<llsd> <map> <key>blurMultiplier</key> <real>0.010000000707805157</real> <key>fresnelOffset</key> <real>0.87000000476837158</real> <key>fresnelScale</key> <real>0.70999997854232788</real> <key>normScale</key> <array> <real>0</real> <real>0.30000001192092896</real> <real>0</real> </array> <key>normalMap</key> <uuid>d727239c-056f-cce0-0681-e190ba7d9e50</uuid> <key>scaleAbove</key> <real>0.099999994039535522</real> <key>scaleBelow</key> <real>0.20000000298023224</real> <key>waterFogColor</key> <array> <real>0</real> <real>0.25</real> <real>0.5</real> <real>1</real> </array> <key>waterFogDensity</key> <real>0.57434922456741333</real> <key>wave1Dir</key> <array> <real>-0.10000008344650269</real> <real>-0.11000008881092072</real> </array> <key>wave2Dir</key> <array> <real>-0.12000008672475815</real> <real>0.23999990522861481</real> </array> </map> </llsd>