<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="llcharacter" ProjectGUID="{5EA5DDF0-C7E1-4F49-BEF5-9246A4656B2E}" Keyword="Win32Proj"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="../lib_$(ConfigurationName)/i686-win32" IntermediateDirectory="Debug" ConfigurationType="4" CharacterSet="1"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\llcommon;..\llmath;..\llvfs;..\llmessage;..\llxml;..\..\libraries\i686-win32\include;..\..\libraries\include\" PreprocessorDefinitions="WIN32;_DEBUG;_LIB;LL_WINDOWS;LL_DEBUG" MinimalRebuild="TRUE" BasicRuntimeChecks="3" RuntimeLibrary="1" StructMemberAlignment="4" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="3" WarnAsError="TRUE" Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)/llcharacter.lib"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="../lib_$(ConfigurationName)/i686-win32" IntermediateDirectory="Release" ConfigurationType="4" CharacterSet="1"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/Oy-" AdditionalIncludeDirectories="..\llcommon;..\llmath;..\llvfs;..\llmessage;..\llxml;..\..\libraries\i686-win32\include;..\..\libraries\include\" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;LL_RELEASE" RuntimeLibrary="0" StructMemberAlignment="0" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="3" WarnAsError="TRUE" Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)/llcharacter.lib"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration Name="ReleaseNoOpt|Win32" OutputDirectory="../lib_$(ConfigurationName)/i686-win32" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="4" CharacterSet="1"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/Oy-" Optimization="0" AdditionalIncludeDirectories="..\llcommon;..\llmath;..\llvfs;..\llmessage;..\llxml;..\..\libraries\i686-win32\include;..\..\libraries\include\" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;LL_WINDOWS;LL_RELEASE" RuntimeLibrary="0" StructMemberAlignment="0" ForceConformanceInForLoopScope="TRUE" UsePrecompiledHeader="0" WarningLevel="3" WarnAsError="TRUE" Detect64BitPortabilityProblems="FALSE" DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" OutputFile="$(OutDir)/llcharacter.lib"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"> <File RelativePath=".\llanimationstates.cpp"> </File> <File RelativePath=".\llbvhloader.cpp"> </File> <File RelativePath=".\llcharacter.cpp"> </File> <File RelativePath=".\lleditingmotion.cpp"> </File> <File RelativePath=".\llgesture.cpp"> </File> <File RelativePath=".\llhandmotion.cpp"> </File> <File RelativePath=".\llheadrotmotion.cpp"> </File> <File RelativePath=".\lljoint.cpp"> </File> <File RelativePath=".\lljointsolverrp3.cpp"> </File> <File RelativePath=".\llkeyframefallmotion.cpp"> </File> <File RelativePath=".\llkeyframemotion.cpp"> </File> <File RelativePath=".\llkeyframemotionparam.cpp"> </File> <File RelativePath=".\llkeyframestandmotion.cpp"> </File> <File RelativePath=".\llkeyframewalkmotion.cpp"> </File> <File RelativePath=".\llmotion.cpp"> </File> <File RelativePath=".\llmotioncontroller.cpp"> </File> <File RelativePath=".\llmultigesture.cpp"> </File> <File RelativePath=".\llpose.cpp"> </File> <File RelativePath=".\llstatemachine.cpp"> </File> <File RelativePath=".\lltargetingmotion.cpp"> </File> <File RelativePath=".\llvisualparam.cpp"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"> <File RelativePath=".\llanimationstates.h"> </File> <File RelativePath=".\llbvhloader.h"> </File> <File RelativePath=".\llcharacter.h"> </File> <File RelativePath=".\lleditingmotion.h"> </File> <File RelativePath=".\llgesture.h"> </File> <File RelativePath=".\llhandmotion.h"> </File> <File RelativePath=".\llheadrotmotion.h"> </File> <File RelativePath=".\lljoint.h"> </File> <File RelativePath=".\lljointsolverrp3.h"> </File> <File RelativePath=".\lljointstate.h"> </File> <File RelativePath=".\llkeyframefallmotion.h"> </File> <File RelativePath=".\llkeyframemotion.h"> </File> <File RelativePath=".\llkeyframemotionparam.h"> </File> <File RelativePath=".\llkeyframestandmotion.h"> </File> <File RelativePath=".\llkeyframewalkmotion.h"> </File> <File RelativePath=".\llmotion.h"> </File> <File RelativePath=".\llmotioncontroller.h"> </File> <File RelativePath=".\llmultigesture.h"> </File> <File RelativePath=".\llpose.h"> </File> <File RelativePath=".\llstatemachine.h"> </File> <File RelativePath=".\lltargetingmotion.h"> </File> <File RelativePath=".\llvisualparam.h"> </File> </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx" UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"> </Filter> </Files> <Globals> </Globals> </VisualStudioProject>