/** * @file llinventory.cpp * @brief Implementation of the inventory system. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include "llinventory.h" #include "lldbstrings.h" #include "llxorcipher.h" #include "llsd.h" #include "message.h" #include #include "llsdutil.h" ///---------------------------------------------------------------------------- /// exported functions ///---------------------------------------------------------------------------- static const std::string INV_ITEM_ID_LABEL("item_id"); static const std::string INV_FOLDER_ID_LABEL("folder_id"); static const std::string INV_PARENT_ID_LABEL("parent_id"); static const std::string INV_ASSET_TYPE_LABEL("type"); static const std::string INV_PREFERRED_TYPE_LABEL("preferred_type"); static const std::string INV_INVENTORY_TYPE_LABEL("inv_type"); static const std::string INV_NAME_LABEL("name"); static const std::string INV_DESC_LABEL("desc"); static const std::string INV_PERMISSIONS_LABEL("permissions"); static const std::string INV_SHADOW_ID_LABEL("shadow_id"); static const std::string INV_ASSET_ID_LABEL("asset_id"); static const std::string INV_SALE_INFO_LABEL("sale_info"); static const std::string INV_FLAGS_LABEL("flags"); static const std::string INV_CREATION_DATE_LABEL("created_at"); // key used by agent-inventory-service static const std::string INV_ASSET_TYPE_LABEL_WS("type_default"); static const std::string INV_FOLDER_ID_LABEL_WS("category_id"); ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- const U8 TASK_INVENTORY_ITEM_KEY = 0; const U8 TASK_INVENTORY_ASSET_KEY = 1; const LLUUID MAGIC_ID("3c115e51-04f4-523c-9fa6-98aff1034730"); /** * @brief Return the equivalent new inventory type. * * Takes an inventory type, asset type, and inventory flags, * and returns the equivalent LLInventory::NType. * * For example, an inventory type of IT_WEARABLE, asset type * of AT_BODYPART, and flags indicated WT_SHAPE, would be * converted to NIT_SHAPE. * * Returns the most specific type that can be determined, * or NIT_NONE if no type could be determined. * */ LLInventoryType::NType calc_ntype( LLInventoryType::EType inv_type, LLAssetType::EType asset_type, U32 flags ) { switch( inv_type ) { // WEARABLES case LLInventoryType::IT_WEARABLE: { switch( asset_type ) { // BODY PARTS case LLAssetType::AT_BODYPART: { switch( flags & LLInventoryItem::II_FLAGS_WEARABLES_MASK ) { case WT_SHAPE: return LLInventoryType::NIT_SHAPE; case WT_SKIN: return LLInventoryType::NIT_SKIN; case WT_HAIR: return LLInventoryType::NIT_HAIR; case WT_EYES: return LLInventoryType::NIT_EYES; default: return LLInventoryType::NIT_BODYPART; } } // CLOTHING case LLAssetType::AT_CLOTHING: { switch( flags & LLInventoryItem::II_FLAGS_WEARABLES_MASK ) { case WT_SHIRT: return LLInventoryType::NIT_SHIRT; case WT_PANTS: return LLInventoryType::NIT_PANTS; case WT_SHOES: return LLInventoryType::NIT_SHOES; case WT_SOCKS: return LLInventoryType::NIT_SOCKS; case WT_JACKET: return LLInventoryType::NIT_JACKET; case WT_GLOVES: return LLInventoryType::NIT_GLOVES; case WT_UNDERSHIRT: return LLInventoryType::NIT_UNDERSHIRT; case WT_UNDERPANTS: return LLInventoryType::NIT_UNDERPANTS; case WT_SKIRT: return LLInventoryType::NIT_SKIRT; default: return LLInventoryType::NIT_CLOTHING; } } default: return LLInventoryType::NIT_WEARABLE; } } // TEXTURES case LLInventoryType::IT_TEXTURE: return LLInventoryType::NIT_TEXTURE; // SNAPSHOTS case LLInventoryType::IT_SNAPSHOT: return LLInventoryType::NIT_SNAPSHOT; // CALLING CARDS case LLInventoryType::IT_CALLINGCARD: return LLInventoryType::NIT_CALLCARD; // LANDMARKS case LLInventoryType::IT_LANDMARK: return LLInventoryType::NIT_LANDMARK; // SOUNDS case LLInventoryType::IT_SOUND: return LLInventoryType::NIT_SOUND; // ANIMATIONS case LLInventoryType::IT_ANIMATION: return LLInventoryType::NIT_ANIMATION; // GESTURES case LLInventoryType::IT_GESTURE: return LLInventoryType::NIT_GESTURE; // NOTECARDS case LLInventoryType::IT_NOTECARD: return LLInventoryType::NIT_NOTECARD; // SCRIPTS case LLInventoryType::IT_LSL: return LLInventoryType::NIT_SCRIPT_LSL2; // OBJECTS case LLInventoryType::IT_OBJECT: case LLInventoryType::IT_ATTACHMENT: return LLInventoryType::NIT_OBJECT; // FOLDERS case LLInventoryType::IT_CATEGORY: case LLInventoryType::IT_ROOT_CATEGORY: return LLInventoryType::NIT_FOLDER; // UNKNOWN TYPE! default: return LLInventoryType::NIT_NONE; } } ///---------------------------------------------------------------------------- /// Class LLInventoryObject ///---------------------------------------------------------------------------- LLInventoryObject::LLInventoryObject( const LLUUID& uuid, const LLUUID& parent_uuid, LLAssetType::EType type, const std::string& name) : mUUID(uuid), mParentUUID(parent_uuid), mType(type), mName(name) { LLStringUtil::replaceNonstandardASCII(mName, ' '); LLStringUtil::replaceChar(mName, '|', ' '); LLStringUtil::trim(mName); LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN); } LLInventoryObject::LLInventoryObject() : mType(LLAssetType::AT_NONE) { } LLInventoryObject::~LLInventoryObject( void ) { } void LLInventoryObject::copyObject(const LLInventoryObject* other) { mUUID = other->mUUID; mParentUUID = other->mParentUUID; mType = other->mType; mName = other->mName; } const LLUUID& LLInventoryObject::getUUID() const { return mUUID; } const LLUUID& LLInventoryObject::getParentUUID() const { return mParentUUID; } const std::string& LLInventoryObject::getName() const { return mName; } LLAssetType::EType LLInventoryObject::getType() const { return mType; } void LLInventoryObject::setUUID(const LLUUID& new_uuid) { mUUID = new_uuid; } void LLInventoryObject::rename(const std::string& n) { std::string new_name(n); LLStringUtil::replaceNonstandardASCII(new_name, ' '); LLStringUtil::replaceChar(new_name, '|', ' '); LLStringUtil::trim(new_name); LLStringUtil::truncate(new_name, DB_INV_ITEM_NAME_STR_LEN); if( new_name != mName ) { mName = new_name; } } void LLInventoryObject::setParent(const LLUUID& new_parent) { mParentUUID = new_parent; } void LLInventoryObject::setType(LLAssetType::EType type) { mType = type; } // virtual BOOL LLInventoryObject::importLegacyStream(std::istream& input_stream) { // *NOTE: Changing the buffer size will require changing the scanf // calls below. char buffer[MAX_STRING]; /* Flawfinder: ignore */ char keyword[MAX_STRING]; /* Flawfinder: ignore */ char valuestr[MAX_STRING]; /* Flawfinder: ignore */ keyword[0] = '\0'; valuestr[0] = '\0'; while(input_stream.good()) { input_stream.getline(buffer, MAX_STRING); sscanf(buffer, " %254s %254s", keyword, valuestr); /* Flawfinder: ignore */ if(0 == strcmp("{",keyword)) { continue; } if(0 == strcmp("}", keyword)) { break; } else if(0 == strcmp("obj_id", keyword)) { mUUID.set(valuestr); } else if(0 == strcmp("parent_id", keyword)) { mParentUUID.set(valuestr); } else if(0 == strcmp("type", keyword)) { mType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("name", keyword)) { //strcpy(valuestr, buffer + strlen(keyword) + 3); // *NOTE: Not ANSI C, but widely supported. sscanf( /* Flawfinder: ignore */ buffer, " %254s %254[^|]", keyword, valuestr); mName.assign(valuestr); LLStringUtil::replaceNonstandardASCII(mName, ' '); LLStringUtil::replaceChar(mName, '|', ' '); LLStringUtil::trim(mName); LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN); } else { llwarns << "unknown keyword '" << keyword << "' in LLInventoryObject::importLegacyStream() for object " << mUUID << llendl; } } return TRUE; } // exportFile should be replaced with exportLegacyStream // not sure whether exportLegacyStream(llofstream(fp)) would work, fp may need to get icramented... BOOL LLInventoryObject::exportFile(LLFILE* fp, BOOL) const { std::string uuid_str; fprintf(fp, "\tinv_object\t0\n\t{\n"); mUUID.toString(uuid_str); fprintf(fp, "\t\tobj_id\t%s\n", uuid_str.c_str()); mParentUUID.toString(uuid_str); fprintf(fp, "\t\tparent_id\t%s\n", uuid_str.c_str()); fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType)); fprintf(fp, "\t\tname\t%s|\n", mName.c_str()); fprintf(fp,"\t}\n"); return TRUE; } BOOL LLInventoryObject::exportLegacyStream(std::ostream& output_stream, BOOL) const { std::string uuid_str; output_stream << "\tinv_object\t0\n\t{\n"; mUUID.toString(uuid_str); output_stream << "\t\tobj_id\t" << uuid_str << "\n"; mParentUUID.toString(uuid_str); output_stream << "\t\tparent_id\t" << uuid_str << "\n"; output_stream << "\t\ttype\t" << LLAssetType::lookup(mType) << "\n"; output_stream << "\t\tname\t" << mName.c_str() << "|\n"; output_stream << "\t}\n"; return TRUE; } void LLInventoryObject::removeFromServer() { // don't do nothin' llwarns << "LLInventoryObject::removeFromServer() called. Doesn't do anything." << llendl; } void LLInventoryObject::updateParentOnServer(BOOL) const { // don't do nothin' llwarns << "LLInventoryObject::updateParentOnServer() called. Doesn't do anything." << llendl; } void LLInventoryObject::updateServer(BOOL) const { // don't do nothin' llwarns << "LLInventoryObject::updateServer() called. Doesn't do anything." << llendl; } ///---------------------------------------------------------------------------- /// Class LLInventoryItem ///---------------------------------------------------------------------------- LLInventoryItem::LLInventoryItem( const LLUUID& uuid, const LLUUID& parent_uuid, const LLPermissions& permissions, const LLUUID& asset_uuid, LLAssetType::EType type, LLInventoryType::EType inv_type, const std::string& name, const std::string& desc, const LLSaleInfo& sale_info, U32 flags, S32 creation_date_utc) : LLInventoryObject(uuid, parent_uuid, type, name), mPermissions(permissions), mAssetUUID(asset_uuid), mDescription(desc), mSaleInfo(sale_info), mInventoryType(inv_type), mNInventoryType(LLInventoryType::NIT_NONE), mFlags(flags), mCreationDate(creation_date_utc) { LLStringUtil::replaceNonstandardASCII(mDescription, ' '); LLStringUtil::replaceChar(mDescription, '|', ' '); recalcNInventoryType(); } LLInventoryItem::LLInventoryItem() : LLInventoryObject(), mPermissions(), mAssetUUID(), mDescription(), mSaleInfo(), mInventoryType(LLInventoryType::IT_NONE), mNInventoryType(LLInventoryType::NIT_NONE), mFlags(0), mCreationDate(0) { } LLInventoryItem::LLInventoryItem(const LLInventoryItem* other) : LLInventoryObject() { copyItem(other); } LLInventoryItem::~LLInventoryItem() { } // virtual void LLInventoryItem::copyItem(const LLInventoryItem* other) { copyObject(other); mPermissions = other->mPermissions; mAssetUUID = other->mAssetUUID; mDescription = other->mDescription; mSaleInfo = other->mSaleInfo; mInventoryType = other->mInventoryType; mNInventoryType = other->mNInventoryType; mFlags = other->mFlags; mCreationDate = other->mCreationDate; } // As a constructor alternative, the clone() method works like a // copy constructor, but gens a new UUID. void LLInventoryItem::cloneItem(LLPointer& newitem) const { newitem = new LLInventoryItem; newitem->copyItem(this); newitem->mUUID.generate(); } const LLPermissions& LLInventoryItem::getPermissions() const { return mPermissions; } const LLUUID& LLInventoryItem::getCreatorUUID() const { return mPermissions.getCreator(); } const LLUUID& LLInventoryItem::getAssetUUID() const { return mAssetUUID; } void LLInventoryItem::setAssetUUID(const LLUUID& asset_id) { mAssetUUID = asset_id; } const std::string& LLInventoryItem::getDescription() const { return mDescription; } time_t LLInventoryItem::getCreationDate() const { return mCreationDate; } U32 LLInventoryItem::getCRC32() const { // *FIX: Not a real crc - more of a checksum. // *NOTE: We currently do not validate the name or description, // but if they change in transit, it's no big deal. U32 crc = mUUID.getCRC32(); //lldebugs << "1 crc: " << std::hex << crc << std::dec << llendl; crc += mParentUUID.getCRC32(); //lldebugs << "2 crc: " << std::hex << crc << std::dec << llendl; crc += mPermissions.getCRC32(); //lldebugs << "3 crc: " << std::hex << crc << std::dec << llendl; crc += mAssetUUID.getCRC32(); //lldebugs << "4 crc: " << std::hex << crc << std::dec << llendl; crc += mType; //lldebugs << "5 crc: " << std::hex << crc << std::dec << llendl; crc += mInventoryType; //lldebugs << "6 crc: " << std::hex << crc << std::dec << llendl; crc += mFlags; //lldebugs << "7 crc: " << std::hex << crc << std::dec << llendl; crc += mSaleInfo.getCRC32(); //lldebugs << "8 crc: " << std::hex << crc << std::dec << llendl; crc += mCreationDate; //lldebugs << "9 crc: " << std::hex << crc << std::dec << llendl; return crc; } void LLInventoryItem::recalcNInventoryType() { setNInventoryType( calc_ntype(mInventoryType, mType, mFlags) ); } void LLInventoryItem::setDescription(const std::string& d) { std::string new_desc(d); LLStringUtil::replaceNonstandardASCII(new_desc, ' '); LLStringUtil::replaceChar(new_desc, '|', ' '); if( new_desc != mDescription ) { mDescription = new_desc; } } void LLInventoryItem::setPermissions(const LLPermissions& perm) { mPermissions = perm; } void LLInventoryItem::setType(LLAssetType::EType type) { mType = type; recalcNInventoryType(); } void LLInventoryItem::setInventoryType(LLInventoryType::EType inv_type) { mInventoryType = inv_type; recalcNInventoryType(); } void LLInventoryItem::setNInventoryType(LLInventoryType::NType inv_type) { mNInventoryType = inv_type; } void LLInventoryItem::setFlags(U32 flags) { mFlags = flags; recalcNInventoryType(); } void LLInventoryItem::setCreationDate(time_t creation_date_utc) { mCreationDate = creation_date_utc; } const LLSaleInfo& LLInventoryItem::getSaleInfo() const { return mSaleInfo; } void LLInventoryItem::setSaleInfo(const LLSaleInfo& sale_info) { mSaleInfo = sale_info; } LLInventoryType::EType LLInventoryItem::getInventoryType() const { return mInventoryType; } LLInventoryType::NType LLInventoryItem::getNInventoryType() const { return mNInventoryType; } U32 LLInventoryItem::getFlags() const { return mFlags; } // virtual void LLInventoryItem::packMessage(LLMessageSystem* msg) const { msg->addUUIDFast(_PREHASH_ItemID, mUUID); msg->addUUIDFast(_PREHASH_FolderID, mParentUUID); mPermissions.packMessage(msg); msg->addUUIDFast(_PREHASH_AssetID, mAssetUUID); S8 type = static_cast(mType); msg->addS8Fast(_PREHASH_Type, type); type = static_cast(mInventoryType); msg->addS8Fast(_PREHASH_InvType, type); msg->addU32Fast(_PREHASH_Flags, mFlags); mSaleInfo.packMessage(msg); msg->addStringFast(_PREHASH_Name, mName); msg->addStringFast(_PREHASH_Description, mDescription); msg->addS32Fast(_PREHASH_CreationDate, mCreationDate); U32 crc = getCRC32(); msg->addU32Fast(_PREHASH_CRC, crc); } // virtual BOOL LLInventoryItem::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num) { msg->getUUIDFast(block, _PREHASH_ItemID, mUUID, block_num); msg->getUUIDFast(block, _PREHASH_FolderID, mParentUUID, block_num); mPermissions.unpackMessage(msg, block, block_num); msg->getUUIDFast(block, _PREHASH_AssetID, mAssetUUID, block_num); S8 type; msg->getS8Fast(block, _PREHASH_Type, type, block_num); mType = static_cast(type); msg->getS8(block, "InvType", type, block_num); mInventoryType = static_cast(type); msg->getU32Fast(block, _PREHASH_Flags, mFlags, block_num); mSaleInfo.unpackMultiMessage(msg, block, block_num); msg->getStringFast(block, _PREHASH_Name, mName, block_num); LLStringUtil::replaceNonstandardASCII(mName, ' '); msg->getStringFast(block, _PREHASH_Description, mDescription, block_num); LLStringUtil::replaceNonstandardASCII(mDescription, ' '); S32 date; msg->getS32(block, "CreationDate", date, block_num); mCreationDate = date; U32 local_crc = getCRC32(); U32 remote_crc = 0; msg->getU32(block, "CRC", remote_crc, block_num); //#define CRC_CHECK #ifdef CRC_CHECK if(local_crc == remote_crc) { lldebugs << "crc matches" << llendl; return TRUE; } else { llwarns << "inventory crc mismatch: local=" << std::hex << local_crc << " remote=" << remote_crc << std::dec << llendl; return FALSE; } #else return (local_crc == remote_crc); #endif } // virtual BOOL LLInventoryItem::importFile(LLFILE* fp) { // *NOTE: Changing the buffer size will require changing the scanf // calls below. char buffer[MAX_STRING]; /* Flawfinder: ignore */ char keyword[MAX_STRING]; /* Flawfinder: ignore */ char valuestr[MAX_STRING]; /* Flawfinder: ignore */ char junk[MAX_STRING]; /* Flawfinder: ignore */ BOOL success = TRUE; keyword[0] = '\0'; valuestr[0] = '\0'; mInventoryType = LLInventoryType::IT_NONE; mAssetUUID.setNull(); while(success && (!feof(fp))) { if (fgets(buffer, MAX_STRING, fp) == NULL) { buffer[0] = '\0'; } sscanf(buffer, " %254s %254s", keyword, valuestr); /* Flawfinder: ignore */ if(0 == strcmp("{",keyword)) { continue; } if(0 == strcmp("}", keyword)) { break; } else if(0 == strcmp("item_id", keyword)) { mUUID.set(valuestr); } else if(0 == strcmp("parent_id", keyword)) { mParentUUID.set(valuestr); } else if(0 == strcmp("permissions", keyword)) { success = mPermissions.importFile(fp); } else if(0 == strcmp("sale_info", keyword)) { // Sale info used to contain next owner perm. It is now in // the permissions. Thus, we read that out, and fix legacy // objects. It's possible this op would fail, but it // should pick up the vast majority of the tasks. BOOL has_perm_mask = FALSE; U32 perm_mask = 0; success = mSaleInfo.importFile(fp, has_perm_mask, perm_mask); if(has_perm_mask) { if(perm_mask == PERM_NONE) { perm_mask = mPermissions.getMaskOwner(); } // fair use fix. if(!