/** * @file lightshare.h * @brief Public interface for lightshare.cpp * * Copyright (c) 2010, Jacek Antonelli * * The source code in this file ("Source Code") is provided to you * under the terms of the GNU General Public License, version 2.0 * ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in * this distribution, or online at * http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LIGHTSHARE_H #define LIGHTSHARE_H #include "message.h" #include "meta7windlight.h" #include "llwaterparamset.h" #include "llwlparamset.h" // Encapsulates a "Windlight" (LightShare) message sent from the // server, allowing the settings to be applied at a later time. // class WindlightMessage { public: static const std::string sWaterPresetName; static const std::string sSkyPresetName; WindlightMessage( LLMessageSystem* msg ); ~WindlightMessage(); static void processWindlight(LLMessageSystem* msg, void**); bool apply(); bool isValid(); private: Meta7WindlightPacket* mPacket; LLWaterParamSet* mWater; LLWLParamSet* mSky; LLUUID mWaterNormal; bool mIsValid; void process_packet( char* buf ); void process_water(); void process_sky(); }; #endif