<llsd>
    <map>
    <key>blurMultiplier</key>
        <real>0.010000000707805157</real>
    <key>fresnelOffset</key>
        <real>0.87000000476837158</real>
    <key>fresnelScale</key>
        <real>0.70999997854232788</real>
    <key>normScale</key>
        <array>
            <real>0</real>
            <real>0.30000001192092896</real>
            <real>0</real>
        </array>
    <key>normalMap</key>
        <uuid>d727239c-056f-cce0-0681-e190ba7d9e50</uuid>
    <key>scaleAbove</key>
        <real>0.099999994039535522</real>
    <key>scaleBelow</key>
        <real>0.20000000298023224</real>
    <key>waterFogColor</key>
        <array>
            <real>0</real>
            <real>0.25</real>
            <real>0.5</real>
            <real>1</real>
        </array>
    <key>waterFogDensity</key>
        <real>0.57434922456741333</real>
    <key>wave1Dir</key>
        <array>
            <real>-0.10000008344650269</real>
            <real>-0.11000008881092072</real>
        </array>
    <key>wave2Dir</key>
        <array>
            <real>-0.12000008672475815</real>
            <real>0.23999990522861481</real>
        </array>
    </map>
</llsd>