/** * @file llmediaengine.h * @brief Top level media engine - wraps more specific functionality. * * Copyright (c) 2005-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. */ #ifndef LLMEDIAENGINE_H #define LLMEDIAENGINE_H #include "linden_common.h" #include "lluuid.h" #include "llimage.h" #include "llmediabase.h" #include "llmediaobservers.h" #include "message.h" ////////////////////////////////////////////////////////////////////////////// // media engine singleton class LLMediaEngine { public: static void initClass(); static void updateClass(F32 volume); static void cleanupClass(); protected: // don't let anyone else make one of these LLMediaEngine (); public: virtual ~LLMediaEngine (); // used to get access to single instance of the class (singleton pattern) static LLMediaEngine* getInstance (); // public methods BOOL init (); BOOL update (); // Pass web_url true if it's a web page, false if it's a movie. // path is to mozilla directory for mozilla BOOL load( const LLString& urlIn, bool web_url, const LLString& path, S32 width_pixels, S32 height_pixels); BOOL isLoaded (); BOOL unload (); BOOL play (); BOOL loop (); BOOL pause (); BOOL stop (); BOOL seek (F64 time); void setAvailable ( BOOL availableIn ); BOOL isAvailable (); void setEnabled ( BOOL enabledIn ); BOOL isEnabled (); void setAutoScaled ( BOOL autoScaledIn ); BOOL isAutoScaled (); BOOL setVolume ( F32 volumeIn ); void setUrl ( const LLString& urlIn ); const LLString& getUrl (); void setImageUUID ( LLUUID textureIdIn ); LLUUID getImageUUID (); // MBW -- XXX -- This should return a LLMediaMovieBase, but the web and movie media classes still haven't been // fully disentangled. LLMediaBase* getMediaRenderer(); LLImageRaw* getImageRaw() { return mImageRaw; } void handleSizeChangedRequest(); ////////////////////////////////////////////////////////////////////////////////////////// // static void convertImageAndLoadUrl ( bool enableLooping, bool web_url, const std::string& path); ////////////////////////////////////////////////////////////////////////////////////////// // static void process_parcel_media ( LLMessageSystem *msg, void ** ); static void process_parcel_media_update ( LLMessageSystem *msg, void ** ); // proxy configuration void setNetworkProxy ( BOOL enabledIn, const LLString& addressIn, S32 portIn, S32 socksIn, const LLString& excludeIn ); void getNetworkProxy ( BOOL& enabledOut, LLString& addressOut, S32& portOut, S32& socksOut, LLString& excludeOuy ); private: void createImageRaw(); void destroyImageRaw(); private: BOOL mAvailable; BOOL mEnabled; BOOL mAutoScaled; LLString mUrl; // MBW -- XXX -- This should be a LLMediaMovieBase, but the web and movie media classes still haven't been // fully disentangled. LLMediaBase* mMediaRenderer; LLPointer mImageRaw; LLUUID mImageUUID; F32 mVolume; // proxy information BOOL mProxyEnabled; LLString mProxyAddress; S32 mProxyPort; S32 mProxySocks; LLString mProxyExlude; private: static LLMediaEngine* sInstance; }; #endif // LLMEDIAENGINE_H