From a410d181501d8632f0cffa3c0e398034a7b5c896 Mon Sep 17 00:00:00 2001 From: McCabe Maxsted Date: Fri, 14 May 2010 09:17:55 -0700 Subject: Tidied up the radar xml some and increased the default width --- linden/indra/newview/app_settings/settings.xml | 10 ++--- linden/indra/newview/panelradar.cpp | 4 ++ .../skins/default/xui/en-us/panel_radar.xml | 52 ++++++++++++---------- 3 files changed, 38 insertions(+), 28 deletions(-) (limited to 'linden/indra') diff --git a/linden/indra/newview/app_settings/settings.xml b/linden/indra/newview/app_settings/settings.xml index 8f9ed8a..2bd56de 100644 --- a/linden/indra/newview/app_settings/settings.xml +++ b/linden/indra/newview/app_settings/settings.xml @@ -4932,17 +4932,17 @@ FloaterMiniMapRect Comment - Rectangle for world map + Rectangle for the mini-map Persist 1 Type Rect Value - 0 - 225 - 200 - 0 + 600 + 590 + 880 + 190 FloaterMoveRect2 diff --git a/linden/indra/newview/panelradar.cpp b/linden/indra/newview/panelradar.cpp index a7062b4..5ad15c6 100644 --- a/linden/indra/newview/panelradar.cpp +++ b/linden/indra/newview/panelradar.cpp @@ -270,12 +270,16 @@ void PanelRadar::populateRadar() mRadarList->selectByID(mSelectedAvatar); } avatar_count << (int)avatar_ids.size(); + childSetText("avatars_in", ((int)avatar_ids.size() > 1) ? + getString("avatars_in_plural") : + getString("avatars_in_singular")); } else { mTypingAvatars.clear(); mRadarList->addCommentText(getString("no_one_near"), ADD_TOP); avatar_count << "0"; + childSetText("avatars_in", getString("avatars_in_plural")); } childSetText("lblAvatarCount", avatar_count.str()); diff --git a/linden/indra/newview/skins/default/xui/en-us/panel_radar.xml b/linden/indra/newview/skins/default/xui/en-us/panel_radar.xml index 1931354..1f1749e 100644 --- a/linden/indra/newview/skins/default/xui/en-us/panel_radar.xml +++ b/linden/indra/newview/skins/default/xui/en-us/panel_radar.xml @@ -21,6 +21,12 @@ [NAME] has entered the sim ([DISTANCE]m) + + avatar in + + + avatars in + - Avatars in + avatars in @@ -62,79 +68,79 @@ + border="false" mouse_opaque="true">