/** * @file llanimationstates.h * @brief Implementation of animation state support. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLANIMATIONSTATES_H #define LL_LLANIMATIONSTATES_H #include #include "string_table.h" #include "lluuid.h" //----------------------------------------------------------------------------- // These bit flags are generally used to track the animation state // of characters. The simulator and viewer share these flags to interpret // the Animation name/value attribute on agents. //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Agent Animation State //----------------------------------------------------------------------------- const S32 MAX_CONCURRENT_ANIMS = 16; const LLUUID ANIM_AGENT_AFRAID = LLUUID("6b61c8e8-4747-0d75-12d7-e49ff207a4ca"); const LLUUID ANIM_AGENT_AIM_BAZOOKA_R = LLUUID("b5b4a67d-0aee-30d2-72cd-77b333e932ef"); const LLUUID ANIM_AGENT_AIM_BOW_L = LLUUID("46bb4359-de38-4ed8-6a22-f1f52fe8f506"); const LLUUID ANIM_AGENT_AIM_HANDGUN_R = LLUUID("3147d815-6338-b932-f011-16b56d9ac18b"); const LLUUID ANIM_AGENT_AIM_RIFLE_R = LLUUID("ea633413-8006-180a-c3ba-96dd1d756720"); const LLUUID ANIM_AGENT_ANGRY = LLUUID("5747a48e-073e-c331-f6f3-7c2149613d3e"); const LLUUID ANIM_AGENT_AWAY = LLUUID("fd037134-85d4-f241-72c6-4f42164fedee"); const LLUUID ANIM_AGENT_BACKFLIP = LLUUID("c4ca6188-9127-4f31-0158-23c4e2f93304"); const LLUUID ANIM_AGENT_BELLY_LAUGH = LLUUID("18b3a4b5-b463-bd48-e4b6-71eaac76c515"); const LLUUID ANIM_AGENT_BLOW_KISS = LLUUID("db84829b-462c-ee83-1e27-9bbee66bd624"); const LLUUID ANIM_AGENT_BORED = LLUUID("b906c4ba-703b-1940-32a3-0c7f7d791510"); const LLUUID ANIM_AGENT_BOW = LLUUID("82e99230-c906-1403-4d9c-3889dd98daba"); const LLUUID ANIM_AGENT_BRUSH = LLUUID("349a3801-54f9-bf2c-3bd0-1ac89772af01"); const LLUUID ANIM_AGENT_BUSY = LLUUID("efcf670c-2d18-8128-973a-034ebc806b67"); const LLUUID ANIM_AGENT_CLAP = LLUUID("9b0c1c4e-8ac7-7969-1494-28c874c4f668"); const LLUUID ANIM_AGENT_COURTBOW = LLUUID("9ba1c942-08be-e43a-fb29-16ad440efc50"); const LLUUID ANIM_AGENT_CROUCH = LLUUID("201f3fdf-cb1f-dbec-201f-7333e328ae7c"); const LLUUID ANIM_AGENT_CROUCHWALK = LLUUID("47f5f6fb-22e5-ae44-f871-73aaaf4a6022"); const LLUUID ANIM_AGENT_CRY = LLUUID("92624d3e-1068-f1aa-a5ec-8244585193ed"); const LLUUID ANIM_AGENT_CUSTOMIZE = LLUUID("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53"); const LLUUID ANIM_AGENT_CUSTOMIZE_DONE = LLUUID("6883a61a-b27b-5914-a61e-dda118a9ee2c"); const LLUUID ANIM_AGENT_DANCE1 = LLUUID("b68a3d7c-de9e-fc87-eec8-543d787e5b0d"); const LLUUID ANIM_AGENT_DANCE2 = LLUUID("928cae18-e31d-76fd-9cc9-2f55160ff818"); const LLUUID ANIM_AGENT_DANCE3 = LLUUID("30047778-10ea-1af7-6881-4db7a3a5a114"); const LLUUID ANIM_AGENT_DANCE4 = LLUUID("951469f4-c7b2-c818-9dee-ad7eea8c30b7"); const