/** * @file llbboxlocal.h * @brief General purpose bounding box class. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_BBOXLOCAL_H #define LL_BBOXLOCAL_H #include "v3math.h" class LLMatrix4; class LLBBoxLocal { public: LLBBoxLocal() {} LLBBoxLocal( const LLVector3& min, const LLVector3& max ) : mMin( min ), mMax( max ) {} // Default copy constructor is OK. const LLVector3& getMin() const { return mMin; } void setMin( const LLVector3& min ) { mMin = min; } const LLVector3& getMax() const { return mMax; } void setMax( const LLVector3& max ) { mMax = max; } LLVector3 getCenter() const { return (mMax - mMin) * 0.5f + mMin; } LLVector3 getExtent() const { return mMax - mMin; } BOOL containsPoint(const LLVector3& p) const; BOOL intersects(const LLBBoxLocal& b) const; void addPoint(const LLVector3& p); void addBBox(const LLBBoxLocal& b) { addPoint( b.mMin ); addPoint( b.mMax ); } void expand( F32 delta ); friend LLBBoxLocal operator*(const LLBBoxLocal& a, const LLMatrix4& b); private: LLVector3 mMin; LLVector3 mMax; }; LLBBoxLocal operator*(const LLBBoxLocal &a, const LLMatrix4 &b); #endif // LL_BBOXLOCAL_H