect.getHeight() - 100, rect.getWidth()/2, 100); mDebugConsolep = new LLConsole("debug console", 20, r, -1, 0.f ); mDebugConsolep->setFollowsBottom(); mDebugConsolep->setFollowsLeft(); mDebugConsolep->setVisible( FALSE ); addChild(mDebugConsolep); r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450); mFrameStatView = new LLFrameStatView("frame stat", r); mFrameStatView->setFollowsTop(); mFrameStatView->setFollowsLeft(); mFrameStatView->setVisible(FALSE); // start invisible addChild(mFrameStatView); r.set(25, rect.getHeight() - 50, (S32) (gViewerWindow->getVirtualWindowRect().getWidth() * 0.75f), (S32) (gViewerWindow->getVirtualWindowRect().getHeight() * 0.75f)); mFastTimerView = new LLFastTimerView("fast timers", r); mFastTimerView->setFollowsTop(); mFastTimerView->setFollowsLeft(); mFastTimerView->setVisible(FALSE); // start invisible addChild(mFastTimerView); r.set(25, rect.getHeight() - 50, rect.getWidth()/2, rect.getHeight() - 450); mMemoryView = new LLMemoryView("memory", r); mMemoryView->setFollowsTop(); mMemoryView->setFollowsLeft(); mMemoryView->setVisible(FALSE); // start invisible addChild(mMemoryView); r.set(150, rect.getHeight() - 50, 820, 100); gTextureView = new LLTextureView("gTextureView", r); gTextureView->setRect(r); gTextureView->setFollowsBottom(); gTextureView->setFollowsLeft(); addChild(gTextureView); //gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE); // // Debug statistics // r.set(rect.getWidth() - 250, rect.getHeight() - 50, rect.getWidth(), rect.getHeight() - 450); mFloaterStatsp = new LLFloaterStats(r); mFloaterStatsp->setFollowsTop(); mFloaterStatsp->setFollowsRight(); // since this is a floater, it belongs to LLFloaterView //addChild(mFloaterStatsp); const S32 VELOCITY_LEFT = 10; // 370; const S32 VELOCITY_WIDTH = 500; const S32 VELOCITY_TOP = 140; const S32 VELOCITY_HEIGHT = 45; r.setLeftTopAndSize( VELOCITY_LEFT, VELOCITY_TOP, VELOCITY_WIDTH, VELOCITY_HEIGHT ); gVelocityBar = new LLVelocityBar("Velocity Bar", r); gVelocityBar->setFollowsBottom(); gVelocityBar->setFollowsLeft(); addChild(gVelocityBar); } LLDebugView::~LLDebugView() { // These have already been deleted. Fix the globals appropriately. gDebugView = NULL; gTextureView = NULL; }