(perm_mask & PERM_COPY)) { perm_mask |= PERM_TRANSFER; } mPermissions.setMaskNext(perm_mask); } } else if(0 == strcmp("shadow_id", keyword)) { mAssetUUID.set(valuestr); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.decrypt(mAssetUUID.mData, UUID_BYTES); } else if(0 == strcmp("asset_id", keyword)) { mAssetUUID.set(valuestr); } else if(0 == strcmp("type", keyword)) { mType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("inv_type", keyword)) { mInventoryType = LLInventoryType::lookup(std::string(valuestr)); } else if(0 == strcmp("flags", keyword)) { sscanf(valuestr, "%x", &mFlags); } else if(0 == strcmp("name", keyword)) { //strcpy(valuestr, buffer + strlen(keyword) + 3); // *NOTE: Not ANSI C, but widely supported. sscanf( /* Flawfinder: ignore */ buffer, " %254s%254[\t]%254[^|]", keyword, junk, valuestr); // IW: sscanf chokes and puts | in valuestr if there's no name if (valuestr[0] == '|') { valuestr[0] = '\000'; } mName.assign(valuestr); LLStringUtil::replaceNonstandardASCII(mName, ' '); LLStringUtil::replaceChar(mName, '|', ' '); } else if(0 == strcmp("desc", keyword)) { //strcpy(valuestr, buffer + strlen(keyword) + 3); // *NOTE: Not ANSI C, but widely supported. sscanf( /* Flawfinder: ignore */ buffer, " %254s%254[\t]%254[^|]", keyword, junk, valuestr); if (valuestr[0] == '|') { valuestr[0] = '\000'; } mDescription.assign(valuestr); LLStringUtil::replaceNonstandardASCII(mDescription, ' '); /* TODO -- ask Ian about this code const char *donkey = mDescription.c_str(); if (donkey[0] == '|') { llerrs << "Donkey" << llendl; } */ } else if(0 == strcmp("creation_date", keyword)) { S32 date; sscanf(valuestr, "%d", &date); mCreationDate = date; } else { llwarns << "unknown keyword '" << keyword << "' in inventory import of item " << mUUID << llendl; } } // Need to convert 1.0 simstate files to a useful inventory type // and potentially deal with bad inventory tyes eg, a landmark // marked as a texture. if((LLInventoryType::IT_NONE == mInventoryType) || !inventory_and_asset_types_match(mInventoryType, mType)) { lldebugs << "Resetting inventory type for " << mUUID << llendl; mInventoryType = LLInventoryType::defaultForAssetType(mType); } return success; } BOOL LLInventoryItem::exportFile(LLFILE* fp, BOOL include_asset_key) const { std::string uuid_str; fprintf(fp, "\tinv_item\t0\n\t{\n"); mUUID.toString(uuid_str); fprintf(fp, "\t\titem_id\t%s\n", uuid_str.c_str()); mParentUUID.toString(uuid_str); fprintf(fp, "\t\tparent_id\t%s\n", uuid_str.c_str()); mPermissions.exportFile(fp); // Check for permissions to see the asset id, and if so write it // out as an asset id. Otherwise, apply our cheesy encryption. if(include_asset_key) { U32 mask = mPermissions.getMaskBase(); if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) || (mAssetUUID.isNull())) { mAssetUUID.toString(uuid_str); fprintf(fp, "\t\tasset_id\t%s\n", uuid_str.c_str()); } else { LLUUID shadow_id(mAssetUUID); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.encrypt(shadow_id.mData, UUID_BYTES); shadow_id.toString(uuid_str); fprintf(fp, "\t\tshadow_id\t%s\n", uuid_str.c_str()); } } else { LLUUID::null.toString(uuid_str); fprintf(fp, "\t\tasset_id\t%s\n", uuid_str.c_str()); } fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType)); const char* inv_type_str = LLInventoryType::lookup(mInventoryType); if(inv_type_str) fprintf(fp, "\t\tinv_type\t%s\n", inv_type_str); fprintf(fp, "\t\tflags\t%08x\n", mFlags); mSaleInfo.exportFile(fp); fprintf(fp, "\t\tname\t%s|\n", mName.c_str()); fprintf(fp, "\t\tdesc\t%s|\n", mDescription.c_str()); fprintf(fp, "\t\tcreation_date\t%d\n", (S32) mCreationDate); fprintf(fp,"\t}\n"); return TRUE; } // virtual BOOL LLInventoryItem::importLegacyStream(std::istream& input_stream) { // *NOTE: Changing the buffer size will require changing the scanf // calls below. char buffer[MAX_STRING]; /* Flawfinder: ignore */ char keyword[MAX_STRING]; /* Flawfinder: ignore */ char valuestr[MAX_STRING]; /* Flawfinder: ignore */ char junk[MAX_STRING]; /* Flawfinder: ignore */ BOOL success = TRUE; keyword[0] = '\0'; valuestr[0] = '\0'; mInventoryType = LLInventoryType::IT_NONE; mAssetUUID.setNull(); while(success && input_stream.good()) { input_stream.getline(buffer, MAX_STRING); sscanf( /* Flawfinder: ignore */ buffer, " %254s %254s", keyword, valuestr); if(0 == strcmp("{",keyword)) { continue; } if(0 == strcmp("}", keyword)) { break; } else if(0 == strcmp("item_id", keyword)) { mUUID.set(valuestr); } else if(0 == strcmp("parent_id", keyword)) { mParentUUID.set(valuestr); } else if(0 == strcmp("permissions", keyword)) { success = mPermissions.importLegacyStream(input_stream); } else if(0 == strcmp("sale_info", keyword)) { // Sale info used to contain next owner perm. It is now in // the permissions. Thus, we read that out, and fix legacy // objects. It's possible this op would fail, but it // should pick up the vast majority of the tasks. BOOL has_perm_mask = FALSE; U32 perm_mask = 0; success = mSaleInfo.importLegacyStream(input_stream, has_perm_mask, perm_mask); if(has_perm_mask) { if(perm_mask == PERM_NONE) { perm_mask = mPermissions.getMaskOwner(); } // fair use fix. if(!