/** * @file llfont.h * @brief Font library wrapper * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFONT_H #define LL_LLFONT_H #include //#include "lllocalidhashmap.h" #include "llmemory.h" #include "llstl.h" #include "llimagegl.h" #include "llfontbitmapcache.h" class LLImageRaw; class LLFontManager; class LLFont; // Hack. FT_Face is just a typedef for a pointer to a struct, // but there's no simple forward declarations file for FreeType, // and the main include file is 200K. // We'll forward declare the struct here. JC struct FT_FaceRec_; typedef struct FT_FaceRec_* LLFT_Face; extern LLFontManager *gFontManagerp; class LLFontManager { public: static void initClass(); static void cleanupClass(); public: LLFontManager(); virtual ~LLFontManager(); }; class LLFontGlyphInfo { public: LLFontGlyphInfo(U32 index); public: U32 mGlyphIndex; // Metrics S32 mWidth; // In pixels S32 mHeight; // In pixels F32 mXAdvance; // In pixels F32 mYAdvance; // In pixels BOOL mMetricsValid; // We have up-to-date metrics for this glyph // Information for actually rendering BOOL mIsRendered; // We actually have rendered this glyph S32 mXBitmapOffset; // Offset to the origin in the bitmap S32 mYBitmapOffset; // Offset to the origin in the bitmap S32 mXBearing; // Distance from baseline to left in pixels S32 mYBearing; // Distance from baseline to top in pixels S32 mBitmapNum; // Which bitmap in the bitmap cache contains this glyph }; // Used for lists of fallback fonts class LLFontList : public std::vector { public: LLFontList(); ~LLFontList(); void addAtEnd(LLFont *font); }; class LLFont { public: LLFont(); virtual ~LLFont(); // is_fallback should be true for fallback fonts that aren't used // to render directly (Unicode backup, primarily) virtual BOOL loadFace(const std::string& filename, const F32 point_size, const F32 vert_dpi, const F32 horz_dpi, const S32 components, BOOL is_fallback); void setFallbackFont(LLFontList *fontp) { mFallbackFontp = fontp; } void setCharToGlyphMap(llwchar wch, U32 glyph_index) const; // Global font metrics - in units of pixels virtual F32 getLineHeight() const; virtual F32 getAscenderHeight() const; virtual F32 getDescenderHeight() const; // For a lowercase "g": // // ------------------------------ // ^ ^ // | | // xxx x |Ascender // x x v | // --------- xxxx-------------- Baseline // ^ x | // | Descender x | // v xxxx |LineHeight // ----------------------- | // v // ------------------------------ enum { FIRST_CHAR = 32, NUM_CHARS = 127 - 32, LAST_CHAR_BASIC = 127, // Need full 8-bit ascii range for spanish NUM_CHARS_FULL = 255 - 32, LAST_CHAR_FULL = 255 }; const LLFontGlyphInfo &getMetrics(const llwchar wc) const; F32 getXAdvance(const llwchar wc) const; F32 getXKerning(const llwchar char_left, const llwchar char_right) const; // Get the kerning between the two characters virtual void reset() = 0; protected: virtual BOOL hasGlyph(const llwchar wch) const; // Has a glyph for this character virtual BOOL addChar(const llwchar wch) const; // Add a new character to the font if necessary virtual BOOL addGlyph(const llwchar wch, const U32 glyph_index) const; // Add a new glyph to the existing font virtual BOOL addGlyphFromFont(const LLFont *fontp, const llwchar wch, const U32 glyph_index) const; // Add a glyph from this font to the other (returns the glyph_index, 0 if not found) virtual LLFontGlyphInfo* getGlyphInfo(const llwchar wch) const; void insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const; void renderGlyph(const U32 glyph_index) const; void resetBitmapCache(); protected: std::string mName; F32 mPointSize; F32 mAscender; F32 mDescender; F32 mLineHeight; mutable LLPointer mFontBitmapCachep; LLFT_Face mFTFace; BOOL mIsFallback; LLFontList *mFallbackFontp; // A list of fallback fonts to look for glyphs in (for Unicode chars) typedef std::map char_glyph_info_map_t; mutable char_glyph_info_map_t mCharGlyphInfoMap; // Information about glyph location in bitmap BOOL mValid; void setSubImageLuminanceAlpha(const U32 x, const U32 y, const U32 bitmap_num, const U32 width, const U32 height, const U8 *data, S32 stride = 0) const; mutable S32 mRenderGlyphCount; mutable S32 mAddGlyphCount; }; #endif // LL_FONT_