/** * @file llwindowmesaheadless.h * @brief Windows implementation of LLWindow class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLWINDOWMESAHEADLESS_H #define LL_LLWINDOWMESAHEADLESS_H #if LL_MESA_HEADLESS #include "llwindow.h" #include "GL/glu.h" #include "GL/osmesa.h" class LLWindowMesaHeadless : public LLWindow { public: /*virtual*/ void setWindowTitle(std::string &title) {}; /*virtual*/ void show() {}; /*virtual*/ void hide() {}; /*virtual*/ void close() {}; /*virtual*/ BOOL getVisible() {return FALSE;}; /*virtual*/ BOOL getMinimized() {return FALSE;}; /*virtual*/ BOOL getMaximized() {return FALSE;}; /*virtual*/ BOOL maximize() {return FALSE;}; /*virtual*/ BOOL getFullscreen() {return FALSE;}; /*virtual*/ BOOL getPosition(LLCoordScreen *position) {return FALSE;}; /*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;}; /*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;}; /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;}; /*virtual*/ BOOL setSize(LLCoordScreen size) {return FALSE;}; /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;}; /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;}; /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;}; /*virtual*/ void showCursor() {}; /*virtual*/ void hideCursor() {}; /*virtual*/ void showCursorFromMouseMove() {}; /*virtual*/ void hideCursorUntilMouseMove() {}; /*virtual*/ BOOL isCursorHidden() {return FALSE;}; /*virtual*/ void setCursor(ECursorType cursor) {}; //virtual ECursorType getCursor() { return mCurrentCursor; }; /*virtual*/ void captureMouse() {}; /*virtual*/ void releaseMouse() {}; /*virtual*/ void setMouseClipping( BOOL b ) {}; /*virtual*/ BOOL isClipboardTextAvailable() {return FALSE; }; /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst) {return FALSE; }; /*virtual*/ BOOL copyTextToClipboard(const LLWString &src) {return FALSE; }; /*virtual*/ void flashIcon(F32 seconds) {}; /*virtual*/ F32 getGamma() {return 1.0f; }; /*virtual*/ BOOL setGamma(const F32 gamma) {return FALSE; }; // Set the gamma /*virtual*/ BOOL restoreGamma() {return FALSE; }; // Restore original gamma table (before updating gamma) /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ } /*virtual*/ U32 getFSAASamples() { return 0; } //virtual ESwapMethod getSwapMethod() { return mSwapMethod; } /*virtual*/ void gatherInput() {}; /*virtual*/ void delayInputProcessing() {}; /*virtual*/ void swapBuffers(); // handy coordinate space conversion routines /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) { return FALSE; }; /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) { return FALSE; }; /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) { return FALSE; }; /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) { return FALSE; }; /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) { return FALSE; }; /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) { return FALSE; }; /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; }; /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; }; /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; }; /*virtual*/ void setNativeAspectRatio(F32 ratio) {} /*virtual*/ void *getPlatformWindow() { return 0; }; /*virtual*/ void bringToFront() {}; LLWindowMesaHeadless(const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth); ~LLWindowMesaHeadless(); private: OSMesaContext mMesaContext; unsigned char * mMesaBuffer; }; class LLSplashScreenMesaHeadless : public LLSplashScreen { public: LLSplashScreenMesaHeadless() {}; virtual ~LLSplashScreenMesaHeadless() {}; /*virtual*/ void showImpl() {}; /*virtual*/ void updateImpl(const std::string& mesg) {}; /*virtual*/ void hideImpl() {}; }; #endif #endif //LL_LLWINDOWMESAHEADLESS_H