(perm_mask & PERM_COPY)) { perm_mask |= PERM_TRANSFER; } mPermissions.setMaskNext(perm_mask); } } else if(0 == strcmp("shadow_id", keyword)) { mAssetUUID.set(valuestr); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.decrypt(mAssetUUID.mData, UUID_BYTES); } else if(0 == strcmp("asset_id", keyword)) { mAssetUUID.set(valuestr); } else if(0 == strcmp("type", keyword)) { mType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("inv_type", keyword)) { mInventoryType = LLInventoryType::lookup(std::string(valuestr)); } else if(0 == strcmp("flags", keyword)) { sscanf(valuestr, "%x", &mFlags); } else if(0 == strcmp("name", keyword)) { //strcpy(valuestr, buffer + strlen(keyword) + 3); // *NOTE: Not ANSI C, but widely supported. sscanf( /* Flawfinder: ignore */ buffer, " %254s%254[\t]%254[^|]", keyword, junk, valuestr); // IW: sscanf chokes and puts | in valuestr if there's no name if (valuestr[0] == '|') { valuestr[0] = '\000'; } mName.assign(valuestr); LLStringUtil::replaceNonstandardASCII(mName, ' '); LLStringUtil::replaceChar(mName, '|', ' '); } else if(0 == strcmp("desc", keyword)) { //strcpy(valuestr, buffer + strlen(keyword) + 3); // *NOTE: Not ANSI C, but widely supported. sscanf( /* Flawfinder: ignore */ buffer, " %254s%254[\t]%254[^|]", keyword, junk, valuestr); if (valuestr[0] == '|') { valuestr[0] = '\000'; } mDescription.assign(valuestr); LLStringUtil::replaceNonstandardASCII(mDescription, ' '); /* TODO -- ask Ian about this code const char *donkey = mDescription.c_str(); if (donkey[0] == '|') { llerrs << "Donkey" << llendl; } */ } else if(0 == strcmp("creation_date", keyword)) { S32 date; sscanf(valuestr, "%d", &date); mCreationDate = date; } else { llwarns << "unknown keyword '" << keyword << "' in inventory import of item " << mUUID << llendl; } } // Need to convert 1.0 simstate files to a useful inventory type // and potentially deal with bad inventory tyes eg, a landmark // marked as a texture. if((LLInventoryType::IT_NONE == mInventoryType) || !inventory_and_asset_types_match(mInventoryType, mType)) { lldebugs << "Resetting inventory type for " << mUUID << llendl; mInventoryType = LLInventoryType::defaultForAssetType(mType); } return success; } BOOL LLInventoryItem::exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key) const { std::string uuid_str; output_stream << "\tinv_item\t0\n\t{\n"; mUUID.toString(uuid_str); output_stream << "\t\titem_id\t" << uuid_str << "\n"; mParentUUID.toString(uuid_str); output_stream << "\t\tparent_id\t" << uuid_str << "\n"; mPermissions.exportLegacyStream(output_stream); // Check for permissions to see the asset id, and if so write it // out as an asset id. Otherwise, apply our cheesy encryption. if(include_asset_key) { U32 mask = mPermissions.getMaskBase(); if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) || (mAssetUUID.isNull())) { mAssetUUID.toString(uuid_str); output_stream << "\t\tasset_id\t" << uuid_str << "\n"; } else { LLUUID shadow_id(mAssetUUID); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.encrypt(shadow_id.mData, UUID_BYTES); shadow_id.toString(uuid_str); output_stream << "\t\tshadow_id\t" << uuid_str << "\n"; } } else { LLUUID::null.toString(uuid_str); output_stream << "\t\tasset_id\t" << uuid_str << "\n"; } output_stream << "\t\ttype\t" << LLAssetType::lookup(mType) << "\n"; const char* inv_type_str = LLInventoryType::lookup(mInventoryType); if(inv_type_str) output_stream << "\t\tinv_type\t" << inv_type_str << "\n"; std::string buffer; buffer = llformat( "\t\tflags\t%08x\n", mFlags); output_stream << buffer; mSaleInfo.exportLegacyStream(output_stream); output_stream << "\t\tname\t" << mName.c_str() << "|\n"; output_stream << "\t\tdesc\t" << mDescription.c_str() << "|\n"; output_stream << "\t\tcreation_date\t" << mCreationDate << "\n"; output_stream << "\t}\n"; return TRUE; } LLSD LLInventoryItem::asLLSD() const { LLSD sd = LLSD(); sd[INV_ITEM_ID_LABEL] = mUUID; sd[INV_PARENT_ID_LABEL] = mParentUUID; sd[INV_PERMISSIONS_LABEL] = ll_create_sd_from_permissions(mPermissions); U32 mask = mPermissions.getMaskBase(); if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) || (mAssetUUID.isNull())) { sd[INV_ASSET_ID_LABEL] = mAssetUUID; } else { // *TODO: get rid of this. Phoenix 2008-01-30 LLUUID shadow_id(mAssetUUID); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.encrypt(shadow_id.mData, UUID_BYTES); sd[INV_SHADOW_ID_LABEL] = shadow_id; } sd[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(mType); sd[INV_INVENTORY_TYPE_LABEL] = mInventoryType; const char* inv_type_str = LLInventoryType::lookup(mInventoryType); if(inv_type_str) { sd[INV_INVENTORY_TYPE_LABEL] = inv_type_str; } //sd[INV_FLAGS_LABEL] = (S32)mFlags; sd[INV_FLAGS_LABEL] = ll_sd_from_U32(mFlags); sd[INV_SALE_INFO_LABEL] = mSaleInfo; sd[INV_NAME_LABEL] = mName; sd[INV_DESC_LABEL] = mDescription; sd[INV_CREATION_DATE_LABEL] = (S32) mCreationDate; return sd; } bool LLInventoryItem::fromLLSD(LLSD& sd) { mInventoryType = LLInventoryType::IT_NONE; mAssetUUID.setNull(); std::string w; w = INV_ITEM_ID_LABEL; if (sd.has(w)) { mUUID = sd[w]; } w = INV_PARENT_ID_LABEL; if (sd.has(w)) { mParentUUID = sd[w]; } w = INV_PERMISSIONS_LABEL; if (sd.has(w)) { mPermissions = ll_permissions_from_sd(sd[w]); } w = INV_SALE_INFO_LABEL; if (sd.has(w)) { // Sale info used to contain next owner perm. It is now in // the permissions. Thus, we read that out, and fix legacy // objects. It's possible this op would fail, but it // should pick up the vast majority of the tasks. BOOL has_perm_mask = FALSE; U32 perm_mask = 0; if (!mSaleInfo.fromLLSD(sd[w], has_perm_mask, perm_mask)) { goto fail; } if (has_perm_mask) { if(perm_mask == PERM_NONE) { perm_mask = mPermissions.getMaskOwner(); } // fair use fix. if(!(perm_mask & PERM_COPY)) { perm_mask |= PERM_TRANSFER; } mPermissions.setMaskNext(perm_mask); } } w = INV_SHADOW_ID_LABEL; if (sd.has(w)) { mAssetUUID = sd[w]; LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.decrypt(mAssetUUID.mData, UUID_BYTES); } w = INV_ASSET_ID_LABEL; if (sd.has(w)) { mAssetUUID = sd[w]; } w = INV_ASSET_TYPE_LABEL; if (sd.has(w)) { if (sd[w].isString()) { mType = LLAssetType::lookup(sd[w].asString().c_str()); } else if (sd[w].isInteger()) { S8 type = (U8)sd[w].asInteger(); mType = static_cast(type); } } w = INV_INVENTORY_TYPE_LABEL; if (sd.has(w)) { if (sd[w].isString()) { mInventoryType = LLInventoryType::lookup(sd[w].asString().c_str()); } else if (sd[w].isInteger()) { S8 type = (U8)sd[w].asInteger(); mInventoryType = static_cast(type); } } w = INV_FLAGS_LABEL; if (sd.has(w)) { if (sd[w].isBinary()) { mFlags = ll_U32_from_sd(sd[w]); } else if(sd[w].isInteger()) { mFlags = sd[w].asInteger(); } } w = INV_NAME_LABEL; if (sd.has(w)) { mName = sd[w].asString(); LLStringUtil::replaceNonstandardASCII(mName, ' '); LLStringUtil::replaceChar(mName, '|', ' '); } w = INV_DESC_LABEL; if (sd.has(w)) { mDescription = sd[w].asString(); LLStringUtil::replaceNonstandardASCII(mDescription, ' '); } w = INV_CREATION_DATE_LABEL; if (sd.has(w)) { mCreationDate = sd[w].asInteger(); } // Need to convert 1.0 simstate files to a useful inventory type // and potentially deal with bad inventory tyes eg, a landmark // marked as a texture. if((LLInventoryType::IT_NONE == mInventoryType) || !inventory_and_asset_types_match(mInventoryType, mType)) { lldebugs << "Resetting inventory type for " << mUUID << llendl; mInventoryType = LLInventoryType::defaultForAssetType(mType); } return true; fail: return false; } LLXMLNode *LLInventoryItem::exportFileXML(BOOL include_asset_key) const { LLMemType m1(LLMemType::MTYPE_INVENTORY); LLXMLNode *ret = new LLXMLNode("item", FALSE); ret->createChild("uuid", TRUE)->setUUIDValue(1, &mUUID); ret->createChild("parent_uuid", TRUE)->setUUIDValue(1, &mParentUUID); mPermissions.exportFileXML()->setParent(ret); // Check for permissions to see the asset id, and if so write it // out as an asset id. Otherwise, apply our cheesy encryption. if(include_asset_key) { U32 mask = mPermissions.getMaskBase(); if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) || (mAssetUUID.isNull())) { ret->createChild("asset_id", FALSE)->setUUIDValue(1, &mAssetUUID); } else { LLUUID shadow_id(mAssetUUID); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.encrypt(shadow_id.mData, UUID_BYTES); ret->createChild("shadow_id", FALSE)->setUUIDValue(1, &shadow_id); } } std::string type_str = LLAssetType::lookup(mType); std::string inv_type_str = LLInventoryType::lookup(mInventoryType); ret->createChild("asset_type", FALSE)->setStringValue(type_str); ret->createChild("inventory_type", FALSE)->setStringValue(inv_type_str); S32 tmp_flags = (S32) mFlags; ret->createChild("flags", FALSE)->setByteValue(4, (U8*)(&tmp_flags), LLXMLNode::ENCODING_HEX); mSaleInfo.exportFileXML()->setParent(ret); std::string temp; temp.assign(mName); ret->createChild("name", FALSE)->setStringValue(temp); temp.assign(mDescription); ret->createChild("description", FALSE)->setStringValue(temp); S32 date = mCreationDate; ret->createChild("creation_date", FALSE)->setIntValue(1, &date); return ret; } BOOL LLInventoryItem::importXML(LLXMLNode* node) { BOOL success = FALSE; if (node) { success = TRUE; LLXMLNodePtr sub_node; if (node->getChild("uuid", sub_node)) success = (1 == sub_node->getUUIDValue(1, &mUUID)); if (node->getChild("parent_uuid", sub_node)) success = success && (1 == sub_node->getUUIDValue(1, &mParentUUID)); if (node->getChild("permissions", sub_node)) success = success && mPermissions.importXML(sub_node); if (node->getChild("asset_id", sub_node)) success = success && (1 == sub_node->getUUIDValue(1, &mAssetUUID)); if (node->getChild("shadow_id", sub_node)) { success = success && (1 == sub_node->getUUIDValue(1, &mAssetUUID)); LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.decrypt(mAssetUUID.mData, UUID_BYTES); } if (node->getChild("asset_type", sub_node)) mType = LLAssetType::lookup(sub_node->getValue()); if (node->getChild("inventory_type", sub_node)) mInventoryType = LLInventoryType::lookup(sub_node->getValue()); if (node->getChild("flags", sub_node)) { S32 tmp_flags = 0; success = success && (1 == sub_node->getIntValue(1, &tmp_flags)); mFlags = (U32) tmp_flags; } if (node->getChild("sale_info", sub_node)) success = success && mSaleInfo.importXML(sub_node); if (node->getChild("name", sub_node)) mName = sub_node->getValue(); if (node->getChild("description", sub_node)) mDescription = sub_node->getValue(); if (node->getChild("creation_date", sub_node)) { S32 date = 0; success = success && (1 == sub_node->getIntValue(1, &date)); mCreationDate = date; } if (!success) { lldebugs << "LLInventory::importXML() failed for node named '" << node->getName() << "'" << llendl; } } return success; } S32 LLInventoryItem::packBinaryBucket(U8* bin_bucket, LLPermissions* perm_override) const { // Figure out which permissions to use. LLPermissions perm; if (perm_override) { // Use the permissions override. perm = *perm_override; } else { // Use the current permissions. perm = getPermissions(); } // describe the inventory item char* buffer = (char*) bin_bucket; std::string creator_id_str; perm.getCreator().toString(creator_id_str); std::string owner_id_str; perm.getOwner().toString(owner_id_str); std::string last_owner_id_str; perm.getLastOwner().toString(last_owner_id_str); std::string group_id_str; perm.getGroup().toString(group_id_str); std::string asset_id_str; getAssetUUID().toString(asset_id_str); S32 size = sprintf(buffer, /* Flawfinder: ignore */ "%d|%d|%s|%s|%s|%s|%s|%x|%x|%x|%x|%x|%s|%s|%d|%d|%x", getType(), getInventoryType(), getName().c_str(), creator_id_str.c_str(), owner_id_str.c_str(), last_owner_id_str.c_str(), group_id_str.c_str(), perm.getMaskBase(), perm.getMaskOwner(), perm.getMaskGroup(), perm.getMaskEveryone(), perm.getMaskNextOwner(), asset_id_str.c_str(), getDescription().c_str(), getSaleInfo().getSaleType(), getSaleInfo().getSalePrice(), getFlags()) + 1; return size; } void LLInventoryItem::unpackBinaryBucket(U8* bin_bucket, S32 bin_bucket_size) { // Early exit on an empty binary bucket. if (bin_bucket_size <= 1) return; // Convert the bin_bucket into a string. char* item_buffer = new char[bin_bucket_size+1]; if ((item_buffer != NULL) && (bin_bucket != NULL)) { memcpy(item_buffer, bin_bucket, bin_bucket_size); /* Flawfinder: ignore */ } else { llerrs << "unpackBinaryBucket failed. item_buffer or bin_bucket is Null." << llendl; delete[] item_buffer; return; } item_buffer[bin_bucket_size] = '\0'; std::string str(item_buffer); lldebugs << "item buffer: " << item_buffer << llendl; delete[] item_buffer; // Tokenize the string. typedef boost::tokenizer > tokenizer; boost::char_separator sep("|", "", boost::keep_empty_tokens); tokenizer tokens(str, sep); tokenizer::iterator iter = tokens.begin(); // Extract all values. LLUUID item_id; item_id.generate(); setUUID(item_id); LLAssetType::EType type; type = (LLAssetType::EType)(atoi((*(iter++)).c_str())); setType( type ); LLInventoryType::EType inv_type; inv_type = (LLInventoryType::EType)(atoi((*(iter++)).c_str())); setInventoryType( inv_type ); std::string name((*(iter++)).c_str()); rename( name ); LLUUID creator_id((*(iter++)).c_str()); LLUUID owner_id((*(iter++)).c_str()); LLUUID last_owner_id((*(iter++)).c_str()); LLUUID group_id((*(iter++)).c_str()); PermissionMask mask_base = strtoul((*(iter++)).c_str(), NULL, 16); PermissionMask mask_owner = strtoul((*(iter++)).c_str(), NULL, 16); PermissionMask mask_group = strtoul((*(iter++)).c_str(), NULL, 16); PermissionMask mask_every = strtoul((*(iter++)).c_str(), NULL, 16); PermissionMask mask_next = strtoul((*(iter++)).c_str(), NULL, 16); LLPermissions perm; perm.init(creator_id, owner_id, last_owner_id, group_id); perm.initMasks(mask_base, mask_owner, mask_group, mask_every, mask_next); setPermissions(perm); //lldebugs << "perm: " << perm << llendl; LLUUID asset_id((*(iter++)).c_str()); setAssetUUID(asset_id); std::string desc((*(iter++)).c_str()); setDescription(desc); LLSaleInfo::EForSale sale_type; sale_type = (LLSaleInfo::EForSale)(atoi((*(iter++)).c_str())); S32 price = atoi((*(iter++)).c_str()); LLSaleInfo sale_info(sale_type, price); setSaleInfo(sale_info); U32 flags = strtoul((*(iter++)).c_str(), NULL, 16); setFlags(flags); time_t now = time(NULL); setCreationDate(now); } // returns TRUE if a should appear before b BOOL item_dictionary_sort( LLInventoryItem* a, LLInventoryItem* b ) { return (LLStringUtil::compareDict( a->getName().c_str(), b->getName().c_str() ) < 0); } // returns TRUE if a should appear before b BOOL item_date_sort( LLInventoryItem* a, LLInventoryItem* b ) { return a->getCreationDate() < b->getCreationDate(); } ///---------------------------------------------------------------------------- /// Class LLInventoryCategory ///---------------------------------------------------------------------------- LLInventoryCategory::LLInventoryCategory( const LLUUID& uuid, const LLUUID& parent_uuid, LLAssetType::EType preferred_type, const std::string& name) : LLInventoryObject(uuid, parent_uuid, LLAssetType::AT_CATEGORY, name), mPreferredType(preferred_type) { } LLInventoryCategory::LLInventoryCategory() : mPreferredType(LLAssetType::AT_NONE) { mType = LLAssetType::AT_CATEGORY; } LLInventoryCategory::LLInventoryCategory(const LLInventoryCategory* other) : LLInventoryObject() { copyCategory(other); } LLInventoryCategory::~LLInventoryCategory() { } // virtual void LLInventoryCategory::copyCategory(const LLInventoryCategory* other) { copyObject(other); mPreferredType = other->mPreferredType; } LLAssetType::EType LLInventoryCategory::getPreferredType() const { return mPreferredType; } void LLInventoryCategory::setPreferredType(LLAssetType::EType type) { mPreferredType = type; } LLSD LLInventoryCategory::asLLSD() const { LLSD sd = LLSD(); sd["item_id"] = mUUID; sd["parent_id"] = mParentUUID; S8 type = static_cast(mPreferredType); sd["type"] = type; sd["name"] = mName; return sd; } // virtual void LLInventoryCategory::packMessage(LLMessageSystem* msg) const { msg->addUUIDFast(_PREHASH_FolderID, mUUID); msg->addUUIDFast(_PREHASH_ParentID, mParentUUID); S8 type = static_cast(mPreferredType); msg->addS8Fast(_PREHASH_Type, type); msg->addStringFast(_PREHASH_Name, mName); } bool LLInventoryCategory::fromLLSD(LLSD& sd) { std::string w; w = INV_FOLDER_ID_LABEL_WS; if (sd.has(w)) { mUUID = sd[w]; } w = INV_PARENT_ID_LABEL; if (sd.has(w)) { mParentUUID = sd[w]; } w = INV_ASSET_TYPE_LABEL; if (sd.has(w)) { S8 type = (U8)sd[w].asInteger(); mPreferredType = static_cast(type); } w = INV_ASSET_TYPE_LABEL_WS; if (sd.has(w)) { S8 type = (U8)sd[w].asInteger(); mPreferredType = static_cast(type); } w = INV_NAME_LABEL; if (sd.has(w)) { mName = sd[w].asString(); LLStringUtil::replaceNonstandardASCII(mName, ' '); LLStringUtil::replaceChar(mName, '|', ' '); } return true; } // virtual void LLInventoryCategory::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num) { msg->getUUIDFast(block, _PREHASH_FolderID, mUUID, block_num); msg->getUUIDFast(block, _PREHASH_ParentID, mParentUUID, block_num); S8 type; msg->getS8Fast(block, _PREHASH_Type, type, block_num); mPreferredType = static_cast(type); msg->getStringFast(block, _PREHASH_Name, mName, block_num); LLStringUtil::replaceNonstandardASCII(mName, ' '); } // virtual BOOL LLInventoryCategory::importFile(LLFILE* fp) { // *NOTE: Changing the buffer size will require changing the scanf // calls below. char buffer[MAX_STRING]; /* Flawfinder: ignore */ char keyword[MAX_STRING]; /* Flawfinder: ignore */ char valuestr[MAX_STRING]; /* Flawfinder: ignore */ keyword[0] = '\0'; valuestr[0] = '\0'; while(!feof(fp)) { if (fgets(buffer, MAX_STRING, fp) == NULL) { buffer[0] = '\0'; } sscanf( /* Flawfinder: ignore */ buffer, " %254s %254s", keyword, valuestr); if(0 == strcmp("{",keyword)) { continue; } if(0 == strcmp("}", keyword)) { break; } else if(0 == strcmp("cat_id", keyword)) { mUUID.set(valuestr); } else if(0 == strcmp("parent_id", keyword)) { mParentUUID.set(valuestr); } else if(0 == strcmp("type", keyword)) { mType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("pref_type", keyword)) { mPreferredType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("name", keyword)) { //strcpy(valuestr, buffer + strlen(keyword) + 3); // *NOTE: Not ANSI C, but widely supported. sscanf( /* Flawfinder: ignore */ buffer, " %254s %254[^|]", keyword, valuestr); mName.assign(valuestr); LLStringUtil::replaceNonstandardASCII(mName, ' '); LLStringUtil::replaceChar(mName, '|', ' '); } else { llwarns << "unknown keyword '" << keyword << "' in inventory import category " << mUUID << llendl; } } return TRUE; } BOOL LLInventoryCategory::exportFile(LLFILE* fp, BOOL) const { std::string uuid_str; fprintf(fp, "\tinv_category\t0\n\t{\n"); mUUID.toString(uuid_str); fprintf(fp, "\t\tcat_id\t%s\n", uuid_str.c_str()); mParentUUID.toString(uuid_str); fprintf(fp, "\t\tparent_id\t%s\n", uuid_str.c_str()); fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType)); fprintf(fp, "\t\tpref_type\t%s\n", LLAssetType::lookup(mPreferredType)); fprintf(fp, "\t\tname\t%s|\n", mName.c_str()); fprintf(fp,"\t}\n"); return TRUE; } // virtual BOOL LLInventoryCategory::importLegacyStream(std::istream& input_stream) { // *NOTE: Changing the buffer size will require changing the scanf // calls below. char buffer[MAX_STRING]; /* Flawfinder: ignore */ char keyword[MAX_STRING]; /* Flawfinder: ignore */ char valuestr[MAX_STRING]; /* Flawfinder: ignore */ keyword[0] = '\0'; valuestr[0] = '\0'; while(input_stream.good()) { input_stream.getline(buffer, MAX_STRING); sscanf( /* Flawfinder: ignore */ buffer, " %254s %254s", keyword, valuestr); if(0 == strcmp("{",keyword)) { continue; } if(0 == strcmp("}", keyword)) { break; } else if(0 == strcmp("cat_id", keyword)) { mUUID.set(valuestr); } else if(0 == strcmp("parent_id", keyword)) { mParentUUID.set(valuestr); } else if(0 == strcmp("type", keyword)) { mType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("pref_type", keyword)) { mPreferredType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("name", keyword)) { //strcpy(valuestr, buffer + strlen(keyword) + 3); // *NOTE: Not ANSI C, but widely supported. sscanf( /* Flawfinder: ignore */ buffer, " %254s %254[^|]", keyword, valuestr); mName.assign(valuestr); LLStringUtil::replaceNonstandardASCII(mName, ' '); LLStringUtil::replaceChar(mName, '|', ' '); } else { llwarns << "unknown keyword '" << keyword << "' in inventory import category " << mUUID << llendl; } } return TRUE; } BOOL LLInventoryCategory::exportLegacyStream(std::ostream& output_stream, BOOL) const { std::string uuid_str; output_stream << "\tinv_category\t0\n\t{\n"; mUUID.toString(uuid_str); output_stream << "\t\tcat_id\t" << uuid_str << "\n"; mParentUUID.toString(uuid_str); output_stream << "\t\tparent_id\t" << uuid_str << "\n"; output_stream << "\t\ttype\t" << LLAssetType::lookup(mType) << "\n"; output_stream << "\t\tpref_type\t" << LLAssetType::lookup(mPreferredType) << "\n"; output_stream << "\t\tname\t" << mName.c_str() << "|\n"; output_stream << "\t}\n"; return TRUE; } ///---------------------------------------------------------------------------- /// Local function definitions ///---------------------------------------------------------------------------- LLSD ll_create_sd_from_inventory_item(LLPointer item) { LLSD rv; if(item.isNull()) return rv; if (item->getType() == LLAssetType::AT_NONE) { llwarns << "ll_create_sd_from_inventory_item() for item with AT_NONE" << llendl; return rv; } rv[INV_ITEM_ID_LABEL] = item->getUUID(); rv[INV_PARENT_ID_LABEL] = item->getParentUUID(); rv[INV_NAME_LABEL] = item->getName(); rv[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(item->getType()); rv[INV_ASSET_ID_LABEL] = item->getAssetUUID(); rv[INV_DESC_LABEL] = item->getDescription(); rv[INV_SALE_INFO_LABEL] = ll_create_sd_from_sale_info(item->getSaleInfo()); rv[INV_PERMISSIONS_LABEL] = ll_create_sd_from_permissions(item->getPermissions()); rv[INV_INVENTORY_TYPE_LABEL] = LLInventoryType::lookup(item->getInventoryType()); rv[INV_FLAGS_LABEL] = (S32)item->getFlags(); rv[INV_CREATION_DATE_LABEL] = (S32)item->getCreationDate(); return rv; } LLPointer ll_create_item_from_sd(const LLSD& sd_item) { LLPointer rv = new LLInventoryItem; rv->setUUID(sd_item[INV_ITEM_ID_LABEL].asUUID()); rv->setParent(sd_item[INV_PARENT_ID_LABEL].asUUID()); rv->rename(sd_item[INV_NAME_LABEL].asString()); rv->setType( LLAssetType::lookup(sd_item[INV_ASSET_TYPE_LABEL].asString())); if (sd_item.has("shadow_id")) { LLUUID asset_id = sd_item["shadow_id"]; LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); cipher.decrypt(asset_id.mData, UUID_BYTES); rv->setAssetUUID(asset_id); } if (sd_item.has(INV_ASSET_ID_LABEL)) { rv->setAssetUUID(sd_item[INV_ASSET_ID_LABEL].asUUID()); } rv->setDescription(sd_item[INV_DESC_LABEL].asString()); rv->setSaleInfo(ll_sale_info_from_sd(sd_item[INV_SALE_INFO_LABEL])); rv->setPermissions(ll_permissions_from_sd(sd_item[INV_PERMISSIONS_LABEL])); rv->setInventoryType( LLInventoryType::lookup( sd_item[INV_INVENTORY_TYPE_LABEL].asString())); rv->setFlags((U32)(sd_item[INV_FLAGS_LABEL].asInteger())); rv->setCreationDate(sd_item[INV_CREATION_DATE_LABEL].asInteger()); return rv; } LLSD ll_create_sd_from_inventory_category(LLPointer cat) { LLSD rv; if(cat.isNull()) return rv; if (cat->getType() == LLAssetType::AT_NONE) { llwarns << "ll_create_sd_from_inventory_category() for cat with AT_NONE" << llendl; return rv; } rv[INV_FOLDER_ID_LABEL] = cat->getUUID(); rv[INV_PARENT_ID_LABEL] = cat->getParentUUID(); rv[INV_NAME_LABEL] = cat->getName(); rv[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(cat->getType()); if(LLAssetType::AT_NONE != cat->getPreferredType()) { rv[INV_PREFERRED_TYPE_LABEL] = LLAssetType::lookup(cat->getPreferredType()); } return rv; } LLPointer ll_create_category_from_sd(const LLSD& sd_cat) { LLPointer rv = new LLInventoryCategory; rv->setUUID(sd_cat[INV_FOLDER_ID_LABEL].asUUID()); rv->setParent(sd_cat[INV_PARENT_ID_LABEL].asUUID()); rv->rename(sd_cat[INV_NAME_LABEL].asString()); rv->setType( LLAssetType::lookup(sd_cat[INV_ASSET_TYPE_LABEL].asString())); rv->setPreferredType( LLAssetType::lookup( sd_cat[INV_PREFERRED_TYPE_LABEL].asString())); return rv; }