LLUUID ANIM_AGENT_DANCE5 = LLUUID("4bd69a1d-1114-a0b4-625f-84e0a5237155"); const LLUUID ANIM_AGENT_DANCE6 = LLUUID("cd28b69b-9c95-bb78-3f94-8d605ff1bb12"); const LLUUID ANIM_AGENT_DANCE7 = LLUUID("a54d8ee2-28bb-80a9-7f0c-7afbbe24a5d6"); const LLUUID ANIM_AGENT_DANCE8 = LLUUID("b0dc417c-1f11-af36-2e80-7e7489fa7cdc"); const LLUUID ANIM_AGENT_DEAD = LLUUID("57abaae6-1d17-7b1b-5f98-6d11a6411276"); const LLUUID ANIM_AGENT_DRINK = LLUUID("0f86e355-dd31-a61c-fdb0-3a96b9aad05f"); const LLUUID ANIM_AGENT_EMBARRASSED = LLUUID("514af488-9051-044a-b3fc-d4dbf76377c6"); const LLUUID ANIM_AGENT_EXPRESS_AFRAID = LLUUID("aa2df84d-cf8f-7218-527b-424a52de766e"); const LLUUID ANIM_AGENT_EXPRESS_ANGER = LLUUID("1a03b575-9634-b62a-5767-3a679e81f4de"); const LLUUID ANIM_AGENT_EXPRESS_BORED = LLUUID("214aa6c1-ba6a-4578-f27c-ce7688f61d0d"); const LLUUID ANIM_AGENT_EXPRESS_CRY = LLUUID("d535471b-85bf-3b4d-a542-93bea4f59d33"); const LLUUID ANIM_AGENT_EXPRESS_DISDAIN = LLUUID("d4416ff1-09d3-300f-4183-1b68a19b9fc1"); const LLUUID ANIM_AGENT_EXPRESS_EMBARRASSED = LLUUID("0b8c8211-d78c-33e8-fa28-c51a9594e424"); const LLUUID ANIM_AGENT_EXPRESS_FROWN = LLUUID("fee3df48-fa3d-1015-1e26-a205810e3001"); const LLUUID ANIM_AGENT_EXPRESS_KISS = LLUUID("1e8d90cc-a84e-e135-884c-7c82c8b03a14"); const LLUUID ANIM_AGENT_EXPRESS_LAUGH = LLUUID("62570842-0950-96f8-341c-809e65110823"); const LLUUID ANIM_AGENT_EXPRESS_OPEN_MOUTH = LLUUID("d63bc1f9-fc81-9625-a0c6-007176d82eb7"); const LLUUID ANIM_AGENT_EXPRESS_REPULSED = LLUUID("f76cda94-41d4-a229-2872-e0296e58afe1"); const LLUUID ANIM_AGENT_EXPRESS_SAD = LLUUID("eb6ebfb2-a4b3-a19c-d388-4dd5c03823f7"); const LLUUID ANIM_AGENT_EXPRESS_SHRUG = LLUUID("a351b1bc-cc94-aac2-7bea-a7e6ebad15ef"); const LLUUID ANIM_AGENT_EXPRESS_SMILE = LLUUID("b7c7c833-e3d3-c4e3-9fc0-131237446312"); const LLUUID ANIM_AGENT_EXPRESS_SURPRISE = LLUUID("728646d9-cc79-08b2-32d6-937f0a835c24"); const LLUUID ANIM_AGENT_EXPRESS_TONGUE_OUT = LLUUID("835965c6-7f2f-bda2-5deb-2478737f91bf"); const LLUUID ANIM_AGENT_EXPRESS_TOOTHSMILE = LLUUID("b92ec1a5-e7ce-a76b-2b05-bcdb9311417e"); const LLUUID ANIM_AGENT_EXPRESS_WINK = LLUUID("da020525-4d94-59d6-23d7-81fdebf33148"); const LLUUID ANIM_AGENT_EXPRESS_WORRY = LLUUID("9c05e5c7-6f07-6ca4-ed5a-b230390c3950"); const LLUUID ANIM_AGENT_FALLDOWN = LLUUID("666307d9-a860-572d-6fd4-c3ab8865c094"); const LLUUID ANIM_AGENT_FEMALE_WALK = LLUUID("f5fc7433-043d-e819-8298-f519a119b688"); const LLUUID ANIM_AGENT_FINGER_WAG = LLUUID("c1bc7f36-3ba0-d844-f93c-93be945d644f"); const LLUUID ANIM_AGENT_FIST_PUMP = LLUUID("7db00ccd-f380-f3ee-439d-61968ec69c8a"); const LLUUID ANIM_AGENT_FLY = LLUUID("aec4610c-757f-bc4e-c092-c6e9caf18daf"); const LLUUID ANIM_AGENT_FLYSLOW = LLUUID("2b5a38b2-5e00-3a97-a495-4c826bc443e6"); const