/** * @file floatergridmanager.h * @brief UI for managing grid information * * $LicenseInfo:firstyear=2011&license=viewergpl$ * * Copyright (c) 2011, McCabe Maxsted * based on Meerkat's grid manager by Patrick Sapinski * * Imprudence Viewer Source Code * The source code in this file ("Source Code") is provided to you * under the terms of the GNU General Public License, version 2.0 * ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in * this distribution, or online at * http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef PL_floaterlogin_H #define PL_floaterlogin_H #include "llfloater.h" class FloaterGridManager : public LLFloater, public LLFloaterSingleton { public: FloaterGridManager(const LLSD& key); virtual ~FloaterGridManager(); /*virtual*/ BOOL postBuild(); static void refreshGrids(); void apply(); void cancel(); virtual void draw(); void refresh(); // clears either the loginuri fetched info or all the info in the grid manager void clearGridInfo(bool clear_all); //static void getLocation(std::string &location); //void refreshLocation(bool force_visible) static BOOL isGridComboDirty(); private: enum EGridState { GRID_STATE_NORMAL, GRID_STATE_NEW, GRID_STATE_COPY }; void setGridState(EGridState state) { mState = state; } EGridState getGridState() { return mState; } EGridState mState; std::string mCurGrid; void setCurGrid(std::string grid) { mCurGrid = grid; } std::string getCurGrid() { return mCurGrid; } void applyChanges(); void createNewGrid(); void setupNewGridEntry(); void setupCopyGridEntry(); void update(); void retrieveGridInfo(); static void onSelectGrid(LLUICtrl* ctrl, void* data); static void onClickDelete(void* data); static void onClickAdd(void* data); static void onClickCopy(void* data); static void onClickOk(void* data); static void onClickApply(void* data); static void onClickGridInfo(void* data); static void onClickCancel(void* data); static void onClickClear(void* data); static bool newGridCreationCallback(const LLSD& notification, const LLSD& response); }; #endif // PL_floaterlogin_H