From 861b5ef1203d71bf3893decf26b9ff063c12601f Mon Sep 17 00:00:00 2001 From: Armin Weatherwax Date: Mon, 5 Apr 2010 18:07:25 +0200 Subject: fix: Bug #239 by reverting commit 187e36f6: invisible Textures on HG --- linden/indra/newview/llviewermessage.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'linden/indra') diff --git a/linden/indra/newview/llviewermessage.cpp b/linden/indra/newview/llviewermessage.cpp index 8739f5c..afd8503 100644 --- a/linden/indra/newview/llviewermessage.cpp +++ b/linden/indra/newview/llviewermessage.cpp @@ -3049,10 +3049,6 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) // appropriate. LLVector3 shift_vector = regionp->getPosRegionFromGlobal( gAgent.getRegion()->getOriginGlobal()); - // don't shift objects, if teleporting more than about 1000 sims, as - // for long teleports shifting objects garbles the view at the target region - if (shift_vector.lengthSquared() > 6.5e10f) - shift_vector = LLVector3::zero; gAgent.setRegion(regionp); gObjectList.shiftObjects(shift_vector); gAssetStorage->setUpstream(msg->getSender()); -- cgit v1.1