LLUUID ANIM_AGENT_HELLO = LLUUID("9b29cd61-c45b-5689-ded2-91756b8d76a9"); const LLUUID ANIM_AGENT_HOLD_BAZOOKA_R = LLUUID("ef62d355-c815-4816-2474-b1acc21094a6"); const LLUUID ANIM_AGENT_HOLD_BOW_L = LLUUID("8b102617-bcba-037b-86c1-b76219f90c88"); const LLUUID ANIM_AGENT_HOLD_HANDGUN_R = LLUUID("efdc1727-8b8a-c800-4077-975fc27ee2f2"); const LLUUID ANIM_AGENT_HOLD_RIFLE_R = LLUUID("3d94bad0-c55b-7dcc-8763-033c59405d33"); const LLUUID ANIM_AGENT_HOLD_THROW_R = LLUUID("7570c7b5-1f22-56dd-56ef-a9168241bbb6"); const LLUUID ANIM_AGENT_HOVER = LLUUID("4ae8016b-31b9-03bb-c401-b1ea941db41d"); const LLUUID ANIM_AGENT_HOVER_DOWN = LLUUID("20f063ea-8306-2562-0b07-5c853b37b31e"); const LLUUID ANIM_AGENT_HOVER_UP = LLUUID("62c5de58-cb33-5743-3d07-9e4cd4352864"); const LLUUID ANIM_AGENT_IMPATIENT = LLUUID("5ea3991f-c293-392e-6860-91dfa01278a3"); const LLUUID ANIM_AGENT_JUMP = LLUUID("2305bd75-1ca9-b03b-1faa-b176b8a8c49e"); const LLUUID ANIM_AGENT_JUMP_FOR_JOY = LLUUID("709ea28e-1573-c023-8bf8-520c8bc637fa"); const LLUUID ANIM_AGENT_KISS_MY_BUTT = LLUUID("19999406-3a3a-d58c-a2ac-d72e555dcf51"); const LLUUID ANIM_AGENT_LAND = LLUUID("7a17b059-12b2-41b1-570a-186368b6aa6f"); const LLUUID ANIM_AGENT_LAUGH_SHORT = LLUUID("ca5b3f14-3194-7a2b-c894-aa699b718d1f"); const LLUUID ANIM_AGENT_MEDIUM_LAND = LLUUID("f4f00d6e-b9fe-9292-f4cb-0ae06ea58d57"); const LLUUID ANIM_AGENT_MOTORCYCLE_SIT = LLUUID("08464f78-3a8e-2944-cba5-0c94aff3af29"); const LLUUID ANIM_AGENT_MUSCLE_BEACH = LLUUID("315c3a41-a5f3-0ba4-27da-f893f769e69b"); const LLUUID ANIM_AGENT_NO = LLUUID("5a977ed9-7f72-44e9-4c4c-6e913df8ae74"); const LLUUID ANIM_AGENT_NO_UNHAPPY = LLUUID("d83fa0e5-97ed-7eb2-e798-7bd006215cb4"); const LLUUID ANIM_AGENT_NYAH_NYAH = LLUUID("f061723d-0a18-754f-66ee-29a44795a32f"); const LLUUID ANIM_AGENT_ONETWO_PUNCH = LLUUID("eefc79be-daae-a239-8c04-890f5d23654a"); const LLUUID ANIM_AGENT_PEACE = LLUUID("b312b10e-65ab-a0a4-8b3c-1326ea8e3ed9"); const LLUUID ANIM_AGENT_POINT_ME = LLUUID("17c024cc-eef2-f6a0-3527-9869876d7752"); const LLUUID ANIM_AGENT_POINT_YOU = LLUUID("ec952cca-61ef-aa3b-2789-4d1344f016de"); const LLUUID ANIM_AGENT_PRE_JUMP = LLUUID("7a4e87fe-de39-6fcb-6223-024b00893244"); const LLUUID ANIM_AGENT_PUNCH_LEFT = LLUUID("f3300ad9-3462-1d07-2044-0fef80062da0"); const LLUUID ANIM_AGENT_PUNCH_RIGHT = LLUUID("c8e42d32-7310-6906-c903-cab5d4a34656"); const LLUUID ANIM_AGENT_REPULSED = LLUUID("36f81a92-f076-5893-dc4b-7c3795e487cf"); const LLUUID ANIM_AGENT_ROUNDHOUSE_KICK = LLUUID("49aea43b-5ac3-8a44-b595-96100af0beda"); const LLUUID ANIM_AGENT_RPS_COUNTDOWN = LLUUID("35db4f7e-28c2-6679-cea9-3ee108f7fc7f"); const LLUUID ANIM_AGENT_RPS_PAPER = LLUUID("0836b67f-7f7b-f37b-c00a-460dc1521f5a"); const LLUUID ANIM_AGENT_RPS_ROCK = LLUUID("42dd95d5-0bc6-6392-f650-777304946c0f"); const LLUUID ANIM_AGENT_RPS_SCISSORS = LLUUID("16803a9f-5140-e042-4d7b-d28ba247c325"); const LLUUID ANIM_AGENT_RUN = LLUUID("05ddbff8-aaa9-92a1-2b74-8fe77a29b445"); const LLUUID ANIM_AGENT_SAD = LLUUID("0eb702e2-cc5a-9a88-56a5-661a55c0676a"); const LLUUID ANIM_AGENT_SALUTE = LLUUID("cd7668a6-7011-d7e2-ead8-fc69eff1a104"); const LLUUID ANIM_AGENT_SHOOT_BOW_L = LLUUID("e04d450d-fdb5-0432-fd68-818aaf5935f8"); const LLUUID ANIM_AGENT_SHOUT = LLUUID("6bd01860-4ebd-127a-bb3d-d1427e8e0c42"); const LLUUID ANIM_AGENT_SHRUG = LLUUID("70ea714f-3a97-d742-1b01-590a8fcd1db5"); const LLUUID ANIM_AGENT_SIT = LLUUID("1a5fe8ac-a804-8a5d-7cbd-56bd83184568"); const LLUUID ANIM_AGENT_SIT_FEMALE = LLUUID("b1709c8d-ecd3-54a1-4f28-d55ac0840782"); const LLUUID ANIM_AGENT_SIT_GENERIC = LLUUID("245f3c54-f1c0-bf2e-811f-46d8eeb386e7"); const LLUUID ANIM_AGENT_SIT_GROUND = LLUUID("1c7600d6-661f-b87b-efe2-d7421eb93c86"); const LLUUID ANIM_AGENT_SIT_GROUND_CONSTRAINED = LLUUID("1a2bd58e-87ff-0df8-0b4c-53e047b0bb6e"); const LLUUID ANIM_AGENT_SIT_TO_STAND = LLUUID("a8dee56f-2eae-9e7a-05a2-6fb92b97e21e"); const LLUUID ANIM_AGENT_SLEEP = LLUUID("f2bed5f9-9d44-39af-b0cd-257b2a17fe40"); const LLUUID ANIM_AGENT_SMOKE_IDLE = LLUUID("d2f2ee58-8ad1-06c9-d8d3-3827ba31567a"); const LLUUID ANIM_AGENT_SMOKE_INHALE = LLUUID("6802d553-49da-0778-9f85-1599a2266526"); const LLUUID ANIM_AGENT_SMOKE_THROW_DOWN = LLUUID("0a9fb970-8b44-9114-d3a9-bf69cfe804d6"); const LLUUID ANIM_AGENT_SNAPSHOT = LLUUID("eae8905b-271a-99e2-4c0e-31106afd100c"); const LLUUID ANIM_AGENT_STAND = LLUUID("2408fe9e-df1d-1d7d-f4ff-1384fa7b350f"); const LLUUID ANIM_AGENT_STANDUP = LLUUID("3da1d753-028a-5446-24f3-9c9b856d9422"); const LLUUID ANIM_AGENT_STAND_1 = LLUUID("15468e00-3400-bb66-cecc-646d7c14458e"); const LLUUID ANIM_AGENT_STAND_2 = LLUUID("370f3a20-6ca6-9971-848c-9a01bc42ae3c"); const LLUUID ANIM_AGENT_STAND_3 = LLUUID("42b46214-4b44-79ae-deb8-0df61424ff4b"); const LLUUID ANIM_AGENT_STAND_4 = LLUUID("f22fed8b-a5ed-2c93-64d5-bdd8b93c889f"); const LLUUID ANIM_AGENT_STRETCH = LLUUID("80700431-74ec-a008-14f8-77575e73693f"); const LLUUID ANIM_AGENT_STRIDE = LLUUID("1cb562b0-ba21-2202-efb3-30f82cdf9595"); const LLUUID ANIM_AGENT_SURF = LLUUID("41426836-7437-7e89-025d-0aa4d10f1d69"); const LLUUID ANIM_AGENT_SURPRISE = LLUUID("313b9881-4302-73c0-c7d0-0e7a36b6c224"); const LLUUID ANIM_AGENT_SWORD_STRIKE = LLUUID("85428680-6bf9-3e64-b489-6f81087c24bd"); const LLUUID ANIM_AGENT_TALK = LLUUID("5c682a95-6da4-a463-0bf6-0f5b7be129d1"); const LLUUID ANIM_AGENT_TANTRUM = LLUUID("11000694-3f41-adc2-606b-eee1d66f3724"); const LLUUID ANIM_AGENT_THROW_R = LLUUID("aa134404-7dac-7aca-2cba-435f9db875ca"); const LLUUID ANIM_AGENT_TRYON_SHIRT = LLUUID("83ff59fe-2346-f236-9009-4e3608af64c1"); const