/** * @file lllivefile.h * @brief Automatically reloads a file whenever it changes or is removed. * * $LicenseInfo:firstyear=2006&license=viewergpl$ * * Copyright (c) 2006-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLLIVEFILE_H #define LL_LLLIVEFILE_H const F32 configFileRefreshRate = 5.0; // seconds class LLLiveFile { public: LLLiveFile(const std::string &filename, const F32 refresh_period = 5.f); virtual ~LLLiveFile(); bool checkAndReload(); // Returns true if the file changed in any way // Call this before using anything that was read & cached from the file std::string filename() const; void addToEventTimer(); // Normally, just calling checkAndReload() is enough. In some cases // though, you may need to let the live file periodically check itself. protected: virtual void loadFile() = 0; // Implement this to load your file if it changed private: class Impl; Impl& impl; }; #endif //LL_LLLIVEFILE_H