<llsd> <map> <!-- Imprudence-specific settings --> <key>InventoryPreviousCount</key> <map> <key>Comment</key> <string>Used to keep track of the number of items in inventory when fetching for progress reasons. DO NOT EDIT.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>S32</string> <key>Value</key> <integer>-1</integer> </map> <key>InventorySearchType</key> <map> <key>Comment</key> <string>Controls what type of inventory search we perform.</string> <key>Persist</key> <integer>0</integer> <key>Type</key> <string>U32</string> <key>Value</key> <integer>0</integer> </map> <key>InventoryPartialSearch</key> <map> <key>Comment</key> <string>Toggles whether to search using partial search filters on normal (name, desc, creator) searches.</string> <key>Persist</key> <integer>0</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <!-- Begin AO --> <key>AOConfigNotecardID</key> <map> <key>Comment</key> <string>InventoryItemID of the AO config notecard</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultWalk</key> <map> <key>Comment</key> <string>Default walk anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultSit</key> <map> <key>Comment</key> <string>Default sit anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultRun</key> <map> <key>Comment</key> <string>Default run anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultJump</key> <map> <key>Comment</key> <string>Default jump anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultGroundSit</key> <map> <key>Comment</key> <string>Default groundsit anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultCrouch</key> <map> <key>Comment</key> <string>Default crouch anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultCrouchWalk</key> <map> <key>Comment</key> <string>Default crouchwalk anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultFall</key> <map> <key>Comment</key> <string>Default fall anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultHover</key> <map> <key>Comment</key> <string>Default hover anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultFly</key> <map> <key>Comment</key> <string>Default fly anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultFlySlow</key> <map> <key>Comment</key> <string>Default flyslow anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultFlyUp</key> <map> <key>Comment</key> <string>Default flyup anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultFlyDown</key> <map> <key>Comment</key> <string>Default flydown anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultLand</key> <map> <key>Comment</key> <string>Default land anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultStandUp</key> <map> <key>Comment</key> <string>Default standup anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>AODefaultPreJump</key> <map> <key>Comment</key> <string>Default prejump anim</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <!-- End AO --> <!-- Begin build --> <key>BuildPrefs_Xsize</key> <map> <key>Comment</key> <string>Default Size For New Objects to be created X</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>0.5</real> </map> <key>BuildPrefs_Ysize</key> <map> <key>Comment</key> <string>Default Size For New Objects to be created Y</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>0.5</real> </map> <key>BuildPrefs_Zsize</key> <map> <key>Comment</key> <string>Default Size For New Objects to be created Z</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>0.5</real> </map> <key>BuildPrefs_Phantom</key> <map> <key>Comment</key> <string>Default Setting For New Objects to be created, phantom flag</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>BuildPrefs_Temporary</key> <map> <key>Comment</key> <string>Default Setting For New Objects to be created, temp flag</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>BuildPrefs_Physical</key> <map> <key>Comment</key> <string>Default Setting For New Objects to be created, physical flag</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>BuildPrefs_EmbedItem</key> <map> <key>Comment</key> <string>Whether to add item to objects</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> <key>BuildPrefs_Material</key> <map> <key>Comment</key> <string>Default Setting For New Objects to be created, physical flag</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string>Wood</string> </map> <key>BuildPrefs_Color</key> <map> <key>Comment</key> <string>Color of new objects textures</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Color4</string> <key>Value</key> <array> <real>1.0</real> <real>1.0</real> <real>1.0</real> <real>1.0</real> </array> </map> <key>BuildPrefs_Texture</key> <map> <key>Comment</key> <string>Texture used as 'Default' for new object created</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string>89556747-24cb-43ed-920b-47caed15465f</string> </map> <key>BuildPrefs_Item</key> <map> <key>Comment</key> <string>item added to new object created</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>BuildPrefs_Alpha</key> <map> <key>Comment</key> <string>Default Alpha For New Objects to be created</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>0.0</real> </map> <key>BuildPrefs_Glow</key> <map> <key>Comment</key> <string>Default Glow For New Objects to be created</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>0.0</real> </map> <key>BuildPrefs_FullBright</key> <map> <key>Comment</key> <string>Default