LLUUID ANIM_AGENT_TURNLEFT = LLUUID("56e0ba0d-4a9f-7f27-6117-32f2ebbf6135"); const LLUUID ANIM_AGENT_TURNRIGHT = LLUUID("2d6daa51-3192-6794-8e2e-a15f8338ec30"); const LLUUID ANIM_AGENT_TYPE = LLUUID("c541c47f-e0c0-058b-ad1a-d6ae3a4584d9"); const LLUUID ANIM_AGENT_WALK = LLUUID("6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0"); const LLUUID ANIM_AGENT_WHISPER = LLUUID("7693f268-06c7-ea71-fa21-2b30d6533f8f"); const LLUUID ANIM_AGENT_WHISTLE = LLUUID("b1ed7982-c68e-a982-7561-52a88a5298c0"); const LLUUID ANIM_AGENT_WINK = LLUUID("869ecdad-a44b-671e-3266-56aef2e3ac2e"); const LLUUID ANIM_AGENT_WINK_HOLLYWOOD = LLUUID("c0c4030f-c02b-49de-24ba-2331f43fe41c"); const LLUUID ANIM_AGENT_WORRY = LLUUID("9f496bd2-589a-709f-16cc-69bf7df1d36c"); const LLUUID ANIM_AGENT_YES = LLUUID("15dd911d-be82-2856-26db-27659b142875"); const LLUUID ANIM_AGENT_YES_HAPPY = LLUUID("b8c8b2a3-9008-1771-3bfc-90924955ab2d"); const LLUUID ANIM_AGENT_YOGA_FLOAT = LLUUID("42ecd00b-9947-a97c-400a-bbc9174c7aeb"); extern LLUUID AGENT_WALK_ANIMS[]; extern S32 NUM_AGENT_WALK_ANIMS; extern LLUUID AGENT_GUN_HOLD_ANIMS[]; extern S32 NUM_AGENT_GUN_HOLD_ANIMS; extern LLUUID AGENT_GUN_AIM_ANIMS[]; extern S32 NUM_AGENT_GUN_AIM_ANIMS; extern LLUUID AGENT_NO_ROTATE_ANIMS[]; extern S32 NUM_AGENT_NO_ROTATE_ANIMS; extern LLUUID AGENT_STAND_ANIMS[]; extern S32 NUM_AGENT_STAND_ANIMS; class LLAnimationLibrary { private: LLStringTable mAnimStringTable; typedef std::map anim_map_t; anim_map_t mAnimMap; public: LLAnimationLibrary(); ~LLAnimationLibrary(); //----------------------------------------------------------------------------- // Return the text name of a single animation state, // Return NULL if the state is invalid //----------------------------------------------------------------------------- const char *animStateToString( const LLUUID& state ); //----------------------------------------------------------------------------- // Return the animation state for the given name. // Retun NULL if the name is invalid. //----------------------------------------------------------------------------- LLUUID stringToAnimState( const std::string& name, BOOL allow_ids = TRUE ); }; struct LLAnimStateEntry { LLAnimStateEntry(const char* name, const LLUUID& id) : mName(name), mID(id) { // LABELS: // Look to newview/LLAnimStateLabels.* for how to get the labels. // The labels should no longer be stored in this structure. The server // shouldn't care about the local friendly name of an animation, and // this is common code. } const char* mName; const LLUUID mID; }; // Animation states that the user can trigger extern const LLAnimStateEntry gUserAnimStates[]; extern const S32 gUserAnimStatesCount; extern LLAnimationLibrary gAnimLibrary; #endif // LL_LLANIMATIONSTATES_H