/** * @file llfont.h * @brief Font library wrapper * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LL_LLFONT_H #define LL_LLFONT_H #include //#include "lllocalidhashmap.h" #include "llmemory.h" #include "llstl.h" class LLImageRaw; class LLFontManager; class LLFont; // Hack. FT_Face is just a typedef for a pointer to a struct, // but there's no simple forward declarations file for FreeType, // and the main include file is 200K. // We'll forward declare the struct here. JC struct FT_FaceRec_; typedef struct FT_FaceRec_* LLFT_Face; extern LLFontManager *gFontManagerp; class LLFontManager { public: static void initClass(); static void cleanupClass(); public: LLFontManager(); virtual ~LLFontManager(); }; class LLFontGlyphInfo { public: LLFontGlyphInfo(U32 index); public: U32 mGlyphIndex; // Metrics S32 mWidth; // In pixels S32 mHeight; // In pixels F32 mXAdvance; // In pixels F32 mYAdvance; // In pixels // Information for actually rendering BOOL mIsRendered; // We actually have rendered this glyph S32 mXBitmapOffset; // Offset to the origin in the bitmap S32 mYBitmapOffset; // Offset to the origin in the bitmap S32 mXBearing; // Distance from baseline to left in pixels S32 mYBearing; // Distance from baseline to top in pixels }; // Used for lists of fallback fonts class LLFontList : public std::vector { public: LLFontList(); ~LLFontList(); void addAtEnd(LLFont *font); }; class LLFont { public: LLFont(LLImageRaw *imagep = NULL); virtual ~LLFont(); // is_fallback should be true for fallback fonts that aren't used to render directly (Unicode backup, primarily) virtual BOOL loadFace(const std::string& filename, const F32 point_size, const F32 vert_dpi, const F32 horz_dpi, const S32 components, BOOL is_fallback); void setFallbackFont(LLFontList *fontp) { mFallbackFontp = fontp; } void setCharToGlyphMap(llwchar wch, U32 glyph_index) const; void setRawImage( LLImageRaw *imagep ); // Global font metrics - in units of pixels virtual F32 getLineHeight() const; virtual F32 getAscenderHeight() const; virtual F32 getDescenderHeight() const; // For a lowercase "g": // // ------------------------------ // ^ ^ // | | // xxx x |Ascender // x x | | // --------- xxxx-------------- Baseline // ^ x | | // | descender x | | // v xxxx v |LineHeight // ----------------------- | // v // ------------------------------ enum { FIRST_CHAR = 32, NUM_CHARS = 127 - 32, LAST_CHAR_BASIC = 127, // Need full 8-bit ascii range for spanish NUM_CHARS_FULL = 255 - 32, LAST_CHAR_FULL = 255 }; const LLFontGlyphInfo &getMetrics(const llwchar wc) const; F32 getXAdvance(const llwchar wc) const; F32 getXKerning(const llwchar char_left, const llwchar char_right) const; // Get the kerning between the two characters protected: virtual BOOL hasGlyph(const llwchar wch) const; // Has a glyph for this character virtual BOOL addChar(const llwchar wch); // Add a new character to the font if necessary virtual BOOL addGlyph(const llwchar wch, const U32 glyph_index); // Add a new glyph to the existing font virtual BOOL addGlyphFromFont(LLFont *fontp, const llwchar wch, const U32 glyph_index); // Add a glyph from this font to the other (returns the glyph_index, 0 if not found) virtual LLFontGlyphInfo* getGlyphInfo(const llwchar wch) const; void insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const; void renderGlyph(const U32 glyph_index); void resetBitmap(); // Reset bitmap to contain only the null glyph protected: std::string mName; F32 mAscender; F32 mDescender; F32 mLineHeight; S32 mNumComponents; S32 mBitmapWidth; S32 mBitmapHeight; S32 mMaxCharWidth; S32 mMaxCharHeight; S32 mCurrentOffsetX; S32 mCurrentOffsetY; LLFT_Face mFTFace; BOOL mIsFallback; LLFontList *mFallbackFontp; // A list of fallback fonts to look for glyphs in (for Unicode chars) typedef std::map char_glyph_info_map_t; mutable char_glyph_info_map_t mCharGlyphInfoMap; // Information about glyph location in bitmap BOOL mValid; void setSubImageLuminanceAlpha(const U32 x, const U32 y, const U32 width, const U32 height, const U8 *data, S32 stride = 0); private: LLPointer mRawImagep; // Bitmaps of glyphs are stored here. }; #endif // LL_FONT_