/** * @file llteleportflags.h * @brief Teleport flags * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLTELEPORTFLAGS_H #define LL_LLTELEPORTFLAGS_H const U32 TELEPORT_FLAGS_DEFAULT = 0; const U32 TELEPORT_FLAGS_SET_HOME_TO_TARGET = 1 << 0; // newbie leaving prelude const U32 TELEPORT_FLAGS_SET_LAST_TO_TARGET = 1 << 1; const U32 TELEPORT_FLAGS_VIA_LURE = 1 << 2; const U32 TELEPORT_FLAGS_VIA_LANDMARK = 1 << 3; const U32 TELEPORT_FLAGS_VIA_LOCATION = 1 << 4; const U32 TELEPORT_FLAGS_VIA_HOME = 1 << 5; const U32 TELEPORT_FLAGS_VIA_TELEHUB = 1 << 6; const U32 TELEPORT_FLAGS_VIA_LOGIN = 1 << 7; const U32 TELEPORT_FLAGS_VIA_GODLIKE_LURE = 1 << 8; const U32 TELEPORT_FLAGS_GODLIKE = 1 << 9; const U32 TELEPORT_FLAGS_911 = 1 << 10; const U32 TELEPORT_FLAGS_DISABLE_CANCEL = 1 << 11; // Used for llTeleportAgentHome() const U32 TELEPORT_FLAGS_VIA_REGION_ID = 1 << 12; const U32 TELEPORT_FLAGS_IS_FLYING = 1 << 13; const U32 TELEPORT_FLAGS_SHOW_RESET_HOME = 1 << 14; const U32 TELEPORT_FLAGS_FORCE_REDIRECT = 1 << 15; // used to force a redirect to some random location - used when kicking someone from land. const U32 TELEPORT_FLAGS_MASK_VIA = TELEPORT_FLAGS_VIA_LURE | TELEPORT_FLAGS_VIA_LANDMARK | TELEPORT_FLAGS_VIA_LOCATION | TELEPORT_FLAGS_VIA_HOME | TELEPORT_FLAGS_VIA_TELEHUB | TELEPORT_FLAGS_VIA_LOGIN | TELEPORT_FLAGS_VIA_REGION_ID; const U32 LURE_FLAG_NORMAL_LURE = 1 << 0; const U32 LURE_FLAG_GODLIKE_LURE = 1 << 1; const U32 LURE_FLAG_GODLIKE_PURSUIT = 1 << 2; #endif