/** * @file material_codes.h * @brief Material_codes definitions * * $LicenseInfo:firstyear=2000&license=viewergpl$ * * Copyright (c) 2000-2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_MATERIAL_CODES_H #define LL_MATERIAL_CODES_H class LLUUID; // material types const U8 LL_MCODE_STONE = 0; const U8 LL_MCODE_METAL = 1; const U8 LL_MCODE_GLASS = 2; const U8 LL_MCODE_WOOD = 3; const U8 LL_MCODE_FLESH = 4; const U8 LL_MCODE_PLASTIC = 5; const U8 LL_MCODE_RUBBER = 6; const U8 LL_MCODE_LIGHT = 7; const U8 LL_MCODE_END = 8; const U8 LL_MCODE_MASK = 0x0F; // *NOTE: Define these in .cpp file to reduce duplicate instances extern const LLUUID LL_DEFAULT_STONE_UUID; extern const LLUUID LL_DEFAULT_METAL_UUID; extern const LLUUID LL_DEFAULT_GLASS_UUID; extern const LLUUID LL_DEFAULT_WOOD_UUID; extern const LLUUID LL_DEFAULT_FLESH_UUID; extern const LLUUID LL_DEFAULT_PLASTIC_UUID; extern const LLUUID LL_DEFAULT_RUBBER_UUID; extern const LLUUID LL_DEFAULT_LIGHT_UUID; #endif