<llsd> <map> <key>blurMultiplier</key> <real>0.0070000002160668373</real> <key>fresnelOffset</key> <real>1</real> <key>fresnelScale</key> <real>0.26999998092651367</real> <key>normScale</key> <array> <real>3.1000001430511475</real> <real>2.6000001430511475</real> <real>1.3999999761581421</real> </array> <key>normalMap</key> <uuid>5748decc-f629-461c-9a36-a35a221fe21f</uuid> <key>scaleAbove</key> <real>0.049999997019767761</real> <key>scaleBelow</key> <real>0</real> <key>underWaterFogMod</key> <real>0</real> <key>waterFogColor</key> <array> <real>0</real> <real>1</real> <real>0.5</real> <real>1</real> </array> <key>waterFogDensity</key> <real>1</real> <key>wave1Dir</key> <array> <real>-0.010000089183449745</real> <real>-8.9406967163085938e-008</real> </array> <key>wave2Dir</key> <array> <real>-8.9406967163085938e-008</real> <real>0.009999910369515419</real> </array> </map> </llsd>