# -*- cmake -*- # # Compared to other libraries, compiling this one is a mess. The # reason is that we have several source files that have two different # sets of behaviour, depending on whether they're intended to be part # of the viewer or the map server. # # Unfortunately, the affected code is a rat's nest of #ifdefs, so it's # easier to play compilation tricks than to actually fix the problem. project(llwindow) include(00-Common) include(DirectX) include(LLCommon) include(LLImage) include(LLMath) include(LLRender) include(LLVFS) include(LLWindow) include(LLXML) include(UI) include_directories( ${LLCOMMON_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) set(llwindow_SOURCE_FILES llkeyboard.cpp llwindowheadless.cpp ) set(llwindows_HEADER_FILES CMakeLists.txt llkeyboard.h llwindowheadless.h ) set(viewer_SOURCE_FILES llwindow.cpp llmousehandler.cpp ) set(viewer_HEADER_FILES llwindow.h llpreeditor.h llmousehandler.h ) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level if (LINUX) set(llwindow_LINK_LIBRARIES ${UI_LIBRARIES} # for GTK ${SDL_LIBRARY} fontconfig # For FCInit and other FC* functions. ) else (LINUX) set(llwindow_LINK_LIBRARIES ${UI_LIBRARIES} # for GTK ${SDL_LIBRARY} ) endif (LINUX) if (DARWIN) list(APPEND llwindow_SOURCE_FILES llkeyboardmacosx.cpp llwindowmacosx.cpp llwindowmacosx-objc.mm ) list(APPEND llwindow_HEADER_FILES llkeyboardmacosx.h llwindowmacosx.h llwindowmacosx-objc.h ) # We use a bunch of deprecated system APIs. set_source_files_properties( llkeyboardmacosx.cpp llwindowmacosx.cpp PROPERTIES COMPILE_FLAGS "-Wno-deprecated-declarations -fpascal-strings" ) endif (DARWIN) if (LINUX) list(APPEND viewer_SOURCE_FILES llkeyboardsdl.cpp llwindowsdl.cpp ) list(APPEND viewer_HEADER_FILES llkeyboardsdl.h llwindowsdl.h ) endif (LINUX) if (WINDOWS) list(APPEND llwindow_SOURCE_FILES llwindowwin32.cpp lldxhardware.cpp llkeyboardwin32.cpp ) list(APPEND llwindow_HEADER_FILES llwindowwin32.h lldxhardware.h llkeyboardwin32.h ) list(APPEND llwindow_LINK_LIBRARIES comdlg32 # Common Dialogs for ChooseColor ) endif (WINDOWS) if (SOLARIS) list(APPEND llwindow_SOURCE_FILES llwindowsolaris.cpp ) list(APPEND llwindow_HEADER_FILES llwindowsolaris.h ) endif (SOLARIS) set_source_files_properties(${llwindow_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) if (SERVER AND NOT WINDOWS AND NOT DARWIN) set(server_SOURCE_FILES llwindowmesaheadless.cpp ) set(server_HEADER_FILES llwindowmesaheadless.h ) copy_server_sources( llwindow ) set_source_files_properties( ${server_SOURCE_FILES} PROPERTIES COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1" ) add_library (llwindowheadless ${llwindow_SOURCE_FILES} ${server_SOURCE_FILES} ) endif (SERVER AND NOT WINDOWS AND NOT DARWIN) # *TODO: This should probably have target_link_libraries if (llwindow_HEADER_FILES) list(APPEND llwindow_SOURCE_FILES ${llwindow_HEADER_FILES}) endif (llwindow_HEADER_FILES) list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) if (VIEWER) add_library (llwindow ${llwindow_SOURCE_FILES} ${viewer_SOURCE_FILES} ) target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES}) endif (VIEWER)