/**
* @file aiaprpool.h
* @brief Implementation of AIAPRPool.
*
* Copyright (c) 2010, Aleric Inglewood.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution.
*
* CHANGELOG
* and additional copyright holders.
*
* 04/04/2010
* - Initial version, written by Aleric Inglewood @ SL
*
* 10/11/2010
* - Changed filename, class names and license to a more
* company-neutral format.
* - Added APR_HAS_THREADS #if's to allow creation and destruction
* of subpools by threads other than the parent pool owner.
*/
#ifndef AIAPRPOOL_H
#define AIAPRPOOL_H
#ifdef LL_WINDOWS
//#include
# define WIN32_LEAN_AND_MEAN
# include // Needed before including apr_portable.h
#endif
#include "apr_portable.h"
#include "apr_pools.h"
#include "llerror.h"
extern void ll_init_apr();
/**
* @brief A wrapper around the APR memory pool API.
*
* Usage of this class should be restricted to passing it to libapr-1 function calls that need it.
*
*/
class LL_COMMON_API AIAPRPool
{
protected:
apr_pool_t* mPool; //!< Pointer to the underlaying pool. NULL if not initialized.
AIAPRPool* mParent; //!< Pointer to the parent pool, if any. Only valid when mPool is non-zero.
apr_os_thread_t mOwner; //!< The thread that owns this memory pool. Only valid when mPool is non-zero.
public:
//! Construct an uninitialized (destructed) pool.
AIAPRPool(void) : mPool(NULL) { }
//! Construct a subpool from an existing pool.
// This is not a copy-constructor, this class doesn't have one!
AIAPRPool(AIAPRPool& parent) : mPool(NULL) { create(parent); }
//! Destruct the memory pool (free all of it's subpools and allocated memory).
~AIAPRPool() { destroy(); }
protected:
// Create a pool that is allocated from the Operating System. Only used by AIAPRRootPool.
AIAPRPool(int) : mPool(NULL), mParent(NULL), mOwner(apr_os_thread_current())
{
apr_status_t const apr_pool_create_status = apr_pool_create(&mPool, NULL);
llassert_always(apr_pool_create_status == APR_SUCCESS);
llassert(mPool);
apr_pool_cleanup_register(mPool, this, &s_plain_cleanup, &apr_pool_cleanup_null);
}
public:
//! Create a subpool from parent. May only be called for an uninitialized/destroyed pool.
// The default parameter causes the root pool of the current thread to be used.
void create(AIAPRPool& parent = *static_cast(NULL));
//! Destroy the (sub)pool, if any.
void destroy(void);
// Use some safebool idiom (http://www.artima.com/cppsource/safebool.html) rather than operator bool.
typedef apr_pool_t* const AIAPRPool::* const bool_type;
//! Return true if the pool is initialized.
operator bool_type() const { return mPool ? &AIAPRPool::mPool : 0; }
// Painful, but we have to either provide access to this, or wrap
// every APR function call that needs a apr_pool_t* to be passed.
// NEVER destroy a pool that is returned by this function!
apr_pool_t* operator()(void) const
{
llassert(mPool);
llassert(apr_os_thread_equal(mOwner, apr_os_thread_current()));
return mPool;
}
// Free all memory without destructing the pool.
void clear(void)
{
llassert(mPool);
llassert(apr_os_thread_equal(mOwner, apr_os_thread_current()));
apr_pool_clear(mPool);
}
// These methods would make this class 'complete' (as wrapper around the libapr
// pool functions), but we don't use memory pools in the viewer (only when
// we are forced to pass one to a libapr call), so don't define them in order
// not to encourage people to use them.
#if 0
void* palloc(size_t size)
{
llassert(mPool);
llassert(apr_os_thread_equal(mOwner, apr_os_thread_current()));
return apr_palloc(mPool, size);
}
void* pcalloc(size_t size)
{
llassert(mPool);
llassert(apr_os_thread_equal(mOwner, apr_os_thread_current()));
return apr_pcalloc(mPool, size);
}
#endif
private:
bool parent_is_being_destructed(void);
static apr_status_t s_plain_cleanup(void* userdata) { return static_cast(userdata)->plain_cleanup(); }
apr_status_t plain_cleanup(void)
{
if (mPool && // We are not being destructed,
parent_is_being_destructed()) // but our parent is.
// This means the pool is being destructed recursively by libapr
// because one of it's parents is being destructed.
{
mPool = NULL; // Stop destroy() from destructing the pool again.
}
return APR_SUCCESS;
}
};
class AIAPRInitialization
{
public:
AIAPRInitialization(void);
};
/**
* @brief Root memory pool (allocates memory from the operating system).
*
* This class should only be used by AIThreadLocalData and AIThreadSafeSimpleDCRootPool_pbase
* (and LLMutexRootPool when APR_HAS_THREADS isn't defined).
*/
class LL_COMMON_API AIAPRRootPool : public AIAPRInitialization, public AIAPRPool
{
private:
friend class AIThreadLocalData;
friend class AIThreadSafeSimpleDCRootPool_pbase;
#if !APR_HAS_THREADS
friend class LLMutexRootPool;
#endif
//! Construct a root memory pool.
// Should only be used by AIThreadLocalData and AIThreadSafeSimpleDCRootPool_pbase.
AIAPRRootPool(void);
~AIAPRRootPool();
private:
// Keep track of how many root pools exist and when the last one is destructed.
static bool sCountInitialized;
static apr_uint32_t volatile sCount;
public:
// Return a global root pool that is independent of AIThreadLocalData.
// Normally you should not use this. Only use for early initialization
// (before main) and deinitialization (after main).
static AIAPRRootPool& get(void);
#if APR_POOL_DEBUG
void grab_ownership(void)
{
// You need a patched libapr to use this.
// See http://web.archiveorange.com/archive/v/5XO9y2zoxUOMt6Gmi1OI
apr_pool_owner_set(mPool);
}
#endif
private:
// Used for constructing the Special Global Root Pool (returned by AIAPRRootPool::get).
// It is the same as the default constructor but omits to increment sCount. As a result,
// we must be sure that at least one other AIAPRRootPool is created before termination
// of the application (which is the case: we create one AIAPRRootPool per thread).
AIAPRRootPool(int) : AIAPRInitialization(), AIAPRPool(0) { }
};
//! Volatile memory pool
//
// 'Volatile' APR memory pool which normally only clears memory,
// and does not destroy the pool (the same pool is reused) for
// greater efficiency. However, as a safe guard the apr pool
// is destructed every FULL_VOLATILE_APR_POOL uses to allow
// the system memory to be allocated more efficiently and not
// get scattered through RAM.
//
class LL_COMMON_API AIVolatileAPRPool : protected AIAPRPool
{
public:
AIVolatileAPRPool(void) : mNumActiveRef(0), mNumTotalRef(0) { }
apr_pool_t* getVolatileAPRPool(void)
{
if (!mPool) create();
++mNumActiveRef;
++mNumTotalRef;
return AIAPRPool::operator()();
}
void clearVolatileAPRPool(void);
bool isOld(void) const { return mNumTotalRef > FULL_VOLATILE_APR_POOL; }
bool isUnused() const { return mNumActiveRef == 0; }
private:
S32 mNumActiveRef; // Number of active uses of the pool.
S32 mNumTotalRef; // Number of total uses of the pool since last creation.
// Maximum number of references to AIVolatileAPRPool until the pool is recreated.
static S32 const FULL_VOLATILE_APR_POOL = 1024;
};
#endif // AIAPRPOOL_H