Setting For New Objects to be created, whether textures are full bright</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>BuildPrefs_Shiny</key> <map> <key>Comment</key> <string>Shiny level used as 'Default' for new objects created</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string>None</string> </map> <key>BuildPrefs_PivotX</key> <map> <key>Comment</key> <string>Pivot point on the X axis</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>50</real> </map> <key>BuildPrefs_PivotY</key> <map> <key>Comment</key> <string>Pivot point on the Y axis</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>50</real> </map> <key>BuildPrefs_PivotZ</key> <map> <key>Comment</key> <string>Pivot point on the Z axis</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>F32</string> <key>Value</key> <real>50</real> </map> <key>BuildPrefs_PivotIsPercent</key> <map> <key>Comment</key> <string>Consider the Pivot points values as a percentage</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> <key>BuildPrefs_ActualRoot</key> <map> <key>Comment</key> <string>Show the axis on the actual root of a linkset instead of mass center</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <!-- End build--> <!-- Begin IM auto-response --> <key>InstantMessageResponseEnabled</key> <map> <key>Comment</key> <string>Toggles whether to auto-respond to instant messages or not</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageResponseFriends</key> <map> <key>Comment</key> <string>Whether to auto-respond to non-friends</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageResponseMuted</key> <map> <key>Comment</key> <string>Whether to auto-respond to muted people</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageResponseAnyone</key> <map> <key>Comment</key> <string>Whether to auto-respond to anyone</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageShowResponded</key> <map> <key>Comment</key> <string>Whether to hide IMs entirely from those you have chosen to send autoresponses</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageShowOnTyping</key> <map> <key>Comment</key> <string>Whether to perform the autorespond the moment they begin to type instead of waiting for a actual message</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageResponseRepeat</key> <map> <key>Comment</key> <string>Whether to keep on resending the autoresponse every line they send</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageResponseItem</key> <map> <key>Comment</key> <string>Whether to send a item along with the autoresponse</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageResponse</key> <map> <key>Comment</key> <string>Auto response to instant messages</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string>This is an autoresponse!</string> </map> <key>InstantMessageResponseItemData</key> <map> <key>Comment</key> <string>UUID</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string></string> </map> <key>InstantMessageAnnounceIncoming</key> <map> <key>Comment</key> <string>Open a new IM tab when another person begins typing to you and announce that they are doing so.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>InstantMessageAnnounceStealFocus</key> <map> <key>Comment</key> <string>Steal focus when opening new IM tab due to other person begins first typing this session</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> <!-- End IM auto-response --> <key>RLVaLoginLastLocation</key> <map> <key>Comment</key> <string>Determines whether the next login will be forced to the last logoff location (set by the viewer)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> <key>BusyModeResponse</key> <map> <key>Comment</key> <string>Auto response to instant messages while in busy mode.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string>The Resident you messaged is in 'busy mode' which means they have requested not to be disturbed. Your message will still be shown in their IM panel for later viewing.</string> </map> <key>IMLogTimestamp</key> <map> <key>Comment</key> <string>Log Timestamp of Instant Messages</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> <key>InstantMessageLogPath</key> <map> <key>Comment</key> <string>Path to your log files.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> <string /> </map> <key>LastLogoff</key> <map> <key>Comment</key> <string>Last logoff</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>U32</string> <key>Value</key> <integer>0</integer> </map> <key>LogChat</key> <map> <key>Comment</key> <string>Log Chat</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>LogChatIM</key> <map> <key>Comment</key> <string>Log Incoming Instant Messages with Chat</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>LogChatTimestamp</key> <map> <key>Comment</key> <string>Log Timestamp of Chat</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>0</integer> </map> <key>LogInstantMessages</key> <map> <key>Comment</key> <string>Log Instant Messages</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> <key>LogShowHistory</key> <map> <key>Comment</key> <string>Log Show History</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> <key>LogTimestampDate</key> <map> <key>Comment</key> <string>Include Date with Timestamp</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> </map> </llsd>